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Ascolacicola

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    Ascolacicola got a reaction from CBikle in Custom Mechanon   
    I want to base a 6-session gaming arc around mechanon (e.g. the 'heros' get caught up in a mechanon scheme and the session ends with a Mechanon showdown). I was wondering if anyone has any recommended modifications or "re-envisionments" of the iconic champions supervillain. The 'heros' will be near 300 points when they finally face Mechanon.
     
    Also, I was wondering if anyone can remember a favorite minion that Mechanon used in past games. I'm starting from scratch and any suggestions would be greatly appreciated.
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