Search the Community
Showing results for tags 'trigger power modifier'.
A question regarding powers with and Multipowers: If a power with a trigger is placed in a multipower slot, say, the STUN transfer multipower on 6E1 197 (30+36 AP) should this a) Require a single multipower slot within a 66+ multipower. b) A single single multipower slot within a 36+ multipower. c) Two slots within a 66+ multipower. d) Two slots within a 36+ multipower. Personally, I'd say a), but trigger powers have always seemed kind of tricky.
So, interesting thread running about triggering movement and it got me thinking about trigger and, so as not to derail that, I'm posting this here. I have some questions... For the purposes of this discussion, assume we have a trigger that you can define the trigger on each use, takes no time to activate and resets automatically (+1 1/4) unless otherwise noted. 1. When does the triggered power go off? Specifically, can it interrupt another action. You'd think this one is obvious but I can not see it explicitly stated anywhere. Example might be: a pressure trigger is triggered by a character passing over it whilst half way through a move. Does the triggered power go off when the trigger is activated or when the action that activated it is complete? I'm assuming the former, but I'd appreciate any clear reference that confirms this. Does the trigger work, in effect as an abort to action? 2. How many times can you set the triggered power? I'm assuming that you can set it as many times as you like as it automatically resets, and that is what the entry suggests. If you used this to build a land mine, you could presumably plant several of them. 2.1. If the power was 'takes a turn or more to reset', would your answer be different? I'm assuming not as that affects the time it takes to set the trigger and there is nothing indicating how many live triggered powers you can have set. However, the text is not terribly clear, and may well suggest the opposite. 3. Can you use the power 'normally' once you have set a triggered power. So if you have a triggered Blast, can you set a Blast to go off when someone comes through Door A, and then use your Blast to hit someone coming through Door B without affecting the trap on Door A? 3.1. Would your answer be any different if the trigger was bought as a naked advantage? 4. Assuming you can use a power with trigger once a triggered power is set, if you set this up to trigger a half phase move, how long would that half phase move take? So, you set this up to do a half phase move after you do a half phase move (so you move the equivalent of a full phase move): is your phase now over? 4.1. What actions could you take during the triggered half phase move? Is this treated as another move action (so you have done two, and your phase ends) or could you attack, say, during that half phase as the triggered movement does not impact on your half phase allowance? 4.2. Would your answer be any different if you had set it to do a full phase move after a full phase move, allowing you to move twice as far as normal? 4.3. Would your answer be any different if you had set the trigger to automatically reset and move you closer to a target point that is several miles away?