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Found 18 results

  1. During the discussion on the thread, The Turakian Age is Seriously Underrated, it was brought to my attention that not only were many folks unfamiliar with that fantasy setting published by Hero Games, but the degree to which other books in the Fantasy Hero line were directly connected to it, providing supporting elaboration for various facets of its world. It occurred to me that Hero's signature sci-fi setting might also suffer from a similar misconception. Just as with the Turakian Age, most of Hero's science-fiction books use the Terran Empire as their default reference, in some cases even more than their fantasy books do for TA. The centerpiece of the line is, or course, the Terran Empire source book. While the majority of the book details this future era when Humanity has forged a major interstellar empire from a human perspective, it also spends considerable time surveying the history, culture, and technology of other races of the galaxy, major and minor, including character templates. Not everyone has noticed that Steve Long co-wrote TE with sci-fi author and game designer, James Cambias, who brings his rich imagination and narrative style to the project. Scourges Of The Galaxy, written by Jason Walters, provides extensive backgrounds and full games stats for a host of NPCs, solo or part of organizations, drawn directly from the galaxy of the TE era. In many cases they're elaborations of people or groups mentioned in Terran Empire. Another book, Worlds Of Empire, surveys nearly two dozen alien planets both within and outside the Empire. Quite a few of those are notably exotic compared to Earth. The environment and geography of each planet is laid out, including planetary Mercator projection maps. In a number of cases the planets have native inhabitants, whose history and culture are spelled out in even richer detail than in the core book. Spacers Toolkit provides descriptions, stats and, often, illustrations for even more weapons, equipment, and vehicles used during the Terran Empire era, both by humans and aliens. Other Hero books, while not set in the TE era, build on precedents established for the Hero Universe's future. Alien Wars by Allen Thomas rolls the timeline back a few centuries, to the human race's protracted war for survival versus the horrific Xenovores. Besides providing a less "imperial" human society, the book adds even more alien races to the galaxy's population. Shifting out of the Star Hero line, Champions Beyond elaborates the "space/cosmic" side of the company's present-day, superhero-dominated Earth, by infusing most of the aliens from their sci-fi books (adjusted for this earlier period in their history), and adding even more. Nearly eighty species are mentioned in that book, with details ranging from a couple of paragraphs up to multi-page chapters which include home world description comparable to what's in Worlds Of Empire, history, culture, technology, and representative individuals. CB also introduces such classic comic-book sci-fi features as super-advanced aliens, planet-eaters, and "cosmic entities." For a "Legion of Superheroes" - type campaign, Galactic Champions moves the time line forward past the Terran Empire period, to when Mankind and other interstellar civilizations have formed a vast Galactic Federation. Various "superheroes" and "supervillains" are provided, again based on the history and races established throughout Hero's space books. The Hero Games website used to host several free supplements to its Star Hero line, which can still be downloaded from the Internet Archive. Several forms for help creating and recording info about alien species, planets, and star sectors are linked to here. You can also download a simple application to randomly generate sectors of your own galaxy, based on the tables from the Star Hero genre book, from here. Finally, on this webpage you'll find links to free color "astropolitical" maps of the Milky Way galaxy at the time of the Terran Empire, in several sizes/resolutions.
  2. Reticulax Repulsoids The Reticulax Repulsoids have only cartilage analogs and hate holding them together. Morphologically similar to armored 4-armed snakes, they are actually a form of evolved spite. They care for nothing and no one. They are immune to pain. I had dealings with a group of Repulsoids while working at Research-o-Rama. The Bloody Moon sect had informed me of a cache of "scientific equipment" stored in a disused shuttle bay in the jungles of Praxima II. Quickly assembling a crack team from the University Inebriax Burger Bar and Gyration Dome, we set out to recover the gear. We found the shuttle bay with a Repulsoid landing craft inside. While I set up the distress beacon and rigged it for hot stand-by, my study group entered the ship. The shooting started almost immediately. I ran farther away to get a wide angled view of the conflict and to avoid stray blaster fire. Several of my associates fled the ship, one of them engulfed in flames. The Repulsoids followed, cutting them down easily. The aliens went about their work with cold efficiency, no sign of strong emotion, hesitation or mercy. Never did recover that gear, however. Reticulax Reqpulsoids.pdf
  3. Version 1.0.0

    17 downloads

    This is a list of vehicle weapons for a Robot Warriors campaign ran via Hero 6.0. Let me know what you think.
  4. Robot Warriors Vehicle Weapons for Hero 6.0 View File This is a list of vehicle weapons for a Robot Warriors campaign ran via Hero 6.0. Let me know what you think. Submitter Gauntlet Submitted 08/08/2019 Category Prefabs Rules Version HERO System 6th Edition  
  5. Version 1

    58 downloads

    On the Star Hero boards, crayadder asked about vehicular combat, and I took the opportunity to create a vehicle-based martial art -- it's as if the pilot/driver is the martial artist, and the vehicle is the weapon. It's not appropriate for all genres and all playstyles, but for certain vehicle-heavy games it might do the trick. For a pdf of the martial art in standard Hero format, click this Dropbox link.
  6. Norfressa For Wizards View File 4 page Template for Fantasy Hero 5th edition. Based on the default template. Designed for two-sided printing. Prints the real costs for items in a VPP, so that spell casters can immediately see what real points each slot is using. Includes point totals for each section in the header and Total Equipment costs in SP Includes a PSL section in the combat summary Pg1 Characteristics/combat tables Pg2 Skills/Powers Pg3 Martial Arts/Perks/Talents Pg4 Disads/Equipment NOTE: use the first 2 lines of skills for PSL or leave them blank! The template will print the first two skills as PSL's Submitter dlapine Submitted 06/04/2018 Category Export Formats Output Format HTML (Browser) Rules Version HERO System 5th Edition  
  7. Version 2

    172 downloads

    In the grimdark future of the Warhammer 40K universe space marines wear incredibly advanced power armour (the developers are British, so I have retained their proper spelling). The heaviest suits of power armor are the Tactical Dreadnought suits, essentially mounting vehicle weaponry on a man-portable platform. They also bear the Crux Terminatus, a powerful relic and award which wards the wearer from harm. The Deathwatch rulebook contains additional options which have been converted as well. This package contains the prefab, and an armor card.
  8. Version 3

    137 downloads

    In the grimdark future of the Warhammer 40K universe space marines wear incredibly advanced power armour (the developers are British, so I have retained their proper spelling). These are precious, specially-fitted devices that are practically an extension of the marine himself -- the Black Carapace organ, when implanted, provides a neural link with the "machine spirit" of the armour, making it an extension of the wearer. The Deathwatch rulebook contains additional options which have been converted as well. This package contains the prefab, and an armor card.
  9. Version 2

    152 downloads

    In the grimdark future of the Warhammer 40K universe space marines are subjected to an intense series of modifications to make them into the premiere "human" warriors. These modifications include the implantation of genetically-engineered organs to give them superhuman abilities. This package includes a prefab file and a version in standard "package deal" format.
  10. Version 2

    519 downloads

    The ultimate expression of personal defense in the Third Imperium setting of the Traveller Hero game is battle dress -- powered armor suits. This file describes several suits at different Tech Levels, and for varying functions, from the rudimentary (but still more advanced than the modern day) TL10 Battlesuit to the TL15 Imperial Marine Assault Battle Dress. In addition, there are a suite of options for all of the suits. I also included individual suit cards so that you can track the power left for each suit. The suit cards are 5.5" x 8.5" to print two-to-a-page on US letter paper.
  11. Version HDv6

    197 downloads

    This is a Prefab of Cybernetic Implants we used for a 6e Star Hero game. I think every implant or enhancement is based on one found in Kazei 5, some may include modified Limitations or Advantages. It includes Cyberears, Cybereyes, Bodyware, Cyberweapons (melee and ranged), Auto-injectors, Filtration Systems, as well as items like a Vehicle Control Link and Encrypted Transmitter.
  12. Version 1

    98 downloads

    Some time ago, I was looking through the list of Dark Champions professional package deals, and realized one very interesting option was missing -- Astronauts. I did research on astronaut training and found quite a lot of detail online. Putting it together, I worked up the package deal and this is the result.
  13. Version v1

    122 downloads

    SH - Traveller - Battle Dress HERO System Sixth Edition Genre: Star Hero My version of Battle Dress (Power Armor) for Traveller Hero. See the thread here: http://www.herogames.com/forums/showthread.php/90041-Traveller-Hero-Battle-Dress-(Power-Armor) Downloads: 62
  14. Version v1

    151 downloads

    SH - Scifi Medical Drugs HERO System Sixth Edition Genre: Star Hero This package was detailed out by my lovely wife Cherylyn who is the C.M.O aboard the ship. She wrote down the main drugs in her supply and I added the rules to them. I wish you to enjoy as we have more to upload for Sci-Fi packages. Downloads: 80
  15. Version v1

    234 downloads

    SH - Sci-Fi Power Armor HERO System Sixth Edition Genre: Star Hero A set of 3 types of Sci-Fi power armor. Includes standard combat armor, heavy combat armor, and stealth armor. Downloads: 354
  16. Spence

    SH - Phasors

    Version v1

    124 downloads

    SH - Phasors HERO System Sixth Edition Genre: Star Hero A phasor pistol and a phasor rifle, with stun and kill modes. The rifle has a 3-round burst, in addition. Downloads: 197
  17. Spence

    SH - Leadership

    Version v1

    79 downloads

    SH - Leadership HERO System Sixth Edition Genre: Star Hero A "Leadership" multipower that grants various advantages to friendlies. Downloads: 229
  18. Version v1

    61 downloads

    SH - Cataian Thief belt HERO System Sixth Edition Genre: Star Hero This Item was designed because my players caught on board their ship a cat burglar ( catatian , quite literally) and i needed to design what was in her Thieves belt. I hope you enjoy this Thief utility belt for the future Downloads: 22
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