A two-headed Hero! This all-new Early Hero System Bundle is one of two offers, running in parallel, that bring you newly scanned .PDF ebooks featuring the early years (1981-87) of the tabletop roleplaying game lines from Hero Games. With this spectacular offer you can get all five of Hero's non-superhero RPGs, together with all their supplements and adventures. These Hero System games are compatible with the many titles in our companion offer now in progress, Early Champions, which presents the three early editions of Champions, The Super Roleplaying Game. These two Hero offers make dozens of books available in .PDF for the first time anywhere.
Be a Hero! This Early Champions Bundle brings you, for the first time anywhere, nearly three dozen newly scanned tabletop roleplaying game .PDF ebooks featuring the groundbreaking early rulebooks, supplements, and adventures for Champions, The Super Roleplaying Game from Hero. This giant all-new offer (one of two now in progress) presents every book for the First (1981), Second (1982), and Third (1984) Editions of Champions. These two Hero offers make dozens of books available in .PDF for the first time anywhere.
UPDATE: "I've got the proofs in and they look good - though I'm sure I've missed *something* (You always miss something.) I'm having 400 copies of each deck printed and shipped here. Most of you have filled out your surveys, so I've got your information. You've seen the electronic versions. So the next time I update this project, I'll have them in hand and will be getting ready to send them out to you. Thank you again for your support."
Ron Edwards has been working away on Champions Now, extensively playtesting his vision of Champions with numerous fans. Some sessions and partial sessions of his initial recent play of the first-generation rules with very little alteration can be seen HERE, HERE, and HERE. Be warned that the the recordings are incomplete and very rough, as he was working through different options for the right tech at the time.
All the sessions of his extensive game using the Alpha rules (which kept altering as they went along) are HERE, while Robert and Abby Baldwin’s Alpha game with Ron is discussed HERE, and the direct link to their blog describing the game in detail are HERE.
Finally, the sessions for Ron's current Beta game are HERE.
Many villains are always in the news; many are always on our minds. Some, however, have not been seen for years and to some this means that they are retired, in jail, or dead. Only if this was in fact the truth!
But it isn’t.
Many villains have gone into hiding, while others are simply enjoying the fruits of their “labor.” Some are sitting on a secluded beach getting a tan or perhaps amusing themselves in a casino or nightclub in a friendly country. Still others are upgrading their tech or learning some new ricks to use on heroes and law enforcement. The truth is that all villains aren’t created or driven in the same way.
Here you will find villains of old back from their self induced hiatus and ready to pounce on the world again. Villains from some of Hero Games older material that have yet to be upgraded to 6th edition. Some of your favorite or perhaps “lightly” used villains, perfect to inject into a new Champions campaign.
In this installment 6th edition stats for Death Angel, Demonfire, Ghoul, Wyvern will be given including Hero Designer files & printable cardboard miniatures.
Welcome to the inaugural installment of Monster Mash! Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.
This installment will cover a new creature known as the Krylon. Krylons are an insect-like race that have suddenly appeared in the Realm. They are dangerous creatures that come in several different forms. They will kill any creature they can for food: cows, rabbits or even humans.
These creatures could spell the end for the Realm and all that inhabit it! Can your players defeat them - or at least safe some of the realm from them?
These creatures were originally presented in Tome Of Villainy
Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.
Arrows & Bolts – Archers all around the realm are always looking for an edge against their adversaries. They are looking for magical weapons to help them in their adventures and arrows to help them as well. Arrows that slay lycanthropes, arrows that can turn creatures to stone, arrows that can cause blinding flashes of light. Adventurers want them and search dungeons – or even search through a dragon’s hoard - for them!
The ZIP file includes the PDF and Hero Designer files.
More, more, more! Within these pages there are more spells, more magic items, more fantasy guidelines — everything you need to make a good Fantasy Hero 4th Edition campaign even better. While not absolutely necessary to play, this book should prove a valuable play aid to all Fantasy Hero players and GMs.