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wmerrifield

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Posts posted by wmerrifield

  1. I have a 6E character concept pretty much built (martial artist/parkour style -- think Daredevil-ish), with a signature weapon but I'm not sure how to build it. It's certainly a multipower, but the bits inside it are confusing me:

     

    So, it's a combination grappling hook/swing line/steel whip/Meteor Hammer (as seen wielded by Gogo Yubari in "Kill Bill") thing, with the option of bouncing it off a wall (like Daredevil could so sometimes, and is commonly seen in Captain America's shield throws) for indirect attacks and spinning it like a shield in a defensive way to deflect/block incoming attacks.

     

    Clearly, it will an OAF multipower.

    And have Swinging as one of it's powers. Would that also cover the grappling hook "help with climbing" part? Or should I take Clinging or a boost to Climb skill?

    And then the combat? A H2H attack, but also Stretching (I want to be able to use it to push switches at a distance, say, as well as grab/disarm opponents a few meters away). How would I connect those two in the multi power? Two separate powers, which the reserve can use, or linked like "H2H 4d6 plus +5m Reach"? I assume I could get the "bounce" option via the indirect aspect of stretching?

    I don't know if I need Entangle, as it isn't something that is "fire-and-forget", and could be emulated with a stretch Grab, I think?

    For the defensive part, is that better to build as a Barrier or a simple Damage Resistance or a H2H Surface Area of Effect (i.e. like the old Damage Shield) or maybe. If the latter, would it be a separate H2H attack power from the one above, or the same one with the optional AoE Advantage?

     

    *confused*

     

    My first attempt:

     

    15 Yo-yo: Multipower, 30-point reserve, all OAF (-1)

    2f 1) Swinging 30m, OAF (-1) 15AP

    1v 2) Climbing +5, OAF (-1) 10AP

    1v 3) Stretching 5m, OAF (-1), No Noncombat Stretching (-1⁄4), Range Modifier Applies (-1⁄4) 5AP

    3v 4) 5d6 H2H, OAF (-1), Hand-To-Hand Attack (-1⁄4), STR Minimum (5; -1⁄4) 25AP

    3v 5) 3d6 H2H,  Area Of Effect (Surface; Selective Target; +1/2), Constant (+1/2), OAF (-1), Hand-To-Hand Attack (-1⁄4), STR Minimum (5; -1⁄4) 30AP

    TOTAL COST: 25 points

     

    Have I done anything stupid here? :D

     

     

     

     

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