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5th Edition 250 Points Comic Book Characters


Cassandra

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60 Active Points Maximum

 

 

Types

 

Brick

Energy Projector

Gadgeteer

Martial Artist

Mentalist

Metamorph

Mystic

Patriot

Powered Armor

Weapons Master

 

 

 

Levels

 

Legend - 350 Points

200 + Disadvantages

 

Superhero - 250 Points

150+ Disadvantages

 

Hero - 200 Points

100+ Disadvantages

 

Competent Normal - 150 Points

75+ Disadvantages

 

Skilled Normal - 100 Points

50+ Disadvantages

 

Normal - 50 Points

25+ Disadvantages

 

Incompetent Normal - 25 Points

0+ Disadvantages

 

 

 

Characteristics 

 

Legend Characteristics

 

Amazon Superheroine

 

Female Char

50*/25 STR 

18 DEX 

25 CON 

10 BODY 

13 INT 

18 EGO 

15 PRE 

20 COM 

15*/5 PD

15*/5 ED

5*/4 SPD 

15*/10 REC

50 END

48*/36 STUN

Total Characteristics Cost: 150 Points

 

*Does Not Work When Bracelets Are Chained Together By A Man (-1/4)

 

 

Amazon Heroine

 

Female Char

40*/20 STR

18 DEX 

20 CON 

10 BODY 

13 INT 

18 EGO 

15 PRE 

18 COM 

12*/4 PD 

12*/4 ED

5*/3 SPD

12*/8 REC

40 END

40*/30 STUN

Total Characteristics Cost: 125 Points

 

*Does Not Work When Bracelets Are Chained Together By A Man (-1/4)

 

 

Kryptonian I

 

Male Char Female

60*/35 STR 60*/35

15 DEX 18

25 CON 25

12 BODY 10

13 INT 13

10 EGO 11

20 PRE 15

18 COM 20

25*/7 PD 20*/7

15*/5 ED 20*/5

5*/3 SPD 5*/3

17*/12 REC 17*/12

50 END 50

55*/43 STUN 53*/41

Total Characteristics Cost: 150 Points

 

*Does Not Work During Red Solar Radiation Exposure (-1/4)

 

 

Kryptonian II

 

Male Char Female

60*/50 STR 60*/50

15 DEX 18

25 CON 25

12 BODY 10

13 INT 13

10 EGO 11

20 PRE 15

18 COM 20

25*/20 PD 20*/15

15*/10 ED 20*/15

4 SPD 4

17*/15 REC 17*/15

50 END 50

55*/50 STUN 53*/48

Total Characteristics Cost: 150 Points

 

*Does Not Work During Green Kryptonite Exposure (-1/4)

Martian

 

Male Char Female

50*/25 STR 45*/25

15 DEX 18

25 CON 23

12 BODY 10

13 INT 13

15 EGO 18

15 PRE 15

18 COM 20

20*/5 PD 14*/5

10*/5 ED 14*/5

4*/3 SPD 4*/3

15*/10 REC 14*/10

50 END 46

50*/38 STUN 45*/35

Total Characteristics Cost: 125 Points

 

*Does Not Work During Exposure To Fire (-1/2)

 

 

Marvel Superhero

 

Male Char Female

50 STR 50

15 DEX 18

25 CON 25

14 BODY 10

13 INT 13

15 EGO 18

20 PRE 15

18 COM 20

20 PD 15

10 ED 15

4 SPD 4

15 REC 15

50 END 50

52 STUN 48

Total Characteristics Cost: 150 Points

 

 

Marvel Hero

 

Male Char Female

40 STR 40

21 DEX 24

20 CON 20

14 BODY 0

18 INT 18

10 EGO 11

15 PRE 15

18 COM 18

12 PD 10

8 ED 10

4 SPD 4

12 REC 12

40 END 40

44 STUN 40

Total Characteristics Cost: 125 Points

 

 

Super-Soldier

 

Male Char Female

20 STR 15

20 DEX 23

20 CON 18

15 REC 11

18 INT 18

14 EGO 16

20 PRE 20

18 COM 18

8 PD 7

6 ED 7

4 SPD 4

10 REC 8

50 END 36

35 STUN 30

Total Characteristics Cost: 125 Points

 

Genius Superhero

 

Male Char Female

15 STR 10

18 DEX 20

20 CON 18

12 BODY 11

23 INT 23

11 EGO 14

20 PRE 20

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

7 REC 6

40 END 36

30 STUN 25

Total Characteristics Cost: 100 Points

 

 

Genius Hero

 

Male Char Female

15 STR 10

18 DEX 20

15 CON 13

12 BODY 11

23 INT 23

11 EGO 14

15 PRE 15

16 COM 16

6 PD 5

4 ED 5

3 SPD 3

6 REC 5

30 END 26

28 STUN 23

Total Characteristics Cost: 75 Points

 

 

Superhero Characteristics

 

Brick

 

Male Char Female

50 STR 50

15 DEX 18

25 CON 25

14 BODY 10

13 INT 13

10 EGO 11

20 PRE 20

18 COM 18

25 PD 20

15 ED 20

4 SPD 4

15 REC 15

50 END 50

52 STUN 48

Total Characteristics Cost: 150 Points

 

 

Speedster

 

Male Char Female

20 STR 15

23 DEX 26

20 CON 18

12 BODY 10

13 INT 13

11 EGO 14

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

6 SPD 6

10 REC 9

50 END 46

32 STUN 27

Total Characteristics Cost: 125 Points

 

 

Energy Projector

Metamorph

Powered Armor

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

10 REC 9

50 END 46

32 STUN 28

Total Characteristics Cost: 100 Points

 

 

Gadgeteer

Mentalist

Mystic

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 20

12 BODY 10

13 INT 13

18 EGO 20

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

8 REC 7

40 END 40

32 STUN 28

Total Characteristics Cost: 100 Points

 

 

Martial Artist

Patriot

Weapons Master

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

20 PRE 20

18 COM 18

8 PD 7

6 ED 7

4 SPD 4

8 REC 7

40 END 36

32 STUN 28

Total Characteristics Cost: 100 Points

 

 

Hero Characteristics

 

Brick

 

Male Char Female

50 STR 50

15 DEX 18

25 CON 25

14 BODY 10

13 INT 13

10 EGO 11

15 PRE 15

18 COM 18

20 PD 15

10 ED 15

3 SPD 3

15 REC 15

50 END 50

52 STUN 48

Total Characteristics Cost: 125 Points

 

 

Speedster

 

Male Char Female

20 STR 15

21 DEX 24

20 CON 20

12 BODY 10

13 INT 13

10 EGO 11

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

5 SPD 5

8 REC 7

40 END 40

32 STUN 28

Total Characteristics Cost: 100 Points

 

 

Energy Projector

Metamorph

Powered Armor

 

Male Char Female

15 STR 10

18 DEX 20

15 CON 13

12 BODY 11

18 INT 18

11 EGO 14

15 PRE 15

18 COM 18

5 PD 4

3 ED 4

3 SPD 3

8 REC 7

40 END 36

28 STUN 23

Total Characteristics Cost: 75 Points

 

 

Gadgeteer

Mentalist

Mystic

 

Male Char Female

15 STR 10

18 DEX 20

15 CON 15

12 BODY 10

13 INT 13

18 EGO 20

15 PRE 15

18 COM 18

5 PD 4

3 ED 4

3 SPD 3

6 REC 5

30 END 30

28 STUN 23

Total Characteristics Cost: 75 Points

 

 

Martial Artist

Patriot

Weapons Master

 

Male Char Female

15 STR 10

18 DEX 20

15 CON 13

12 BODY 11

13 INT 13

11 EGO 14

15 PRE 15

18 COM 18

7 PD 6

5 ED 6

4 SPD 4

6 REC 5

30 END 26

28 STUN 23

Total Characteristics Cost: 75 Points

 

 

Normal Characteristics

 

Competent Normal

 

Male Char Female

15 STR 10

14 DEX 18

15 CON 13

12 BODY 11

13 INT 13

10 EGO 11

15 PRE 15

16 COM 16

5 PD 4

3 ED 4

3 SPD 3

6 REC 5

30 END 26

28 STUN 23

Total Characteristics Cost: 50 Points

 

 

Skilled Normal

 

Male Char Female

13 STR 8

10 DEX 11

13 CON 13

10 BODY 10

13 INT 13

10 EGO 11

13 PRE 13

10 COM 10

3 PD 3

3 ED 3

3 SPD 3

6 REC 5

26 END 26

24 STUN 21

Total Characteristics Cost: 25 Points

 

 

Skilled Normal

 

Male Char Female

13 STR 8

10 DEX 11

10 CON 10

10 BODY 10

13 INT 13

10 EGO 11

13 PRE 13

10 COM 10

3 PD 3

3 ED 3

2 SPD 2

5 REC 4

20 END 20

22 STUN 19

Total Characteristics Cost: 10 Points

 

 

Normal

 

Male Char Female

10 STR 5

10 DEX 11

10 CON 10

10 BODY 10

10 INT 10

10 EGO 11

10 PRE 10

10 COM 10

2 PD 2

2 ED 2

2 SPD 2

4 REC 3

20 END 20

20 STUN 18

Total Characteristics Cost: 0 Points

 

 

Incompetent Normal

 

Male Char Female

8 STR 5

8 DEX 9

8 CON 8

8 BODY 8

8 INT 8

8 EGO 8

5 PRE 5

10 COM 10

2 PD 2

2 ED 2

2 SPD 2

4 REC 3

16 END 16

16 STUN 15

Total Characteristics Cost: -25 Points

 

 

 

Skills

 

Cost Skills

0 Acting 8-

0 AK: Home Country or Region 8-

0 Climbing 8-

0 Concealment 8-

0 Conversation 8-

0 Deduction 8-

0 Lang: Native with Literacy

0 Paramedic 8-

0 Persuasion 8-

0 PS: Job or Hobby 11-

0 Shadowing 8-

0 Stealth 8-

0 TF: Small Motorized Ground Vehicles

0 WF: Clubs, Fist Loads, Thrown Rocks, Unarmed Combat

Total Skills Cost: 0 Points

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Superman 

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

0 Acting 8-

2 AK: Metropolis 11-

0 AK: Smallville 8-

0 Concealment 8-

2 Contact: Batman 11-

0 Conversation 8-

0 Deduction 8-

1 Disguise 8-

5 FB: International Police Powers

1 FB: Press Pass

2 KS: Krypton 11-

0 Lang: Native English

4 Lang: Native Kryptonian

2 Navigation [Air] 12-

0 Paramedic 8-

3 PS[PRE]: Reporter 13-

3 Rep: Superhero 14-

0 Shadowing 8-

0 Stealth 8-

0 TF: Small Ground Vehicles

0 WF: Clubs, Fist Loads, Thrown Rocks, Unarmed Combat

Total Skills Cost: 25 Points

 

Cost Powers

8 Damage Resistance 10 rPD 10 rED, Does Not Work During Red Solar Radiation Exposure (-1/4)

15 Multipower (30 Points) 2x END (-1/2), Does Not Work During Red Solar Radiation Exposure (-1/4),

Variable Disadvantages (-1/4)

1 u) EB 6d6

1 u) Entangle 3d6 DEF 3

1 u) Healing [bODY] 3d6

1 u) Telekinesis 20 STR 

1 u) Tunneling 6" DEF 6

20 Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)],

Does Not Work During Red Solar Radiation Exposure (-1/4)

7 ES: Microscopic Sight 10x, PER +1, Ultrasonic Hearing, Does Not Work During Red Solar Radiation Exposure (-1/4)

6 ES: N-Ray Sight [Lead], Cost END (-1/2), Does Not Work During Red Solar Radiation Exposure (-1/4)

5 ES: RPT, OAF: Radio (-1)

9 LS: Extended Breathing [1 END/Minute], High Pressure, High Radiation, Intense Cold, Intense Heat,

Low Pressure/Vacuum, Does Not Work During Red Solar Radiation Exposure (-1/4)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Jimmy Olsen (Unaware Slightly Less Powerful) 8-

10 DNPC: Lois Lane (Unaware Slightly Less Powerful) 8-

10 Hunted: Lex Luthor (As Powerful) 8-

5 PhyL: Undergoes Random Minor Mental Or Physical Changes Lasting 24 Hours

After Each New Exposure To Red Kryptonite (Infrequently/Slightly)

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Code Versus Killing (Common/Total)

10 SocL: Secret Identity [Kal-El/Clark Kent] (Occasionally/Major)

5 Suscept: Green Kryptonite, 1d6 STUN/Minute (Uncommon)

10 Vuln: Magic, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

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Batman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bugging 13-

6 Combat Luck +3 rPD +3 rED

3 Contortionist 13-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 Fast Draw 13-

3 Interrogation 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Navigation [Air & Sea] 13-

5 Offensive Strike

2 Rep: Crime Fighter 11-

3 Security Systems 13-

3 Shadowing 13-

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 75 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

33 Multipower (50 Points) OIF: Utility Belt (-1/2)

1 u) Darkness AE 3"r, [12c/Duration 1 Turn] (+1/4), OAF: Smoke Bombs (-1)

1 u) EB 8d6, Range Based On STR (-1/4), [16c] (-0), OAF: Batarangs (-1)

2 u) EB 4d6, NND [LS: Self Contained] (+1), Explosion (+1/2), [16c] (-0), OAF: Sleep Gas (-1)

2 u) EB 6 1/2d6, VSFX [Any] (+1/2), [16c] (-0), OAF: Special Weapons (-1)

1 u) Entangle 4d6 DEF 4, Range Based On STR (-1/4), [16c] (-0), OAF: Bolas (-1)

1 u) Flight 9", 1/2 END (+1/4), Useable Simultaneously (+1/2), Variable Disadvantages (+1/2), [Megascale 1km, or No END (-1/4)], OIF[bulky]: Batplane (-1)

1 u) Gliding 10", OIF: Cape (-1/2)

1 u) Running +5", 8x NCM, 1/2 END (+1/4), Use Simultaneously (+1/2), OIF[bulky]: Batmobile (-1/2)

1 u) Stretching 5", No END (+1/2), OAF: Line Gun (-1)

1 u) Swimming +10", 8x NCM, 1/2 END (+1/4), Use Simultaneously (+1/2), OIF[bulky]: Batboat (-1)

1 u) Swinging 10", OIF: Swing Line (-1/2)

5 ES: RPT, OAF: Radio (-1)

1 ES: Telescopic Sight +2, OAF: Binoculars (-1)

3 ES: UV Sight, OIF: Cowl (-1/2)

3 Flash Defense [sight] 5 Points, OIF: Cowl (-1/2)

5 LS: Self Contained, OAF: Gas Mask (-1)

2 Running +1"

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: James Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Bruce Wayne

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bureaucratics 13-

6 Combat Luck +3 rPD +3 rED

3 Contortionist 13-

3 Conversation 13-

3 High Society 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

15 Money: Filthy Rich

5 Offensive Strike

2 PS: CEO 11-

3 Security Systems 13-

3 Shadowing 13-

3 Stealth 13-

Total Skills Cost: 75 Points

 

Cost Powers

9 Armor +5 rPD +5 rED, 14- (-1/2), IIF: Concealed Body Armor (-1/4)

8 ES: RPT, IIF: Concealed Radio (-1/4)

40 Multiform: Batman [250 Points], Gestures (-1/4)

2 Running +1"

16 Running +5", 8x NCM, Use Simultaneously (+1/2), No END (+1/2), Only On Appropriate Terrain (-1/2), OIF[bulky]: Sports Car (-1)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: James Gordon (Unaware Useful Normal) 8-

10 DNPC: Lucius Fox (Unaware Useful Normal) 8-

10 DNPC: Vicki Vale (Unaware Useful Normal) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

5 SocL: Famous (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Black Cat

 

Val Char Cost

10 STR 0

20 DEX 30

13 CON 6

11 BODY 2

13 INT 3

14 EGO 8

15 PRE 5

18 COM 4

6 PD 4

6 ED 3

4 SPD 10

5 REC 0

26 END 0

23 STUN 0

Total Characteristics Cost: 75 Points

 

Cost Skills

3 Acrobatics 13-

3 Acting 12-

2 AK: Hollywood 11-

3 Breakfall 13-

3 Climbing 13-

12 Combat Luck +6 rPD +6 rED

3 Combat Driving 13-

3 Contortionist 13-

3 Disguise 12-

15 Follower: Kitten [Kit Weston] (75+ Disadvantages)

3 High Society 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

2 Navigation [Ground] 12-

5 Offensive Strike

2 PS: Movie Star 11-

2 PS: Stuntwoman 11-

2 Rep: Crime Fighter 11-

2 Rep: Movie Star 11-

2 Riding [Horses] 12-

3 Shadowing 12-

3 Stealth 13-

3 Streetwise 12-

Total Skills Cost: 100 Points

 

Cost Skills

5 ES: RPT, OAF: Radio (-1)

2 Running +1"

9 Running +4", 8x NCM, Only On Appropriate Terrain (-1/2), OIF: Motorcycle (-1/2)

7 Multipower (15 Points) OAF: Lasso (-1)

1 u) Stretching 3"

1 u) Swinging 15"

Total Skills Cost: 25 Points

 

Total Cost: 200 Points

 

100+ Disadvantages

5 DF: Beautiful Red Haired Movie Star (Easily Concealable/Noticed)

10 DNPC: Rick Horne (Unaware Useful Normal) 8-

10 DNPC: Tim Turner (Unaware Useful Normal) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Showoff (Very Common/Strong)

5 SocL: Famous (Occasionally/Minor)

10 SocL: Secret Identity [Linda Turner] (Occasionally/Major)

Total Disadvantages Cost: 200 Points

 

 

Kitten

 

Val Char Cost

15 STR 5

14 DEX 12

15 CON 10

12 BODY 4

13 INT 3

10 EGO 0

15 PRE 5

16 COM 3

5 PD 2

3 ED 0

3 SPD 6

6 REC 0

30 END 0

28 STUN 0

Total Characteristics Cost: 50 Points

 

Cost Skills

3 Acrobatics 12-

2 AK: Hollywood 11-

3 Breakfall 12-

3 Climbing 12-

12 Combat Luck +6 rPD +6 rED

3 Contortionist 12-

3 Disguise 12-

3 High Society 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

2 Navigation [Ground] 12-

5 Offensive Strike

2 PS: Circus Acrobat 11-

2 Rep: Crime Fighter 11-

3 Riding [Horses] 12-

3 Shadowing 12-

3 Stealth 12-

3 Streetwise 12-

Total Skills Cost: 75 Points

 

Cost Powers

5 ES: RPT, OAF: Radio (-1)

2 Running +1"

9 Running +9", 8x NCM, Only On Appropriate Terrain (-1/2), OIF: Motorcycle (-1/2)

7 Multipower (15 Points) OAF: Lasso (-1)

1 u) Stretching 3"

1 u) Swinging 15"

Total Powers Cost: 25 Points

 

Total Cost: 150 Points

 

75+ Disadvantages

10 Hunted: Black Cat (More Powerful/NCI/Watch) 8-

5 PhyL: Teenager (Infrequently/Slightly)

20 PsyL: Novice Hero (Very Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

15 PsyL: Thrillseeker (Common/Strong)

10 SocL: Secret Identity [Kit Weston] (Occasionally/Major)

Total Disadvantages Cost: 150 Points

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Darna

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Manila 11-

3 Breakfall 13-

3 Contortionist 13-

5 Cramming

4 Lang: Native English

0 Lang: Native Filipino

2 Navigation [Air] 12-

2 PS: College Student 11-

1 Rep: Superhero 8-

Total Skills Cost: 25 Points

 

Cost Powers

12 Armor +5 rPD +5 rED, OIHID (-1/4)

8 DEX +6, NFC (-1/2), Linked [FF] (-1/2), OIHID (-1/4)

32 Multipower (40 Points) OIHID (-1/4)

3 u) EB 8d6

3 u) Mind Control 8d6

3 u) RKA 2d6, VSFX [Heat/Throwing Stars] (+1/4)

3 u) Telepathy 8d6

12 EC [Magic]-15 Points, OIHID (-1/4)

10 1) Flight 10", Variable Disadvantages (+1/2), [Megascale 1km, or 1/2 END Only (-1/4)]

12 2) FF +10 rPD +10 rED, No END (+1/2)

12 3) STR +30

6 Healing: Regeneration 1 BODY/Turn, OIHID (-1/4)

4 LS: Longevity [immortal], OIHID (-1/4)

5 Transform: Instant Change [One Set Of Clothes], Gestures (-1/4), Incantations (-1/4)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 DNPC: Ding (Unaware Normal) 8-

10 Hunted: Matriarchy (More Powerful/NCI/Watch) 8-

10 Hunted: Valentina (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot [Philippines] (Common/Total)

10 SocL: Secret Identity [Narda] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

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Sgt. Rock

 

Val Char Cost

15 STR 5

18 DEX 24

15 CON 10

12 BODY 3

13 INT 3

11 EGO 2

15 PRE 5

18 COM 4

7 PD 4

5 ED 2

4 SPD 12

6 REC 0

30 END 0

28 STUN 0

Total Characteristics Cost: 75 Points

 

Cost Skills

2 AK: European Theater of Operations 11-

3 Breakfall 13-

3 Bureaucratics 12-

3 Climbing 13-

4 Choke Hold

12 Combat Luck +6 rPD +6 rED

8 CSL: Combat +1

5 CSL: Ranged Combat +1

3 Concealment 12-

3 Fast Draw 13-

35 Followers: Easy Company [16x 75+ Disadvantages]

2 FB: U.S. Army Sergeant 

2 KS: U.S. Army 11-

4 Killing Strike

1 Lang: Basic French

1 Lang: Basic German

1 Lang: Basic Italian

4 Martial Block

4 Martial Disarm

4 Martial Strike

2 Navigation [Ground] 12-

5 Offensive Strike

2 PS: Platoon Sergeant 11-

1 Rep: Soldier 8-

3 Stealth 12-

3 Tactics 12-

5 WF: Bayonets, Hand Grenades, Heavy Machine Guns, Small Arms

Total Skills Cost: 125 Points

 

Cost Powers

7 Armor +5 rPD +5 rED, 14- (-1/2), OIF: .50 Cal Ammo Belts (-1/2)

1 ES: Telescopic Sight +4, OAF: Binoculars (-1)

5 ES: RPT, OAF: Radio (-1)

30 Multipower (45 Points) OIF: Weapons Belt

1 u) HKA 1d6 [2d6 w/STR], OAF: Bayonet (-1)

1 u) RKA 2d6, [8c/4 Clips] (-0), OAF: .45 Cal. Colt 1911 Semi-Automatic Pistol (-1)

2 u) RKA 1d6+1, Autofire [5 Shots] (+1/2), [30c/4 Clips] (+3/4), OAF: .45 Cal Thompson Submachine Gun (-1)

1 u) RKA 2d6, Explosion (+1/2), [8c] (-0), OAF: Hand Grenades (-1)

2 Running +1"

Total Powers Cost: 50 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: U.S. Army Uniform (Easily Concealable/Noticed)

5 DNPC: The Skipper (Slightly Less Powerful) 8-

15 Hunted: Axis Military Forces (More Powerful) 8-

10 Hunted: U.S. Army (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

10 PsyL: Hatred Of War (Common/Moderate)

15 PsyL: Patriotic (Common/Strong)

10 PsyL: Protective Of Easy Company (Uncommon/Strong)

10 SocL: Subject To Orders (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

The Skipper

 

Val Char Cost

15 STR 5

14 DEX 12

15 CON 10

12 BODY 4

13 INT 3

10 EGO 0

15 PRE 5

16 COM 3

5 PD 2

3 ED 0

3 SPD 6

6 REC 0

30 END 0

28 STUN 0

Total Characteristics Cost: 50 Points

 

Cost Skills

2 AK: European Theater of Operations 11-

3 Breakfall 12-

12 Combat Luck +6 rPD +6 rED

3 Concealment 12-

3 FB: U.S. Army Captain

4 Killing Strike

2 KS: U.S. Army 11-

4 Martial Strike

3 Martial Throw

2 Navigation [Ground] 12-

2 PS: Company Commander 11-

3 Stealth 12-

3 Tactics 12-

4 WF: Bayonets, Hand Grenades, Small Arms

Total Skills Cost: 50 Points

 

Cost Powers

7 Armor +5 rPD +5 rED, 14- (-1/2), OIF: Flak Jacket (-1/2)

1 ES: Telescopic Sight +2, OAF: Binoculars (-1)

5 ES: RPT, OAF: Radio (-1)

30 Multipower (45 Points) OIF: Weapons Belt (-1/2)

1 u) HKA 1d6 [2d6 w/STR], OAF: Bayonet (-1)

1 u) RKA 2d6, [8c/4 Clips] (-0), OAF: .45 Cal. Colt 1911 Semi-Automatic Pistol (-1)

2 u) RKA 2d6, Autofire [2-3 Shots] (+1/4), [12c/4 Clips] (+1/4),

OAF: .30 Cal. M-1 Carbine (-1)

1 u) RKA 2d6, Explosion (+1/2), [8c] (-1/2), OAF: Hand Grenades (-1)

2 Running +1"

Total Powers Cost: 50 Points

 

Total Cost: 150 Points

 

75+ Disadvantages

5 DF: U.S. Army Uniform (Easily Concealable/Noticed)

15 Hunted: Axis Military Forces (More Powerful) 8-

10 Hunted: Sgt. Rock (More Powerful/NCI/Watch) 8-

10 Hunted: U.S. Army (More Powerful/NCI/Watch) 8-

15 PsyL: Patriotic (Common/Strong)

10 PsyL: Protective Of Easy Company (Uncommon/Strong)

10 SocL: Subject To Orders (Occasionally/Major)

 Total Disadvantages Cost: 150 Points

 

 

 

Easy Company

 

Bulldozer, Canary, Farmer Boy, Four Eyes, Hot-Head, Ice Cream Soldier, Jackie Johnson, Junior, 

Little Sure Shot, Lonesome, Long Round, Short Round, Sunny, Tin Soldier, Wildman, Worry Wart

 

Val Char Cost

15 STR 5

14 DEX 12

15 COM 10

12 BODY 4

13 INT 3

10 EGO 0

15 PRE 5

16 COM 3

5 PD 2 

3 ED 0

3 SPD 4

6 REC 0

30 END 0

28 STUN 0

Total Characteristics Cost: 50 Points

 

Cost Skills

2 AK: European Theater of Operations 11-

3 Breakfall 12-

12 Combat Luck +6 rPD +6 rED

3 Concealment 12-

3 Fast Draw 12-

4 Killing Strike

2 KS: U.S. Army 11-

4 Martial Strike

2 Navigation [Ground] 12-

5 Offensive Strike

2 PS: Soldiers 11-

3 Stealth 12-

5 WF: Bayonets, Hand Grenades, Heavy Machine Guns, Small Arms

Total Skills Cost: 50 Points

 

Cost Powers

7 Armor +5 rPD +5 rED, 14- (-1/2), OIF: Flak Vest (-1/2)

1 ES: Telescopic Sight +3, OAF: Binoculars (-1)

5 ES: RPT, OAF: Radio (-1)

30 Multipower (45 Points) OIF: Weapons Belt (-1/2)

1 u) HKA 1d6 [2d6 w/STR], OAF: Bayonet (-1)

1 u) RKA 2d6, [8c/4 Clips] (-0), OAF: .45 Cal. Colt 1911 Semi-Automatic Pistol (-1)

2 u) RKA 2d6, Autofire [2-3 Shots] (+1/4), [8c/8 Clips] (+1/4),

OAF: .30 Cal. M-1 Garand Semi-Automatic Rifle (-1)

1 u) RKA 2d6, Explosion (+1/2), [8c] (-1/2), OAF: Hand Grenades (-1)

2 Running +1"

Total Powers Cost: 50 Points

 

Total Cost: 150 Points

 

75+ Disadvantages

5 DF: U.S. Army Uniform (Easily Concealable/Notice)

15 Hunted: Axis Military Forces (More Powerful) 8-

10 Hunted: Sgt. Rock (More Powerful/NCI/Watch) 8-

10 Hunted: U.S. Army (More Powerful/NCI/Watch) 8-

10 PsyL: Loyal To Sgt. Rock (Uncommon/Strong)

15 PsyL: Patriotic (Common/Total)

10 SocL: Subject To Orders (Occasionally/Major)

Total Disadvantages Cost: 150 Points

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Kraven The Hunter

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Climbing 13-

3 Concealment 13-

3 Fast Draw 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

3 Shadowing 13-

3 Sleight of Hand 13-

3 Shadowing 13-

3 Stealth 13-

3 Tracking 13-

Total Skills Cost: 50 Points

 

Cost Powers

19 Armor +8 rPD +8 rED, IIF: Formula (-1/4)

2 ES: PER +1, IIF: Formula (-1/4)

25 Multipower (50 Points) OAF: Traps (-1)

2 u) EB 5d6 NND [LS: Self Contained] (+1), [16c] (-0)

2 u) Entangle 5d6 DEF 5, [16c] (-0)

29 Entangle 2d6 DEF 2, BOECV (+1), Takes No Damage From Physical Attacks (-1/4),

Works Against EGO Not STR (-1/4), 

No Range (-1/2), Gestures (-1/4)

12 Multipower (15 Points) IIF: Formula (-1/4)

1 u) Leaping +15"

1 u) Running +5", 4x NCM

1 u) Swinging 15"

6 STR +10, NFC (-1/2), IIF: Formula (-1/4)

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Spider-Man (As Powerful) 8-

10 Hunted: Tigra (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Obsessive (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Show Off (Very Common/Strong)

10 SocL: Public Identity [sergei Kravinoff] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Silk Spectre I

 

Val Char Cost

10 STR 0

18 DEX 24

13 CON 6

11 BODY 2

13 INT 3

11 EGO 2

15 PRE 5

16 COM 3

4 PD 2

4 ED 1

3 SPD 2

5 REC 0

26 END 0

23 STUN 0

Total Characteristics Cost: 50 Points

 

Cost Skills

3 Acrobatics 13-

3 Acting 12-

2 AK: New York City 11-

3 Breakfall 13-

12 Combat Luck +6 rPD +6 rED

3 Contortionist 12-

3 Conversation 12-

3 High Society 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Persuasion 12-

2 PS: Dancer 11-

1 Rep: Crime Fighter 8-

3 Seduction 12-

3 Shadowing 12-

3 Stealth 13-

3 Streetwise 12-

Total Skills Cost: 75 Points

 

Cost Powers

5 ES: RPT, OAF: Radio (-1)

5 RKA 1d6, [6c] (-3/4), OAF: Pistol (-1)

2 Running +1"

9 Running +4", 8x NCM, Only On Appropriate Terrain (-1/2), OIF: Motorcycle (-1/2)

4 Swinging 9", OAF: Swing Line (-1)

Total Powers Cost: 25 Points

 

Total Cost: 150 Points

 

75+ Disadvantages

5 DNPC: Laurence Schexnayder (Useful Normal) 8-

10 Hunted: Minutemen Enemies (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

10 PsyL: Protective Of Her Daughter (Uncommon/Strong)

20 PsyL: Show Off (Very Common/Strong)

10 SocL: Public Identity [sally Jupiter] (Occasionally/Major)

Total Disadvantages Cost: 150 Points

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Baron Blitzkrieg

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Bureaucratics 13-

2 FB: Baron

3 FB: Nazi Party Member

2 FB: SS Officer

3 High Society 13-

3 Interrogation 13-

4 Lang: Native English

0 Lang: Native German

2 Navigation [Air] 12-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

5 ES: RPT, OAF: Radio (-1)

30 Flight 10", 8x NCM

30 RKA 2d6

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: Facial Scars (Easily Concealable/Noticed)

15 Hunted: Justice Society of America (More Powerful) 8-

10 Hunted: Nazi High Command (More Powerful/NCI/Watch) 8-

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Racist (Very Common/Strong)

10 SocL: Subject To Orders (Occasionally/Major)

10 Suscept: Darkness [sight], 1d6 STUN/Turn (Uncommon)

15 Suscept: Flash [sight], 3d6 STUN/Instant (Common)

Total Disadvantages Cost: 250 Points

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Iceman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: New York City 11-

3 Breakfall 13-

3 Bureaucratics 12-

6 Combat Luck +3 rPD +3 rED

2 Navigation [Air] 12-

2 PS: Accountant 11-

1 Rep: Superhero 8-

3 Teamwork 13-

Total Skills Cost: 25 Points

 

Cost Powers

50 Multipower (50 Points)

5 u) EB 10d6

5 u) EB 5d6, NND [LS: Intense Cold] (+1)

5 u) Entangle 5d6 DEF 5

5 u) Force Wall 10 rPD 10 rED

1 u) Transform: Instant Change [One Set Of Clothes]

5 ES: IR Sight

5 ES: RPT, OAF: Radio (-1)

15 EC [Cold]-15 Points

12 1) Flight 10", 8x NCM, Can Not Fly Higher Then 10" Off The Ground (-1/4)

15 2) Force Field +12 rPD +12 rED, 1/2 END (+1/4)

2 LS: Intense Cold

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: Mutant (Concealable/Technology/Major Reaction)

15 Hunted: Pryo (As Powerful/NCI) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Code Versus Killing (Common/Total)

10 SocL: Secret Identity [bobby Drake] (Occasionally/Major)

10 Vuln: Heat, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

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Wonder Woman 

 

Val Char Cost

15 STR 5

20 DEX 20

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

2 AK: Paradise Island 11-

2 AK: Washington, D.C. 11-

3 Contortionist 13-/14-

3 Fast Draw 13-/14-

2 FB: Amazon Princess

1 FB: Registered Nurse

1 FB: U.S. Military Noncommissioned Officer

2 Navigation [Air] 12-

3 Paramedic 12-

2 PS: Nurse 11-

2 PS: Secretary 11-

2 Rep: Superheroine 11-

Total Skills Cost: 25 Points

 

Cost Powers

12 Armor +5 rPD +5 rED, Does Not Work When Bracelets Are Chained Together By A Man (-1/4)

7 DEX +6, NFC (-1/2), Linked [FF] (-1/2), OIF: Bracelets (-1/2)

15 EC [Amazon Magic]-15 Points

8 1) Flight 7", 1/2 END (+1/4), Use Simultaneously (+1/2), Variable Advantages (+1/2),

[Megascale 1km, or No END (-1/4)], IIF[bulky]: Invisible Plane (-3/4)

10 2) FF +10 rPD +10 rED, No END (+1/2), OIF: Bracelets (-1/2)

5 3) Healing [bODY] 3d6, OAF[immobile]: Purple Healing Ray (-1)

12 3) STR +30, Does Not Work When Bracelets Are Chained Together By A Man (-1/4)

6 4) Stretching 4", No END (+1/2), Always Direct (-1/4), No Noncombat (-1/4), OAF: Magic Lasso (-1)

20 Multipower (50 Points) No Range (-1/2), OAF: Magic Lasso (-1)

2 u) Entangle 2d6 DEF 2, BOECV (+1), Takes No Damage From Physical Attacks (+1/4),

Works Against EGO Not STR (+1/4)

2 u) Mind Control 10d6

12 Multipower (15 Points) Does Not Work When Bracelets Are Chained Together By A Man (-1/4)

1 u) Leaping +15"

1 u) Running +5", 4x NCM

7 Mind Link: Small Group, No LOS, Only With Those With Mind Link (-1), Concentrate 1/2 DCV (-1/4),

 IAF: Mental Radio Tiara (-1/2)

5 LS: Longevity [immortal]

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Etta Candy (Unaware Useful Normal) 8-

5 DNPC: Queen Hippolyta (Slightly Less Powerful) 8-

10 DNPC: Steve Trevor (Unaware Useful Normal) 8-

5 Enraged When Bracelets Are Removed (Uncommon) 8-, Recover 14-

5 Hunted: Baroness Paula von Gunther or Cheetah or Dr. Psycho (Less Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Princess Diana/Diana Prince] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

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Cheetah 

 

Val Char cost

10 STR 0

20 DEX 30

13 CON 5

11 BODY 2

13 INT 3

14 EGO 8

15 PRE 5

18 COM 4

6 PD 4

6 ED 3

4 SPD 10

5 REC 0

26 END 0

23 STUN 0

Total Characteristics Cost: 75 Points

 

Cost Skills

3 Acrobatics 13-

3 Acting 12-

2 AK: Washington, D.C. 11-

3 Breakfall 13-

12 Combat Luck +6 rPD +6 rED

3 Concealment 12-

3 Contortionist 13-

3 Disguise 12-

3 Fast Draw 13-

3 High Society 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Sleight of Hand 13-

3 Shadowing 12-

3 Stealth 13-

3 Streetwise 12-

Total Skills Cost: 75 Points

 

Cost Powers

7 Clinging 10 STR, OIF: Claws (-1/2)

27 Multipower (40 Points) OIF: Weapons Belt (-1/2)

1 u) EB 3d6, NND [LS: Self Contained] (+1), Range Based On STR (-1/4), [16c] (-0), OAF: Sleep Gas (-1)

1 u) Entangle 3d6 DEF 3, Range Based On STR (-1/4), [16c] (-0), OAF: Bolas (-1)

1 u) Stretching 5", No END (+1/2), Always Direct (-1/4), No Noncombat (-1/4), OAF: Whip (-1)

1 u) Swinging 10", OAF: Whip (-1)

1 HKA 1d6 [1 1/2d6 w/STR], OIF: Claws (-1/2)

2 Running +1"

Total Powers Cost: 50 Points

 

Total Cost: 200 Points

 

100+ Disadvantages

20 Hunted: Wonder Woman (More Powerful/NCI) 8-

20 Normal Characteristics Maxima

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Split Personality (Very Common/Strong)

15 PsyL: Vain (Common/Strong)

10 SocL: Secret Identity [Priscilla Rich] (Occasionally/Major)

Total Disadvantages Cost: 200 Points

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Power Man

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: New York City 11-

3 Breakfall 13-

3 Climbing 13-

6 Combat Luck +3 rPD +3 rED

6 Contact: The Defenders 11-

6 Contact: The Fantastic Four 11-

3 Conversation 13-

3 Interrogation 13-

2 FB: Private Investigator License

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

3 Persuasion 13-

2 PS: Private Investigator 11-

1 Rep: Hero For Hire 8-

3 Shadowing 12-

3 Stealth 12-

3 Streetwise 13-

Total Skills Cost: 75 Points

 

Cost Powers

30 Armor +10 rPD +10 rED

5 ES: Radio, OAF: Radio (-1)

15 Multipower (15 Points)

1 u) Healing: Regeneration 1 BODY/Turn

1 u) Leaping +15"

1 u) Running +5", 4x NCM

1 u) Swimming +15"

4 Knockback Resistance -4"

4 LS: Intense Cold, Intense Heat

7 STR +10, NFC (-1/2)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages 

10 DNPC: Claire Temple (Normal) 8-

10 DNPC: Hero For Hire Clients (Normal) 8-

10 Hunted: New York Police Department (More Powerful/NCI/Watch) 8-

5 Hunted: New York Underworld (Less Powerful) 8-

15 PsyL: Mercenary (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Protective Of Innocents (Very Common/Moderate)

10 SocL: Public Identity [Luke Cage] (Occasionally/Major)

5 Vuln: Radiation, 1 1/2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

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Supergirl

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Acting 13-

2 AK: Metropolis 11-

3 Disguise 12-

5 FB: International Police Powers

2 KS: Krypton 11-

4 Lang: Native English

0 Lang: Native Kryptonian

2 Navigation [Air] 12-

2 PS: Actress 11-

2 Rep: Superheroine 11-

Total Skills Cost: 25 Points

 

Cost Powers

8 Damage Resistance 10 rPD 10 rED, Does Not Work During Red Solar Radiation Exposure (-1/4)

12 EC [Yellow Sun Energy]-15 Points, Does Not Work During Red Solar Radiation Exposure (-1/4)

11 1) EB 6d6, VSFX [Heat/Cold] (+1/4), 2x END (-1/2), Variable Disadvantages (-1/4)

10 2) Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)]

6 ES: N-Ray Sight [Lead], Cost END (-1/2), Does Not Work During Red Solar Radiation Exposure (-1/4

7 ES: Microscopic Sight 10x, PER +1,  Ultrasonic Hearing, Does Not Work During Red Solar Radiation Exposure (-1/4)

5 ES: RPT, OAF: Radio (-1)

7 Healing: Regeneration 1 BODY/Turn, Does Not Work During Red Solar Radiation Exposure (-1/4)

9 LS: Extended Breathing [1 END/Minute], High Pressure, High Radiation, Intense Cold, Intense Heat,

Low Pressure/Vacuum, Does Not Work During Red Solar Radiation Exposure (-1/4)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Lena Thorul (Unaware Slightly Less Powerful) 8-

10 Hunted: Brainiac (As Powerful) 8-

5 PhyL: Undergoes Random Minor Mental Or Physical Changes Lasting 24 Hours

After Each New Exposure To Red Kryptonite (Infrequently/Slightly)

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Code Versus Killing (Common/Total)

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

10 SocL: Secret Identity [Kara Zor-El/Linda Lee Danvers] (Occasionally/Major)

5 Suscept: Green Kryptonite, 1d6 STUN/Minute (Uncommon)

10 Vuln: Magic, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

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Captain America

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-/14-

2 AK: New York City 11-

3 Breakfall 13-/14-

3 Bureaucratics 13-

3 Climbing 13-/14-

6 Combat Luck +3 rPD +3 rED

3 Concealment 13-

3 Fast Draw 13-/14-

3 FB: Federal Police Powers

2 FB: U.S. Army Captain

2 KS: U.S. Army 11-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Navigation [Air & Ground] 13-

5 Offensive Strike

3 Oratory 13-

2 PS: Soldier 11-

2 Rep: Superhero 11-

3 Shadowing 13-

3 Stealth 13-/14-

3 Tactics 13-

2 WF: Small Arms

Total Skills Cost: 75 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

5 DEX +5, NFC (-1/2), Linked (-1/2), OAF: Shield (-1)

25 EB 10d6, OAF: Shield (-1)

5 ES: RPT, OAF: Avengers ID (-1)

15 Multipower (30 Points) OAF: Invaders or Avengers ID (-1)

1 u) Flight 5", 1/2 END (+1/4), Useable Simultaneously (+1/2), 8x Mass (+3/4),  Variable Advantages (+1/2),

OIF[bulky]: Invaders or Avengers Quinjet (-1)

1 u) Running +5", 8x NCM, No END (+1/2), OIF: Motorcycle (-1/2)

7 FF +5 rPD +5 rED, No END (+1/2), OAF: Shield (-1)

4 HA +2d6, HTH Attack (-1/2), OAF: Shield (-1)

2 Running +1"

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantagtes

5 DNPC: Peggy or Sharon Carter (Slightly Less Powerful) 8-

5 DF: Soldier (Easily Concealable/Noticed)

10 Hunted: Red Skull (As Powerful) 8-

10 Hunted: U.S. Army or SHIELD (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Public Identity [steve Rogers] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Can you lift a motorcycle with 3 showgirls sitting on it with only a 20 STR?

 

Someone with 20 STR can press 400kg (880 lbs.).  By Pushing to 30 STR the Character would be able to press 1.6 tons (over 3000 lbs.)  That would be enough to lift a motorcycle and three showgirls briefly.

 

Any characters created on this thread should be considered early in their careers.

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Taskmaster

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-/14-

3 Breakfall 13-/14-

3 Climbing 13-/14-

3 Concealment 13-

5 Cramming

3 Disguise 13-

5 Eidetic Memory

3 Fast Draw 13-/14-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Mimicry 13-

2 Navigation [Ground] 13-

5 Offensive Strike

3 Persuasion 13-

1 Rep: Mercenary 8-

3 Security Systems 13-

3 Shadowing 13-

3 Stealth 13-/14-

3 Streetwise 13-

3 Tactics 13-

Total Skills Cost: 75 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

12 DEX +5, NFC (-1/2), Only Against Someone He Has Fought Before (-1/2)

30 Mutlipower (45 Points) OAF: Weapons (-1)

2 u) EB 6d6, VSFX [Any] (+1/2), OAF: Bow & Arrows (-1)

1 u) HA +2d6, HTH Attack (-1/2), No END (+1/2), OAF: Baton (-1)

1 u) HKA 1d6 [2d6 w/STR], No END (+1/2), OAF: Sword (-1)

2 u) RKA 2d6+1, Autofire [5 Shots] (+1/2), [30c/4 Clips] (+3/4), OAF: Pistol (-1)

7 FF +5 rPD +5 rED, No END (+1/2), OAF: Shield (-1)

10 Running +5", 8x NCM, Only On Appropriate Terrain (-1/2), OAF: Motorcycle (-1/2)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 Hunted: The Avengers (More Powerful) 8-

20 Hunted: SHIELD (More Powerful/NCI) 8-

20 Normal Characteristics Maxima

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Showoff (Very Common/Strong)

10 SocL: Secret Identity [Tony Masters] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Someone with 20 STR can press 400kg (880 lbs.).  By Pushing to 30 STR the Character would be able to press 1.6 tons (over 3000 lbs.)  That would be enough to lift a motorcycle and three showgirls briefly.

 

Any characters created on this thread should be considered early in their careers.

 

That was early in his career and he wasn't pushing. :P

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Moon Knight

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: New York City 11-

3 Breakfall 13-

6 Combat Luck +3 rPD +3 rED

4 Combat Piloting [Combat Aircraft & Helicopters] 13-

3 Criminology 13-

2 Deep Cover [steve Grant]

3 Disguise 13-

3 Fast Draw 13-

3 High Society 13-

3 Interrogation 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

3 Navigation [Air & Ground] 13-

5 Offensive Strike

2 PS: Cab Driver 11-

1 Rep: Crime Fighter 8-

3 Shadowing 13-

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 75 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

5 Armor +5 rPD +5 rED, Only Under A Full Moon (-2)

30 Multipower (45 Points) OIF: Weapons Belt (-1/2)

1 u) EB 6d6, [16c] (-0), OAF: Crescent Darts (-1)

1 u) EB 3d6, NND [LS: Self Contained] (+1), No Range (-1/2), [16c] (-0), OAF: Chloroform (-1)

2 u) Entangle 3d6 DEF 3, Takes No Damage (+1/2), [8c/Recoverable] (-0), OAF: Crescent Darts (-1)

2 u) Flight 5", 16x NCM, Use Simultaneously (+1/2), Invisible [Hearing] (+1/4), OIF: Helicopter (-1)

1 u) Gliding 15", OIF: Cape (-1/2)

1 u) HA +2d6, HTH Attack (-1/2), No END (+1/2), OAF: Truncheon (-1)

1 u) Stretching 5", No END (+1/2), OAF: Truncheon (-1)

1 u) Swinging 15", OAF: Truncheon (-1)

3 ES: PER +4, Only Under A Full Moon (-2), OAF: Ankh (-1)

5 ES: RPT, OAF: Radio (-1)

8 Mental Defense 10 Points

2 Running +14

2 STR +10, NFC (-1/2), Can Not Use With Truncheon (-1/2), Only Under A Full Moon (-2)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Marlene Alraune (Useful Normal) 8-

5 DNPC: Jean-Paul "Frenchie" Duchamp (Useful Normal) 8-

10 Hunted: CIA (More Powerful/NCI/Watch) 8-

10 Hunted: The Committee (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Devoted To Justice (Very Common/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Marc Spector/Steve Grant/Jake Lockley] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Sub-Mariner

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills 

3 Bureaucratics 13-

5 FB: Atlantian Prince

3 High Society 13-

5 Money: Well Off

3 Navigation [Air & Sea] 12-

3 Seduction 13-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

15 Damage Resistance 20 rPD 10 rED

20 ES: Active Sonar, UV Sight

5 ES: RPT, OAF: Radio (-1)

20 Multipower (20 Points)

2 u) Flight 10"

2 u) Running +10"

2 u) Swimming +20"

9 LS: Breathe Underwater, High Pressure, Intense Cold, Longevity [200 Years]

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Betty Dean (Useful Normal) 8-

5 DF: Pointed Ears & Winged Ankles (Easily Concealable/Noticed)

10 Hunted: Axis Spies or The Underworld (Less Powerful/NCI) 8-

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Public Identity [Namor McKenzie] (Occasionally/Major)

10 Vuln: Chemical/Gas/Poison Attacks, 1 1/2x STUN (Common)

10 Vuln: Fire/Heat Attacks, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

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Iron Man

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Computer Programming 13-

3 Electronics 13-

3 FB: Federal Police Powers

3 Inventor 13-

3 Mechanics 13-

2 Navigation [Air] 13-

2 Rep: Powered Armor Hero Genius Billionaire Playboy Philanthropist 11-

3 Security Systems 13-

3 Systems Operation 13-

Total Skills Cost: 25 Points

 

Cost Powers

30 Armor +15 rPD +15 rED, OIF: Powered Armor (-1/2)

10 EC [Nuclear Energy]-15 Points, OIF: Powered Armor (-1/2)

23 1) EB 10d6

9 2) Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)]

10 3) STR +30

27 ES: HRRP, Telescopic Sight +2, 360 Degree Radar, UV Sight, OIF: Powered Armor (-1/2)

3 Flash Defense [sight] 5 Points, OIF: Powered Armor (-1/2)

13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, OIF: Powered Armor (-1/2)

Total Powers Cost: 250 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Edwin Jarvis (Useful Normal) 8-

5 DNPC: Happy Hogan (Useful Normal) 8-

5 DNPC: Pepper Potts (Slightly Less Powerful) 8-

10 Hunted: Mandarin (As Powerful) 8-

20 Normal Characteristics Maxima

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

5 SocL: Famous (Occasionally/Minor)

Total Disadvantages Cost: 250 Points

 

 

Tony Stark

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

2 AK: New York City 11-

3 Computer Programming 13-

5 Cramming

3 Electronics 13-

3 FB: Federal Police Powers

3 Inventor 13-

3 Mechanics 13-

15 Money: Filthy Rich

3 Power [iNT] 13-

2 PS: CEO 11-

2 Rep: Powered Armor Hero Genius Billionaire Playboy Philanthropist 11-

3 Security Systems 13-

3 Systems Operation 13-

Total Skills Cost: 50 Points

 

Cost Powers

12 Armor +5 rPD +5 rED, IIF: Body Armor (-1/4)

8 ES: HRRP, IAF: Computer (-1)

40 Multiform: Iron Man [250 Points], IIF: Briefcase (-1/4)

40 VPP 30 Points, OIF (-1/2)

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Edwin Jarvis (Useful Normal) 8-

5 DNPC: Happy Hogan (Useful Normal) 8-

5 DNPC: Pepper Potts (Slightly Less Powerful) 8-

10 Hunted: Mandarin (As Powerful) 8-

20 Normal Characteristics Maxima

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

5 SocL: Famous (Occasionally/Minor)

Total Disadvantages Cost: 250 Points

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