Digital Hero #33
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – The UNTIL Super-Powered Database II. PAGE 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – is it bigger than a breadbox introduces gadget size rules. PAGE 3
YOU GOTTA HAVE CHARACTER
Marvin Heemeyer may have seemed like a typical small-town loser… until he built his Killdozer, that is! PAGE 5
FIGHTING FREEWAY
EXPANDED MARTIAL ARTS OPTIONS
New maneuver bases and elements include Buildup, Initiative Bonus, Intimidate, and Non-Standard Range. PAGE 12
SPACE AND TIME
TEMPORAL TITANS AND TYRANTS
The Temporal League (DH#26) has a collection of enemies strewn throughout time and space. PAGE 17
THE CITY OF TARAVANE
The City Behind the Cliffs is a trove of characters and places for use in most Fantasy Hero campaign settings. PAGE 32
THE GALACTIC MINERS’ GUILD
Try these terrain tricks, techniques, and talents from the interstellar experts on tunneling and tectonics. PAGE 47
About Digital Hero #33
HERO HIGHWAY
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – The UNTIL Super-Powered Database II. PAGE 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – is it bigger than a breadbox introduces gadget size rules. PAGE 3
YOU GOTTA HAVE CHARACTER
Marvin Heemeyer may have seemed like a typical small-town loser… until he built his Killdozer, that is! PAGE 5
FIGHTING FREEWAY
EXPANDED MARTIAL ARTS OPTIONS
New maneuver bases and elements include Buildup, Initiative Bonus, Intimidate, and Non-Standard Range. PAGE 12
SPACE AND TIME
TEMPORAL TITANS AND TYRANTS
The Temporal League (DH#26) has a collection of enemies strewn throughout time and space. PAGE 17
THE CITY OF TARAVANE
The City Behind the Cliffs is a trove of characters and places for use in most Fantasy Hero campaign settings. PAGE 32
THE GALACTIC MINERS’ GUILD
Try these terrain tricks, techniques, and talents from the interstellar experts on tunneling and tectonics. PAGE 47
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