This expansion deck for Champions Character Creation Cards contains an additional 54 ability cards! These include 17 one hundred point red cards, 18 fifty point yellow cards, and 19 twenty five point purple cards. For use with Champions Character creation Cards core deck. The electronic portion of this product contains not only additional, expanded card descriptions and HD files, but also a print-suitable version of the card deck so the purchaser can print additional decks or cards at home when needed!
Ever want to play Champions but can't because your friends feel that the character creation process is too long? Champions Character Creation Cards (or CCCC) are here for you! This deck of cards is designed to make the process of creating Champions 6th Edition characters fast, fun, and simple. The deck consists of the following 54 color-coded and numbered cards which also have helpful archetype symbols to help make coherent character creation more intuitive.
The deck contains the following cards:
6 Characteristics Cards (Blue)
10 Complications Cards (Black)
10 One Hundred Point Ability Cards (Red)
13 Fifty Point Ability Cards (Yellow)
13 Twenty Five Point Ability Cards (Purple)
2 Information Cards (Green)
Complications Cards: Achilles Heel, Alien, Answerable, Arch-Enemy, Bull in a China Shop, Love Interest, Mistrusted, Mutant, True Blue Hero, Undersea Dweller
25-Point Ability Cards: Breathes Underwater, Combat Claws, Detective, Invisibility, Flight, Marksman, Master of Combat, Stretching Powers, Super Leap, Super Running, Super Strong, Super Vision, Tough Guy Fisticuffs
50-Point Ability Cards: Base and Vehicles, Comic Book Ninja, Energy Blast, Forcefield, Intangibility, Returning Throwing Weapon, Scientist!, Teleportation, Theme Weaponry, Size Alteration, Super Bow and Arrows, Utility Belt Super Pill
100-Point Ability Cards: Elemental Powers, Ice Powers, Invulnerable, Mystic Master, Power Ring!, Powered Armor, Psionic, Robot, The Gun Locker, Undead
These are further distinguished by informative symbols, suggesting to a novice player how a coherent character might be made by matching cards symbol-to-symbol. They are:
Everyhero (meaning universal)
Additionally, cards are numbered to allow the game master or player to select matching numbered files from the CCCC Hero Designer Character Pack (or CCCCHDCP) and plug them into Hero Designer to create their hero! This character can then be customized, balanced, or otherwise altered to more specifically meet the player's needs.
It's worth mentioning that this deck is designed to produce a point averaged 400 point standard superheroic 6th Edition Champions character. This means that the actual point value of the Ability assigned to a card may be, in actuality, slightly higher or lower than the card indicates. Don't be overly concerned. Roll with it! This problem can be solved later using Hero Designer. Or not at all, as it won't affect game play in any measurable way for a novice player.
And speaking of novice players: this product is really for them, as well as for more experienced players and game masters looking for a tool to help convince reluctant gamers to try Champions. To help those who are new to the Hero System (Champions) jargon, one side of the card contains a simple explanation of what the card does, the other statistical rules information (or “writeups.”) In cases where the writeups are too large to fit on the card, additional information is provided by card number in the electronic portion of the product.
AND speaking of the electronic portion of this product, it contains not only additional, expanded card descriptions and HD files, but also a print-suitable version of the card deck so the purchaser can print additional decks or cards at home when needed.
Are you tired of your agents having inferior weapons?
Tired of your lackeys falling like flies to the superheroes of the world?
Tired of those dim witted Until agents having better equipment than your agents?
Then you have come to the right place here at TITechCorp we are dedicated to creating the best weapons, armor and other equipment money can buy.
So stop by today and pick up the latest blaster or force belt and get a jump on those pesky do-gooders.
And remember your satisfaction is guaranteed or we won’t see you again.
Small list of equipment to add to your Champions campaign includes Hero Designer files.
S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their entry as with those in out S.I.D.s Report. The known history and abilities all will be given.
This is a series of small products that will introduce new villains and heroes for you campaign.
This installment will introduce a new villain – White Dragon. This individual that is deadly in HTH combat and can breathe frost and fire ice daggers from her finger tips. Just for added fun she can become a White Dragon as well
This 9 page PDF includes Hero Designer files & printable cardboard miniature.
The 1940s, as World War Two ravaged the world, were full of strife and horror. It was a time for heroes, when men and women stood to battle for what they believed in. It would be a long while before the United States was drawn into the war. A few of her citizens, who wanted to fight for one reason or another, went off to form fighting groups, risking their United States citizenship. Some went on, later in the war, to become such groups as the Fighting Tigers and the Eagle Squadrons of Britain’s Royal Air Force.
By August of 1939, the Axis started gaining chunks of the world in its conquests. Unknown Eagles is about a special group of women and men who might have formed groups of what, to some, might look like mercenaries, but who were in truth units of special agents made up to fight against the enemies of the free world.
There is a new version of Hero Combat Manager available as HCM Package. The release notes are:
o Stunned characters are recovering actual stun which is incorrect
o Any attack that is d6 "-1" can not be read in
o GM Attack - AoE selection does not allow multi selection of targets
o One Hit Wonder was miscalculating
Welcome to the Hero Plus System Sourcebook, Bright Future Edition. Many of you know of the comic book and comic strip Bright Future, and many readers have expressed interest, in a role playing sense, towards the Bright Future world. Thanks to Hero Games, we have put together notes and outlines for the Bright Future world. With these notes, a game-master can run an adventure in the Bright Future setting, or take parts of the Bright Future world and drop them into an existing game of Star Hero. Bright Future, as you will soon see, can encompass a great many different arenas of play. The focus of the Bright Future comic is following the adventures of Joann Lee Danns, an International Police officer. Players in a Bright Future game are able to play any of a number of character types, including International Police officers, Iron Bloods (mobsters), and space beings, to name just three. Future information and game supplements, such as information on organizations, new equipment, characters and their backgrounds, will be made available in future products. So come and join in the forging of history. After all, the future is bright, isn’t it? Your only limit is your imagination.
A two-headed Hero! This all-new Early Hero System Bundle is one of two offers, running in parallel, that bring you newly scanned .PDF ebooks featuring the early years (1981-87) of the tabletop roleplaying game lines from Hero Games. With this spectacular offer you can get all five of Hero's non-superhero RPGs, together with all their supplements and adventures. These Hero System games are compatible with the many titles in our companion offer now in progress, Early Champions, which presents the three early editions of Champions, The Super Roleplaying Game. These two Hero offers make dozens of books available in .PDF for the first time anywhere.
Be a Hero! This Early Champions Bundle brings you, for the first time anywhere, nearly three dozen newly scanned tabletop roleplaying game .PDF ebooks featuring the groundbreaking early rulebooks, supplements, and adventures for Champions, The Super Roleplaying Game from Hero. This giant all-new offer (one of two now in progress) presents every book for the First (1981), Second (1982), and Third (1984) Editions of Champions. These two Hero offers make dozens of books available in .PDF for the first time anywhere.