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Showing results for tags 'skills costs'.
Hello, Happy holidays! I am trying to understand Background versus Characteristic-based skills, specializations, etc, their costs, roll structures, etc. In 6e, Volume 1 p54, 'Skill Cost Structures', Science, for instance, is listed as Background. Then they go on to explain how that is usually INT-based; not Science, per se, although it is (or should be), but Background skills in general. What's the difference? Sounds Characteristic based to me: i.e. General Science, or Science: Astronomy, Science: Chemistry, and so on. Furthermore the cost structure looks very similar to that of a Characteristics based skill (i.e. INT based). I could see a true Background skill being just 2 CP to opt-in; +1 per 1 CP thereafter. Finally, the base roll is said to be 11-; which if you work out the math, is the same as saying INT-based (or whatever the Characteristic is). If you take the base INT, what is it, 10, and calculate it out, 9+10/5, you end up with, uh-oh-eee! 11-! (non-common core calculation... ). This sort of allusion is mentioned in a couple other places; i.e. the actual calculation is masked by a hard-number. This is where my GM discretion kicks in, but I thought I'd posit the scenario to the forums. If I can generally summarize, it's all about the roll, base cost, cost per level, and whether (probably) that was based on a Characteristic. Thank ye...