Ninja-Bear Posted August 28, 2015 Report Share Posted August 28, 2015 An amphibious shark with laser beams! Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted September 11, 2015 Report Share Posted September 11, 2015 Sorry--wrong thread. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 11, 2015 Author Report Share Posted September 11, 2015 OK the poll has Champions Presents slightly in the lead, so I'm going to go with that, starting with the group Spectrum from adventure 1. Champions Presents is a 3-adventure book that covers some great basic comic book type scenarios, and this team is the first group of bad guys faced. Unfortunately I never have had a chance to run the adventures, although they look really solid. The first one up is Black Bird who really isn't a bad guy at all. He's a fairly good guy who had a terrible experience using his superpowers, so he wants to restrain and control them in the nation. Black Bird is a US Senator. BLACK BIRD Val Char Cost 10 STR 0 21 DEX 22 15 CON 5 18 INT 8 10 EGO 0 20 PRE 10 7 OCV 20 7 DCV 20 3 OMCV 0 3 DMCV 0 10 PD 8 With Force Field: PD 20; rPD 10 10 ED 8 With Force Field: ED 20; rED 10 5 SPD 30 5 REC 1 50 END 6 10 BOD 0 24 STN 2 12m RUN 0 4m SWIM 0 4m LEAP 0 Characteristics Cost: 140 Cost Power 40 Sonic Blast: Blast 8d6 20 Sonic Force Field: Resistant Protection (10 PD/10 ED) (30 Active Points); Costs Endurance (-1/2) 59 Soar: Flight 34m, Persistent (+1/4), Reduced Endurance (0 END; +1/2) (59 Active Points) Powers Cost: 119 Cost Skill 3 Bureaucratics 13- 3 Conversation 13- 3 Oratory 13- 3 Persuasion 13- 3 PS: Politician 13- Skills Cost: 15 Total Character Cost: 274 Pts Complication 10 Dependent NPC: Wife Infrequently (Normal) 10 Hunted: Various supervillains Infrequently (As Pow; Harshly Punish) 10 Monitored: Very Frequently (Less Pow; NCI; Watching) 20 Psychological Complication: Always politicking (Very Common; Strong) 15 Psychological Complication: Very hesitant to use powers (Common; Strong) 10 Vulnerability: 1 1/2 x STUN Bullets (Common) 10 Vulnerability: 1 1/2 x BODY Bullets (Common) Complication Points: 85 Black Bird.hdc rjd59 1 Quote Link to comment Share on other sites More sharing options...
CaptnStrawberry Posted September 11, 2015 Report Share Posted September 11, 2015 His powerset is more or less like Banshee's, but nice to see not all Senators are corrupt. Having seen the harm superpowers can inflict firsthand, he carries a motivation at once humanitarian, sympathetic and frustrating! PS: practically every one of my bosses throughout my life has had the 'always politicking' psychological compilcation. PPS: If you want to mix in a few Watchers of the Dragon as sneak previews, I don't think anyone would mind. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 12, 2015 Author Report Share Posted September 12, 2015 Blue Streak, ex football player speedster. He's bought with martial arts to represent his speed which is a curious build, but it shows the flexibility of Hero in another way. BLUE STREAK Val Char Cost 25 STR 15 32 DEX 44 25 CON 15 12 INT 2 14 EGO 4 18 PRE 8 11 OCV 40 11 DCV 40 5 OMCV 6 5 DMCV 6 27 PD 18 rPD 7 23 ED 18 rED 3 7 SPD 50 8 REC 4 50 END 6 12 BOD 2 38 STN 9 52m RUN 40 4m SWIM 0 10m LEAP 3 Characteristics Cost: 330 Cost Power 9 Find Weakness: Armor Piercing (+1/4) for up to 55 Active Points of Martial Strike (14 Active Points); Requires a Roll: 14- (must make every use/phase) (-1/2) 15 Tough: Resistant Protection (7 PD/3 ED) 5 Night Vision: Ultraviolet Perception (Sight Group) Powers Cost: 29 Cost Super Speed Maneuver 4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 7d6 Strike 3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 5d6 +v/10, Target Falls 5 Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 9d6 Strike Martial Arts Cost: 16 Cost Skill 6 +2 with Martial Arts 3 PS: American Football 15- 3 Stealth 15- 1 Tactics 8- Skills Cost: 13 Total Character Cost: 388 Pts. Complication 20 Psychological Complication: Overconfident (Very Common; Strong) 20 Hunted: Viper Infrequently (Mo Pow; NCI; Harshly Punish) 15 Hunted: The Champions Infrequently (Mo Pow; Harshly Punish) 15 Psychological Complication: Arrogant (Common; Strong) 15 Psychological Complication: Always tries to be in charge (Common; Strong) 20 Vulnerability: 2 x Effect Adjustment attacks (Common) Complication Points: 105 Blue Streak.hdc Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 14, 2015 Author Report Share Posted September 14, 2015 Heartseeker and Nimbus are both the same character, a red or blue shift in the spectrum. This is a particularly interesting character to me with many possibilities for role playing and challenges for characters in the game beyond "how to beat them into unconsciousness." First is Heartseeker, who is a crystalline ruby-like being with a very evil personality. HEARTSEEKER Val Char Cost 10 STR 0 27 DEX 34 20 CON 10 10 INT 0 10 EGO 0 26 PRE 6 9 OCV 30 9 DCV 30 3 OMCV 0 3 OMCV 0 20 PD 18 With Force Field: PD 30; rPD 10 10 ED 8 With Force Field: ED 20; rED 10 6 SPD 40 11 REC 7 60 END 8 10 BOD 0 80 STN 30 12m RUN 0 4m SWIM 0 4m LEAP 0 Characteristics Cost: 221 Cost Power 45 Claw: Killing Attack - Hand-To-Hand 2d6 (2d6+1 w/STR), Penetrating (+1/2) (45 Active Points) 20 Force Field: Resistant Protection (10 PD/10 ED) (30 Active Points); Costs Endurance (-1/2) 40 Phase: Desolidification 36 Fast Healing: Regeneration (2 BODY per phase) (36 Active Points) 5 Presence Defense: +10 PRE (10 Active Points); Defensive only (-1) 5 Heat Sight: Infrared Perception (Sight Group) Powers Cost: 151 Total Character Cost: 372 Pts. Complication 30 Enraged: In Combat (Common), go 14-, recover 8- 15 Hunted: The Champions Infrequently (Mo Pow; Harshly Punish) 20 Hunted: The Disciple (religious vigilante) Very Frequently (As Pow; Harshly Punish) 20 Psychological Complication: Psychopathic Killer (Common; Total) 15 Susceptibility: Touched by a crucifix 3d6 damage Instant (Uncommon) 15 Susceptibility: Holy Water 3d6 damage Instant (Uncommon) 20 Vulnerability: 2 x STUN Electrical Attacks (Common) 20 Vulnerability: 2 x BODY Electrical Attacks (Common) Complication Points: 155 And then there's Nimbus who is a blue quasi-angelic being that tends to float about NIMBUS Val Char Cost 10 STR 0 21 DEX 22 20 CON 10 15 INT 5 20 EGO 10 25 PRE 15 7 OCV 20 7 DCV 20 7 OMCV 12 7 DMCV 12 10 PD 8 With Force Field: PD 20; rPD 10 20 ED 18 With Force Field: ED 30; rPD 10 6 SPD 40 11 REC 7 70 END 10 10 BOD 0 40 STN 10 12m RUN 0 4m SWIM 0 4m LEAP 0 Characteristics Cost: 219 Cost Power 37 Ultra Beam: Killing Attack - Ranged 2d6, Armor Piercing (+1/4) (37 Active Points) 75 Ultra Blast: Blast 12d6, Reduced Endurance (1/2 END; +1/4) (75 Active Points) 20 Force Field: Resistant Protection (10 PD/10 ED) (30 Active Points); Costs Endurance (-1/2) 20 Hover: Flight 20m 75 Spectral Shift (to Heartseeker): Multiform (372 Character Points in the most expensive form) Powers Cost: 227 Cost Skill 4 +2 OCV with Ultra Blast Skills Cost: 4 Total Character Cost: 450 Pts. Complication 15 Distinctive Features: Glowing aura (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 30 Enraged: in combat (Common), go 14-, recover 8- 20 Hunted: Dark Seraph Very Frequently (As Pow; Harshly Punish) 20 Psychological Complication: Must kill the unholy (Common; Total) 15 Susceptibility: Satanic Symbols 3d6 damage Instant (Uncommon) 20 Vulnerability: 2 x STUN Gasses (Common) 20 Vulnerability: 2 x BODY Gasses (Common) 20 Vulnerability: 2 x Effect Gasses (Common) Complication Points: 160 Heartseeker.hdc Nimbus.hdc Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 15, 2015 Author Report Share Posted September 15, 2015 Hotshot, the partner of Prism who founded the group and a very obedient sycophant. He had an elemental control which I've simulated with unified power, something I've done in the past here. HOTSHOT Val Char Cost 15 STR 5 20 DEX 20 15 CON 5 14 INT 4 10 EGO 0 17 PRE 7 7 OCV 20 7 DCV 20 5 OMCV 6 5 DMCV 6 8 PD 6 With Force Field: PD 28; rPD 20 8 ED 6 With Force Field: ED 28; rED 20 5 SPD 30 6 REC 2 70 END 10 10 BOD 0 36 STN 8 12m RUN 0 4m SWIM 0 6m LEAP 1 Characteristics Cost: 144 Cost Power 60 Heat Beam: Blast 12d6, Reduced Endurance (1/2 END; +1/4) (75 Active Points); Unified Power (-1/4) 30 Heat Laser: Killing Attack - Ranged 2d6, Armor Piercing (+1/4) (37 Active Points); Unified Power (-1/4) 60 Soar: Flight 60m, Reduced Endurance (1/2 END; +1/4) (75 Active Points); Unified Power (-1/4) 36 Heat Flare: Sight Group Flash 6d6, Area Of Effect (6m Radius; +1/2) (45 Active Points); Unified Power (-1/4) 48 Force Field: Resistant Protection (20 PD/20 ED) (60 Active Points); Unified Power (-1/4) Powers Cost: 234 Cost Skill 3 Language: English (completely fluent) 2 Language: American Sign Language (fluent conversation) 9 Science Skill: Geology 18- 9 Science Skill: Chemistry 18- Skills Cost: 23 Total Character Cost: 401 Pts. Complication 35 Enraged: Berserk if Prism is harmed (Uncommon), go 14-, recover 8- 25 Enraged: Mocked, laughed at, and losing battle (Uncommon), go 14-, recover 8- 20 Hunted: The Champions Infrequently (Mo Pow; NCI; Harshly Punish) 15 Hunted: Thunderbolt Frequently (As Pow; Harshly Punish) 20 Psychological Complication: Totally loyal to Prism (Common; Total) 20 Psychological Complication: Believes anything Prism tells him (Very Common; Strong) 15 Psychological Complication: Arrogant and conceited (Common; Strong) 10 Social Complication: Public Identity (Infrequently; Major) 25 Susceptibility: Strong magnetic fields 3d6 damage per Phase (Uncommon) 10 Vulnerability: 2 x STUN Magnetic Attacks (Uncommon) 10 Vulnerability: 2 x BODY Magnetic Attacks (Uncommon) Complication Points: 205 Hotshot.hdc Quote Link to comment Share on other sites More sharing options...
CaptnStrawberry Posted September 15, 2015 Report Share Posted September 15, 2015 Beautiful coloring - like the little flairs you are putting in the generic background shapes! Hotshot definitely looks conceited. Christopher R Taylor 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 16, 2015 Author Report Share Posted September 16, 2015 Lightshow, the sadly addicted fashion designer turned beauty queen of the team. The only female member, she's also even more unstable than most of them. LIGHTSHOW Val Char Cost 15 STR 5 20 DEX 20 15 CON 5 14 INT 4 10 EGO 0 20 PRE 10 7 OCV 20 7 DCV 20 3 OMCV 0 3 DMCV 0 8 PD 6 With Force Field: PD 28; rPD 20 8 ED 6 With Force Field: ED 28; rED 20 5 SPD 30 6 REC 2 70 END 10 10 BOD 0 36 STN 8 12m RUN 0 4m SWIM 0 6m LEAP 1 Characteristics Cost: 147 Cost Power 40 Photon Blast: Blast 10d6 (50 Active Points); Unified Power (-1/4) 36 Laser: Killing Attack - Ranged 3d6 (45 Active Points); Unified Power (-1/4) 30 Photon Burst: Sight Group Flash 6d6, Increased Maximum Range (600m; +1/4) (37 Active Points); Unified Power (-1/4) 34 Photon Shield: Resistant Protection (20 PD/20 ED) (60 Active Points); Costs Endurance (-1/2), Unified Power (-1/4) 32 Light Speed: Teleportation 40m (40 Active Points); Unified Power (-1/4) 24 Photonic Glare: Darkness to Sight Group 6m radius (30 Active Points); Unified Power (-1/4) 25 Light Enhancement: Spatial Awareness (Unusual Group), Increased Arc Of Perception (360 Degrees) (37 Active Points); Not in total darkness (-1/4), Unified Power (-1/4) Powers Cost: 221 Cost Skill 3 High Society 13- 6 PS: Fashion Design 15- 8 +4 OCV with Photon Blast Skills Cost: 17 Cost Talent 9 +3/+3d6 Striking Appearance (vs. all characters) Talents Cost: 9 Total Character Cost: 394 Pts. Complication 20 Enraged: Berserk Crack withheld from her (Uncommon), go 8-, recover 11- 15 Hunted: PRIMUS Infrequently (As Pow; NCI; Harshly Punish) 10 Hunted: FBI Infrequently (As Pow; NCI; Limited Geographical Area; Harshly Punish) 15 Physical Complication: Addicted to Crack Cocaine (Frequently; Slightly Impairing) 25 Psychological Complication: Will do anything for a fix (Very Common; Total) 15 Psychological Complication: Violent temper, quick to anger (Common; Strong) 10 Social Complication: Public Identity Infrequently, Major 20 Susceptibility: Total Darkness 2d6 damage per Phase (Uncommon) Complication Points: 130 Lighshow.hdc Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted September 17, 2015 Report Share Posted September 17, 2015 Not the only female member.... Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 17, 2015 Author Report Share Posted September 17, 2015 Well true I guess, not sure Slime really counts any more, though :/ Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 17, 2015 Author Report Share Posted September 17, 2015 Prism, the boss of Spectrum and genius behind it. He has a linked power that most GMs would consider iffy at best - a flash attack linked to an NND that only works on people without enough flash defense - but if players complain, remind them that villains cheat. PRISM Val Char Cost 10/60 STR 0 17/30 DEX 14 20/35 CON 10 35 INT 25 20 EGO 10 10/30 PRE 0 6/10 OCV 15 6/10 DCV 15 7 OMCV 12 7 DCMV 12 12/30 PD 10 In Battlesuit: 30 rPD 7/25 ED 5 In Battlesuit: 25 rED 4/7 SPD 20 6/19 REC 2 40/70 END 4 10/20 BOD 0 25/78 STN 3 12m RUN 0 4m SWIM 0 24m LEAP 10 Characteristics Cost: 207 Cost Power 18 Iron will: Mental Defense (22 points total) (Base MD) 18 Hardy: Life Support (Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) 15 Damage Resistance: Resistant (+1/2) (15 Active Points) applied to PD 12 Damage Resistance: Resistant (+1/2) (12 Active Points) applied to ED Battlesuit 182 Battlesuit: (Total: 262 Active Cost, 173 Real Cost) +50 STR (50 Active Points); OIF (-1/2) (Real Cost: 33) +13 DEX (26 Active Points); OIF (-1/2) (Real Cost: 17) +15 CON (15 Active Points); OIF (-1/2) (Real Cost: 10) +20 PRE (20 Active Points); OIF (-1/2) (Real Cost: 13) +4 OCV (20 Active Points); OIF (-1/2) (Real Cost: 13) +4 DCV (20 Active Points); OIF (-1/2) (Real Cost: 13) +18 PD (18 Active Points); OIF (-1/2) (Real Cost: 12) +25 ED (25 Active Points); OIF (-1/2) (Real Cost: 17) +3 SPD (30 Active Points); OIF (-1/2) (Real Cost: 20) +13 REC (13 Active Points); OIF (-1/2) (Real Cost: 9) +30 END (6 Active Points); OIF (-1/2) (Real Cost: 4) +10 BODY (10 Active Points); OIF (-1/2) (Real Cost: 7) +43 STUN (22 Active Points); OIF (-1/2) (Real Cost: 14) 26 Battlesuit Power Plant: Endurance Reserve (100 END, 20 REC) (39 Active Points); OIF (-1/2) 27 Thrusters: Flight 40m (40 Active Points); OIF (-1/2) 54 Light Manipulation: Multipower, 81-point reserve, (81 Active Points); all slots OIF (-1/2) 5f 1) Photon Blast: Blast 13d6, Reduced Endurance (1/2 END; +1/4) (81 Active Points); OIF (-1/2) 3f 2) Pulse Laser: Killing Attack - Ranged 2d6, Armor Piercing (+1/4), Autofire (5 shots; +1/2) (52 Active Points); OIF (-1/2) 5f 3) Photon Spike: (Total: 80 Active Cost, 48 Real Cost) Blast 5d6, Attack Versus Alternate Defense (Flash Defense (sight) 10 pts+; All Or Nothing; +1) (50 Active Points); OIF (-1/2) (Real Cost: 33) plus Sight Group Flash 6d6 (30 Active Points); Linked (Blast; -1/2), OIF (-1/2) (Real Cost: 15) 1f 4) Photonic Transducer: Absorption 10 BODY (energy, Endurance Reserve END) (10 Active Points); Light based powers only (-1/2), OIF (-1/2) 2f 5) Photonic Shunt: Invisibility to Sight Group , No Fringe (30 Active Points); OIF (-1/2) 5f 6) Photonic Manipulator: Sight Group Images, +/-10 to PER Rolls, Area Of Effect (12 2m Areas; +1) (80 Active Points); OIF (-1/2) Powers Cost: 355 Cost Skill 24 +3 Combat in armor 5 Computer Programming 17- 3 Disguise 16- 3 Mimicry 16- 3 Oratory 15- 3 Scientist 3 1) Science Skill: Biology 17- (4 Active Points) 3 2) Science Skill: Gamma Radiation 17- (4 Active Points) 3 3) Science Skill: Holography 17- (4 Active Points) 3 4) Science Skill: Light Rarefraction 17- (4 Active Points) 12 +1 Overall 3 Stealth 15- Skills Cost: 68 Total Character Cost: 630 Pts. Complication 25 Hunted: VIPER Very Frequently (As Pow; NCI; Harshly Punish) 15 Hunted: The Champions Frequently (As Pow; Harshly Punish) 15 Hunted: PRIMUS Infrequently (As Pow; NCI; Harshly Punish) 20 Psychological Complication: Megalomaniac (Common; Total) 20 Psychological Complication: Suspicious of Lackeys (Very Common; Strong) 15 Psychological Complication: No concern for human life (Common; Strong) 25 Susceptibility: Submersion in water 3d6 damage per Phase (Uncommon) 20 Vulnerability: 2 x STUN Cold attacks (Common) Complication Points: 155 Prism.hdc Enforcer84, Acroyear II, Hermit and 1 other 3 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 18, 2015 Author Report Share Posted September 18, 2015 While Lightshow is addicted to drugs, Purple Haze is continuously stoned out of his mind. He sees the world as a continuous psychedelic hallucination and is out of his mind. PURPLE HAZE Val Char Cost 8 STR -2 14 DEX 8 15 CON 5 23 INT 13 23 EGO 13 15 PRE 5 5 OCV 10 5 DCV 10 8 OMCV 15 8 DMCV 15 7 PD 5 With Force Field: 27 PD; 20 rPD 8 ED 6 With Force Field: 28 ED; 20 rED 6 SPD 40 12 REC 8 70 END 10 8 BOD -2 48 STN 14 12m RUN 0 4m SWIM 0 3m LEAP 0 Characteristics Cost: 173 Cost Power 50 Force Field: Resistant Protection (20 PD/20 ED/10 Mental Defense) (75 Active Points); Costs Endurance (-1/2) 15 Psychic Bond: Mind Link , Any two minds, Number of Minds (x2) 10 Strong Will: Mental Defense (25 points total) (Base MD) 50 Mental Powers: Multipower, 50-point reserve 10v 1) Trips: Mental Illusions 10d6 (50 Active Points) 10v 2) Psychadelic Assault: Mental Blast 5d6 (50 Active Points) 10v 3) Levitation: Flight 50m (50 Active Points) Powers Cost: 155 Cost Skill 5 PS: Guitarist 14- 5 PS: Musician 14- 7 KS: Rock Guitarists 16- 3 KS: Rock club scene 12- Skills Cost: 20 Total Character Cost: 348 Pts. Complication 0 Distinctive Features: Purple Hair (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures) 20 Enraged: Interrupted while playing guitar (Common), go 11-, recover 11- 20 Enraged: Disturbed during a live show (Uncommon), go 14-, recover 11- 20 Hunted: Roadkill Frequently (Mo Pow; Harshly Punish) 20 Hunted: PRIMUS Frequently (As Pow; NCI; Harshly Punish) 20 Psychological Complication: No concept of day-to-day reality (Very Common; Strong) 20 Psychological Complication: Unable to plan for himself (Common; Total) 10 Psychological Complication: Short Attention Span (Common; Moderate) 10 Social Complication: Public Identity Frequently, Minor 25 Susceptibility: Total sensory deprivation 3d6 damage per Phase (Uncommon) 10 Unluck: 2d6 Complication Points: 175 Purple Haze.hdc Quote Link to comment Share on other sites More sharing options...
CaptnStrawberry Posted September 18, 2015 Report Share Posted September 18, 2015 Despite the Hendrix reference, I look at that list of complications and think 'The supervillain formerly known as Prince'! Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 18, 2015 Author Report Share Posted September 18, 2015 I actually used Prince as a visual reference for his look CaptnStrawberry 1 Quote Link to comment Share on other sites More sharing options...
CaptnStrawberry Posted September 18, 2015 Report Share Posted September 18, 2015 lol - I guess that is what he looked like in Purple Rain. Quote Link to comment Share on other sites More sharing options...
L. Marcus Posted September 18, 2015 Report Share Posted September 18, 2015 The Eighties cannot get far enough away in time from me. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted September 18, 2015 Report Share Posted September 18, 2015 Prince was a big hendrix fan, IIRC and he's a fantastic guitarist. Weird as #### though. A demonstration of both... Christopher R Taylor 1 Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted September 19, 2015 Report Share Posted September 19, 2015 I think you forgot to give Prism the point break on some of his stats for his power suit. His super strength sure isn't natural. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 19, 2015 Author Report Share Posted September 19, 2015 The sheet doesn't have any notation of a focus that I saw, but I'll check again. He has powers without the suit, and uses the suit for protection, as I read it. EDIT: OK looking him over again, he gets most of his stats from the suit too. I'll go over him and figure out what the build is. Unfortunately all they give is his stats and the OIF notification, so I have to reverse engineer the original stat and then how much the focus gives. EDIT: Rebuilt him properly with his stats through the suit. Dr. MID-Nite 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 19, 2015 Author Report Share Posted September 19, 2015 Rage, the 7 foot tall swole former prison guard with permanent roid rage. He had lack of weakness and hardened defenses, so I made them impenetrable as well to represent how tough he is to hurt. Rage Val Char Cost 70 STR 60 17 DEX 14 30 CON 20 10 INT 0 12 EGO 2 30 PRE 20 6 OCV 15 6 DCV 15 3 OMCV 0 3 DMCV 0 30 PD 28 Resistant PD 30 (hardened, impenetrable) 26 ED 24 Resistant ED 26 (hardened, impenetrable) 5 SPD 30 22 REC 18 70 END 10 20 BOD 10 74 STN 27 18m RUN 6 4m SWIM 0 28m LEAP 12 Characteristics Cost: 317 Cost Power 30 Damage Resistance: Hardened (+1/4), Impenetrable (+1/4), Resistant (+1/2) (30 Active Points) applied to PD 26 Damage Resistance: Hardened (+1/4), Impenetrable (+1/4), Resistant (+1/2) (26 Active Points) applied to ED 10 Tough: Power Defense (10 points) 5 Tough Eyes: Sight Group Flash Defense (5 points) 5 Sturdy: Knockback Resistance -5m Powers Cost: 76 Cost Skill 3 AK: San Quentin 12- 24 +3 with HTH Combat 3 PS: Prison Guard 12- 3 Streetwise 15- Skills Cost: 33 Total Character Cost: 426 Pts. Complication 10 Distinctive Features: Face twisted in constant anger (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 35 Enraged: Berserk Own blood is drawn (Uncommon), go 14-, recover 8- 15 Hunted: The Champions Infrequently (Mo Pow; Harshly Punish) 20 Hunted: VIPER Infrequently (Mo Pow; NCI; Harshly Punish) 10 Negative Reputation: Vicious and Sadistic, Frequently 20 Psychological Complication: Vicious and Sadistic (Common; Total) 20 Psychological Complication: Takes time to torture in combat (Very Common; Strong) 10 Susceptibility: Healing powers 2d6 damage Instant (Uncommon) 10 Susceptibility: Attempts to calm with mental powers 2d6 damage Instant (Uncommon) Complication Points: 150 Rage.hdc Enforcer84 and Dr. MID-Nite 2 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 20, 2015 Author Report Share Posted September 20, 2015 Special bonus image: Green Dragon Acroyear II and wcw43921 2 Quote Link to comment Share on other sites More sharing options...
CaptnStrawberry Posted September 20, 2015 Report Share Posted September 20, 2015 oooh, I always thought his costume (or at least his facemask) was unique and interesting. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted September 21, 2015 Author Report Share Posted September 21, 2015 And now the final member of Spectrum, the woeful, bitter Slime. She's just 3 feet long and very unhappy with her life, everyone around her, and what happened to her as she once was an oscar winning actress. SLIME Val Char Cost 8 STR -2 23 DEX 26 15 CON 5 10 INT 0 7 EGO -3 8 PRE -2 8 OCV 25 10 DCV 35 2 OMCV -3 2 DMCV -3 22 PD 20 23 ED 21 5 SPD 30 10 REC 6 70 END 10 8 BOD -2 28 STN 4 20m RUN 8 4m SWIM 0 3m LEAP 0 Characteristics Cost: 175 Cost Power 10 Sticky: Clinging (normal STR) 10 Life Support (Self-Contained Breathing) 55 Damage Shield (hateful, miserable aura): Mental Blast 3d6, Area Of Effect (1m Surface; +1/4), Reduced Endurance (0 END; +1/2), Constant (+1/2), Attack Versus Alternate Defense (MD; All Or Nothing; +1/2) (82 Active Points); No Range (-1/2) 40 Slime Powers: Multipower, 40-point reserve 3f 1) Slime Touch: Drain DEX 4d6 (40 Active Points); No Range (-1/2) 3f 2) Slime Touch: Drain ED 4d6 (40 Active Points); No Range (-1/2) 3f 3) Slime Touch: Drain PD 4d6 (40 Active Points); No Range (-1/2) 3f 4) Slime Touch: Drain Resistant Protection 4d6 (40 Active Points); No Range (-1/2) 3f 5) Slime Touch: Drain STR 4d6 (40 Active Points); No Range (-1/2) 4f 6) Venom Spit: Blast 4d6, Attack Versus Alternate Defense (Life Support vs poison; All Or Nothing; +1) (40 Active Points) 4f 7) Sticky: Entangle 4d6, 4 PD/4 ED (40 Active Points) 3f 8) Fast Healing: Regeneration (2 BODY per Turn) (32 Active Points) 4f 9) Phasing: Desolidification (40 Active Points) 4f 10) Acid Slime: Tunneling 16m through 12 PD material (40 Active Points) Powers Cost: 149 Cost Skill 9 Acting 14- 3 Concealment 11- 3 AK: Hollywood 12- 3 KS: Famous actors and directors 12- 6 +2 with concealment and stealth 3 Stealth 14- Skills Cost: 27 Total Character Cost: 351 Pts. Complication 25 Enraged: Insulted about looks (Common), go 14-, recover 11- 20 Distinctive Features: Small, slimy, and gruesome (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 10 Physical Complication: Small (half human size) (Infrequently; Slightly Impairing) 10 Physical Complication: No legs (Infrequently; Slightly Impairing) 20 Psychological Complication: Hates and fears Prism (Very Common; Strong) 15 Psychological Complication: Hatred of beauty (Common; Strong) 15 Psychological Complication: Fear of fire (Common; Strong) 10 Unluck: 2d6 15 Social Complication: Keeps past life secret (Frequently; Major) 5 Vulnerability: 1 1/2 x Effect Knockback (Uncommon) 15 Vulnerability: 1 1/2 x STUN Heat attacks (Very Common) Complication Points: 160 Slime.hdc SteelCold, CaptnStrawberry and Acroyear II 3 Quote Link to comment Share on other sites More sharing options...
CaptnStrawberry Posted September 21, 2015 Report Share Posted September 21, 2015 I just love the phrase 'small, slimy and gruesome.' Slime's illustration I think is one of the best of any edition of Champions - it, uh, drips personality. Quote Link to comment Share on other sites More sharing options...
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