Jump to content

Search the Community

Showing results for tags 'wwycd'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Store Item News
  • HERO System News
  • Conventions

Product Groups

  • Converted Subscriptions
  • HERO System 6th Edition
    • Hero System (General)
    • Champions
    • Dark Champions
    • Fantasy Hero
    • Monster Hunter International
    • Pulp Hero
    • Star Hero
    • Steampunk
    • Western Hero
    • Champions LARP
  • HERO System 5th Edition
    • Hero System (General)
    • Champions
    • Dark Champions
    • Fantasy Hero
    • Ninja Hero
    • Pulp Hero
    • Star Hero
  • HERO System 4th Edition
    • HERO System (General)
    • Champions
    • Dark Champions
    • Fantasy Hero
    • Horror Hero
    • Ninja Hero
    • Star Hero
    • Western Hero
    • Cyber Hero
  • HERO System 3rd Edition
    • Champions
    • Danger International
    • Fantasy Hero
    • Justice Inc
    • Star Hero
  • HERO System 2nd Edition
    • Champions
    • Espionage!
  • HERO System 1st Edition
    • Champions
    • Dark Champions
    • Espionage!
  • Champions Now
  • HERO System Software
  • HERO System Dice
  • Hero System Magazines
    • Digital Hero
    • Adventurers Club
    • Haymaker Archives
  • HERO System Freebies

Forums

  • Support
    • Company Questions
    • Site Questions
    • HERO Games Product Line
    • HERO Designer
    • HERO Combat Manager
  • HERO System
    • HERO System 6th Edition Rules Questions
    • HERO System Discussion
    • Conventions
    • Kickstarter Projects
  • Genres
    • Champions
    • Dark Champions
    • Fantasy Hero
    • Monster Hunter International
    • Pulp Hero
    • Star Hero
    • Other Genres
  • Gaming
    • Player Finder
    • General Roleplaying
  • Other Forums
    • Other Software & Online Resources
    • Non-Gaming Discussion
  • Champions High Universe RPG's TEAM ALPHA
  • Champions High Universe RPG's COURT OF DREAMS RPG
  • Star Trek:Perspectives's OOC
  • Babylon City - General Information's Rules, Regulations, and other Info
  • Babylon City - General Information's City Center
  • Babylon City - General Information's Waterfront
  • Babylon City - General Information's Warehouse District
  • Babylon City - General Information's Tenderloin
  • Babylon City - General Information's Downtown
  • Babylon City - General Information's Stadium Center
  • Babylon City - General Information's Elysium
  • Babylon City - General Information's Little Asia
  • Babylon City - General Information's North Town
  • Babylon City - General Information's The Barrios
  • Babylon City - General Information's The Foundry
  • Babylon City - General Information's The Ruins (Greenfield)
  • Babylon City - General Information's Outlying Areas
  • Brideswell's Brideswell Gazette (or Whats New)
  • Brideswell's Non-Prisoner Populous
  • Brideswell's Level 1 (~3DC threats - Low Security)
  • Brideswell's Level 2 (~6 DC threats - high security prisoners)
  • Brideswell's Level 3 (~9DC - Superprison minimal security)
  • Brideswell's Level 4 (~12DC threats)
  • Brideswell's Level 5 (~15DC threats)
  • Brideswell's Level 6 (~18DC threats)
  • Brideswell's Level 7 (~21DC threats)
  • Brideswell's Level 8 (~24DC threats)
  • Brideswell's Level 9 (~27DC threats)
  • Brideswell's Level 10 (~30DC threats)
  • Here There Be Monsters's Topics
  • Junior Justice Foundation Superhero Team's Topics information
  • First Knight Out's Questions players might have about the setting...
  • The Second Junior Justice Foundation Superhero Team's Topics
  • The Adventurers Club's About this club
  • The Adventurers Club's Press, paparazzi, and fan clubs for the heroes
  • The Adventurers Club's Members
  • The Adventurers Club's At The Bar
  • Champions: 5th edition and pre-5th edition's Why not 6th edition?
  • Champions: 5th edition and pre-5th edition's First edition
  • Champions: 5th edition and pre-5th edition's Book in review
  • Champions: 5th edition and pre-5th edition's Enemies
  • The Bat Family's Topics First mission

Categories

  • HERO Designer
    • Export Formats
    • Characters
    • Templates
    • Prefabs
    • Combat Records
  • HERO System 6th Edition Documents
  • HERO System 5th Edition Documents
  • Graphics
  • Maps
  • Miscellaneous
  • Babylon City - General Information's Downloadable Files
  • Here There Be Monsters's Files
  • Junior Justice Foundation Superhero Team's FilesJunior Justice Foundation
  • Junior Justice Foundation Superhero Team's FilesSAn Angelo, California
  • Junior Justice Foundation Superhero Team's FilesTaylor Allderdice High School
  • Junior Justice Foundation Superhero Team's Mickey Mouse Club
  • The Second Junior Justice Foundation Superhero Team's first handout
  • For All Wordscapes Players's Wordscapes Puzzle Answers
  • Get FREE ROBUX's Get FREE ROBUX In Professional Way Learn How
  • Pittsburgh Junior Justice Foundation's Files first handout
  • The Third Junior Justice Foundation campaign's FilesFirst Handout
  • The Third Junior Justice Foundation campaign's FilesJunior Justice Foundation rewrite
  • The Third Junior Justice Foundation campaign's Juan Madera High School
  • The Outsiders's Filesfirst handout
  • Batman, Inc. San Angelo's FilesBatman, Incorportated
  • The Bat Family's Files first handout

Calendars

  • Community Calendar
  • Here There Be Monsters's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Biography


Occupation

Found 15 results

  1. Overnight, all over Campaign City, someone has set up several kiosks in public places. Said kiosks feature only a large, red button and sign over it that reads, "WARNING: DO NOT PRESS THIS BUTTON." If pressed, the button triggers a hidden spray nozzle that sprays the person with a (non-toxic, soap and water washable) bright orange dye and then plays a digital recording of mocking laughter from a hidden speaker. At each kiosk, a web cam is hidden nearby, constantly streaming to a popular video hosting site (the URL for each kiosk's video stream is in small print at the bottom of the sign). Who is behind this? WWYCD?
  2. You're at Campaign City Bank again. This time, by an astonishing coincidence, Negator (see this thread) and Magic Word (see Hermit's The Adventures of Fish Guy) show up to rob the bank the same day. Neither is particularly pleased to see the other. The two approach each other and Negator says, "Nice tux, the Hunger Games convention isn't until next month." To this, Magic Word replies, "PLEASE, go take a long walk off a short pier." As a result, Magic Word is now in a fetal position on the lobby floor, crying inconsolably. As for Negator, He turned and walked out of the bank, and appears to be headed in the direction of Campaign City Harbor. WWYCD?
  3. Your character is at Campaign City Bank (in Secret ID if applicable) when a figure in a three piece suit and a rubber Don Rickles mask walks in. He announces, "Hello ladies and gentlemen, I am Negator, and this is a robbery." The bank security guard approaches with his gun drawn and says, "Get a load of this jerk, he's not even armed." "Oh, I wouldn't do that if I were you," Negator says. "You're not a very good shot. You might hit an innocent bystander, or worse shoot yourself in the foot." The bank guard drops his gun and falls to the floor crying like a child. Negator then approaches a man standing in line and says, "Nice haircut pal, I see your wife got a new pot." The man falls to the floor crying and sobbing. Negator approaches a woman in the same line and says to her, "That is a lovely dress. Was the Salvation Army having a sale?" The woman falls to the floor crying and sobbing. Nagator approaches the bank teller and says, "It must be hell counting and handing out so much money on your crappy salary." The bank teller falls to the floor crying and Negator hops over the counter. He immediately begins emptying the cash drawers into a black drawstring trashbag he brought with him. WWYCD?
  4. In honor of today's astrological event... What would your character be doing during the 2017 Eclipse?
  5. Roughly ten years ago, a fellow gained reality-bending powers and became a supervillain. Being the raging egomaniac he was, one of the first things he did with his powers was to create a very imposing-looking castle for himself right in the middle of Campaign City Park. True, he was effectively building a private residence on public land, but the people whose job it would've been to serve him an eviction notice decided--after seeing what he was capable of--that they had better things to do with their time, such as going on living. Eventually, a local team of heroes vanquished him and the army of minions he created, but city officials decided not to demolish the castle. Their reasoning was that it added something of interest to the city skyline and it had become popular with the tourists. Indeed, not a day goes by that someone isn't having their picture taken with it in the background. Just this night, however, a light came on in a part of the castle known to have been the "Master's Sanctum," and reports have come in of His Royal Highness's troops appearing on the street again. WWYCD?
  6. Your character's team recently acquired a new base (either via government sponsorship, a wealthier member of the team paying for it all, or the team simply taking over the base of a villain or villain group they recently defeated, whatever works for your group). The new base is big enough for each member of the team to have their own private living quarters and an office if they want it. Living quarters and offices may be furnished and decorated according to the new occupant's tastes. What would your character's new quarters/office be like?
  7. Your character and associates recently battled a group of baddies who stole SCP-999 (a.k.a., "The Tickle Monster") from the SCP Foundation. Their reason for stealing 999? They were planning to use the creature's secretions to create a powerful new narcotic that they could sell and put money into their organization's coffers. Investigating their hideout after the battle, a member of your group finds the crude lab they set up, where they had apparently already managed to produce a first batch of the aforementioned drug! WWYCD?
  8. Long ago, an evil man with dark magical powers and aspirations of world domination was sealed away in an oil painting by a portrait artist who also had some hidden talent as a mage. In present day Campaign City, the painting has been stored away in a basement storage room of the Campaign City Museum Of Classical Arts. Unfortunately, the would-be tyrant has been unwittingly released from his prison within the layers of oil paint when an overzealous staff member attempted to "touch up" the painting. Based on information one of your character's colleagues was able to gather about the painting and its occupant, he can only be sealed away again if a person with a respectable amount of artistic talent paints him back into the portrait. Thus far, attempts to defeat him by more conventional means haven't worked out so well. WWYCD?
  9. A gigantic alien spaceship cruises up to Earth, shines a bright light down at some major city and it and surrounding farmland disappears, leaving a gigantic divot. Your character is recruited to be part of the expedition of heroes to pursue the abductor. They approach the ship and find it rather undefended, since it's almost all cargo capacity. No shrink rays. You confront the alien in control of the ship and with your hands ominously flexing and/or glowing they explain that Earth is about to be attacked by a starfaring entity that is going to consume the minds of everything smarter than a gerbil. Since they have never found a way to slay the Entity, it is their practice to rescue a representative sample of the more intelligent life forms and transplant them onto a biologically compatible world which has already been depopulated so that they may continue on to their "proper destiny". What would your character do?
  10. Your character, or one of your character's associates, was acquainted with a college kid by the name of Byron. Something of a stereotypical science nerd, Byron was going for his degree in Pharmacology; and was paying for his schooling by working as a laboratory assistant at a pharmaceuticals research facility for one of the campaign universe's major drug companies. The staff treated him more as a janitor than anything else and didn't care much about his input on research projects; even when he made a valid point. Needless to say, he wasn't particularly fond of any of them, but put up with their crap because he needed the money. Then recently, there was an incident at the lab when Byron was there working late (cleaning mostly, as usual). A group of ski mask wearing, assault rifle toting people broke in and made him get down on the floor at gunpoint. Security showed up and, predictably, the situation quickly escalated into a shoot out. As Bryon was trying to keep his head down and somehow crawl out of there, a mortally wounded security guard crumpled to the floor and knocked over a shelf holding beakers, flasks, and test tubes containing substances from various research projects the laboratory staff had been working on. The shelf came crashing down on top of Byron, knocking him out cold and dousing him with all of the above. Visiting Byron since he got out of the hospital, it's become noticeable that he's beginning to change. The horrible acne problem he's been cursed with since eighth grade has faded and disappeared. He's gone from a 90 lb weakling to having a strong, broad-shouldered physique. He's no longer wearing his thick glasses, and can apparently see just fine without them. He also hints that he's feeling a lot more confidence lately, and has recently been getting the kind of attention from women that he's not accustom to (but not complaining about). Shortly after the visit with Byron, a teammate with the requisite skills or connects says they found out what was in the chemical bath he ended up taking that night. The researchers had, among other things, been working on a super-soldier serum they were planning to sell to the military, several new *ahem* "male enhancement" pharmaceuticals, and a research project that involved synthesizing human pheromones; specifically, the fabled "human alpha male" pheromone. WWYCD?
  11. It's another fine day in Campaign City when you notice two men in ski masks, carrying shotguns, rush into a nearby convenience store; very likely intent on robbing the place. Only a few seconds later, the two robbers run back out of the store without their weapons, fleeing as if from something big and menacing. Shortly after, Pedro, the store owner's pet chihuahua, emerges giving chase, barking and growling at them all the way. WWYCD?
  12. Your character's hero team (or the one they team up with most often) is battling a villain. Thing is, this particular villain is a step down from the usual. He/she/it normally fights much lower-level heroes, and struggles at that. Today they're taking on the whole team and easily holding their own. Superior teamwork finally takes its toll, and you have the villain on the ropes--when they suddenly teleport away. And if your team has someone that can trace teleportation, it's untraceable. The villain has never had teleportation powers before. A little research reveals that several other hero groups have had the same thing happen; normally low-level villains suddenly are much more powerful, and have new escape powers preventing them from being captured. One hero who happened to have a semi-friendly relationship with the villain attacking his group (long story, don't ask) reports that the villain claimed not to know where his new powers came from--he just woke up that way. What would your character do?
  13. Your character and some associates managed to sneak into the headquarters of a villain team while they were all out. Most of what you find is fairly standard villain base stuff, though you have had the unique opportunity to explore their living quarters... Room #1: This room is kind of spartan: the bed and other furnishings are nothing too fancy. There's a mini-refridgerator and microwave in one corner, and the fridge is stock mostly with beer. On brackets on one wall is a HUGE collection of pistols, rifles, and heavier weapons. A computer on the nearby desk is a Windows machine and mostly has first-person shooter games installed on it. A notebook next to the computer is full of photos of people with Xs drawn through their faces in red marker and the words "BOOM! HEADSHOT!" also written in red block letters on them. In the closet are assorted casual civillian clothes, old military uniforms, and (surprisingly enough) a small collection of My Little Pony toys and paraphenalia pushed way far into the back of the upper shelf. Room #2: This room seems to have been furnished as the boudoir of a seductress: Black satin sheets on the bed, mood lighting, and a luxurious en suite bath with its own jacuzzi. A sound system in the room seems to be playing Enigma's The Principles Of Lust in perpetuity from the moment you entered. The closet and dressers are mostly stocked with lingerie and sleepwear from Victoria's Secret. Tucked away in the bottom drawer of one dresser is a collection of handcuffs, riding crops, and other *ahem* "adult toys". Room #3: This room is bone-chilling cold, the walls are painted an icy blue, and the floor has white carpet. One whole wall consists of a mural of a frozen tundra, polar bears, and an igloo. In place of a bed is what looks like a cryogenic chamber of some sort. Gathered around the cryo-pod is a collection of plushie penguins and snowmen. Some dangerously sharp icicles are hanging down from the ceiling above. Room #4: This room features a MASSIVE electronic entertainment center taking up one whole wall from from floor to ceiling. Several shelves around the room hold an equally impressive collection of CDs, DVDs, and Blu-Ray Discs. If you pick up the remote sitting on the bed and press the power button, you will damned nearly be blown to the opposite side of the room by the huge, powerful speakers. Room #5: This room has a lot of Victorian Era furnishings, shelves stocked with an entire library of old books, and a fireplace. An old Victrola is on a small table next to a high-backed dark leather chair. Several trophy heads of wild animals (mostly from Africa) are mounted on one wall, along with numerous old black and white photos of a man in safari gear and a monicle standing victorious over various game animals he's shot with a long rifle. What group of villains live here? WWYCD?
  14. Your hero finds himself on the losing side of a fight with a supervillain. The battle has been fierce, but for just one ugly moment, it seems the villain has you dead to rights. Then suddenly he's deep fried from an electrical surge from behind. "He'll live," A voice tells you, "He'll just be out for awhile." You find yourself facing another villain, one you know by reputation only. Black-Volt's been in the villain game for decades. While he robs banks and the like now and then, it is rumored the man doesn't take kill (Though he does play rough if someone is out to kill him), or endanger women and children. He's been and out of stronghold once or twice, but he's escaped that before. Black-Volt also has severe million in gemstones rumored to be squirreled. "Got a moment, kid?" The grizzled villain asks, and then explains his problem to you. "I've got a son, see. I never paid him as much attention as I should. I mean, it was the result of a one night stand. But he's got these powers, his mom says. Like mine. Idiot woman told him who his dad was, REALLY was...and now he's got this idea of following in the old man's footsteps. I'm a great villain, but a lousy dad. I worry that if I just tell him 'say no to crime' he's gonna laugh in my face, or go off and 'prove himself'. So I'm thinking...what could be cooler to a teenage boy that following my footsteps? I'm thinking sidekick to a hero... or partner whatever they call it, would qualify. You take him under your wing, and I'll turn over all my stolen goods to the authorities and even let you take me in. But I want your solemn word you'll teach him right from wrong like I never learned and train him to be a hero. We got a deal?" What would your character do?
  15. Your character is at the team's base in the recreation room/lounge when he or she notices an odd device plugged into a wall outlet next to the coffee machine. It's some kind of circuit board inside an clear plastic casing. The more tech savvy member(s) of your team recognize the device as a cheap mini computer called a "Raspberry Pi". The device has a USB wi-fi card plugged into one of its ports and it's later discovered that someone has set up some unauthorized port-forwarding in one of the base's routers. An attempt to further examine the device and determine what it was configured to do triggers a self-destruct; not the Ka-Boom! kind of self-detruct, but rather a program on the device formatted the SD card it was using for memory, wiping everything out. Reviewing secuirty camera footage turns up no clue as to who could have brought the device into the base; the cameras just show it suddenly appearing sometime in the wee hours of the morning, already plugged into the wall. Asking around, you find out that other super teams have found similar devices set up in their bases. WWYCD?
×
×
  • Create New...