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Wraith 400pts 6th ed


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About This File

Gravity based Brick using a spooky motif

 

WRAITH

 

Val Char Cost Roll Notes

15+45 STR 5 12- / 21- Lift 200.0kg/102.4tons; 3d6/12d6 [1]

18 DEX 16 13- OCV: 3/9/DCV: 3/6

10+15 CON 0 11- / 14-

18 INT 8 13- PER Roll 13-

12 EGO 2 11- ECV: 1 - 1

13 PRE 3 12- PRE Attack: 2 ½d6

 

3+6 OCV 0

3+3 DCV 0

1 OMCV -6

1 DMCV -6

2+2 SPD 0 Phases: 6, 12/3, 6, 9, 12

 

20 PD 0 Total: 20 PD (15 rPD)

20 ED 0 Total: 20 ED (15 rED)

4+11 REC 0

20+30 END 0

11 BODY 1

20+30 STUN 0 Total Characteristic Cost: 23

 

Movement: Running: 12m/24m

Flight: 53m/106m

Leaping: 4m/8m

Swimming: 4m/8m

Teleportation: 5m/10m

Tunneling: 6m/12m

 

Cost Powers END

Mutation:Graviton energy form, all slots OIAID (-¼), Unified Power (-¼)

53 1) Flight 53m, Costs Endurance Only To Activate (+¼), Usable [As Second Mode Of Movement] (Underwater; +¼) (79 Active Points) 7

45 2) +45 STR, Reduced Endurance (0 END; +½) (67 Active Points); Unified Power (-¼)

20 3) +6 OCV (30 Active Points)

10 4) +3 DCV (15 Active Points)

10 5) +15 CON (15 Active Points)

13 6) +2 SPD (20 Active Points)

7 7) +11 REC (11 Active Points)

10 8) +30 STUN (15 Active Points)

4 9) +30 END (6 Active Points)

29 10) Gravitic perception: Detect A Large Class Of Things 13- (Touch Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Partially Penetrative, Range, Targeting, Telescopic: +6 (43 Active Points) 0

13 11) Knockback Resistance -20m (20 Active Points) 0

7 12) Teleportation: Floating Fixed Location (2 Locations) (10 Active Points) 0

 

Muation:Graviton energy form, all slots Unified Power (-¼), Perceivable (-¼), Only In Alternate Identity (-¼)

19 1) LS (Immunity All terrestrial diseases; Immunity: All terrestrial poisons; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (34 Active Points) 0

26 2) Resistant Protection (15 PD/15 ED) (45 Active Points) 0

2 3) +3 PD (3 Active Points)

2 4) +3 ED (3 Active Points)

5 5) Power Defense (9 points) (9 Active Points) 0

 

40 Multipower, 60-point reserve, (60 Active Points); all slots Unified Power (-¼), Only In Alternate Identity (-¼)

4f 1) Gravtic crush: Drain BODY 6d6 (60 Active Points) 6

4f 2) Warping the EM spectrum: Invisibility to Sight, Radio and Hearing Groups , No Fringe, Reduced Endurance (0 END; +½) (60 Active Points) 0

4f 3) Gravitic warping of time and space: Teleportation 5m, No Relative Velocity, x2 Increased Mass, MegaScale (1m = 10,000 km; +2) (60 Active Points) 6

4f 4) Tunneling 6m through 21 PD material, Costs Endurance Only To Activate (+¼) (60 Active Points) 5

3f 5) Gravity field: Area Of Effect (16m Radius; +¾), Selective (+¼) for up to 48 Active Points of Strength (48 Active Points) 5

 

 

Perks

5 Money: Well Off

 

Talents

6 +2/+2d6 Striking Appearance (vs. all characters)

 

Skills

 

3 Concealment 13-

3 Criminology 13-

3 Deduction 13-

3 Forensic Medicine 13-

5 Horror writer: PS 14-

3 Navigation 13-

3 Scholar

1 1) All the worlds monster of myth,legend of earth: KS (2 Active Points) 11-

1 2) Criminal Law and Procedures: KS (2 Active Points) 11-

1 3) Criminal Underworld: KS (2 Active Points) 11-

1 4) Current Events: KS (2 Active Points) 11-

1 5) Law Enforcement World: KS (2 Active Points) 11-

1 6) Literature (Horror fiction): KS (2 Active Points) 11-

3 Streetwise 12-

0 Everyman skills

0 1) Conversation 8-

0 2) Language: English (idiomatic; literate) (5 Active Points)

0 3) Climbing 8-

0 4) AK: USA 8-

0 5) Paramedics 8-

0 6) Persuasion 8-

0 7) Comic artist: PS (Custom Adder) 11-

0 8) TF: Custom Adder, Small Motorized Ground Vehicles

 

Total Powers & Skill Cost: 377

Total Cost: 400

 

400+ Matching Complications

15 Dependent NPC: Editor Infrequently (Incompetent; Useful Noncombat Position or Skills; Unaware of character's adventuring career/Secret ID)

20 Enraged: if normals are endangered (Common), go 11-, recover 11-

10 Psychological Complication: Code vs killing (Common; Moderate)

10 Psychological Complication: Loves playing up the spooky motif (Common; Moderate)

10 Psychological Complication: hates dealing with incompetence (Uncommon; Strong)

5 Distinctive Features: Mutant (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)

5 Distinctive Features mental energy attraction: detectable by mental sense (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)

 

Total Complications Points: 400

 

Background/History: Rena is a ,but has only had her powers for a year though she is in her late 20's

she has had good success writing horror/action books(3 books since she started at 25)

she has taken the past year to learn and develop her powers and the Wraith persona

she has yet to make an appearance in public

Before her writing career took of Rena worked as a Crime scene Investigator

 

Personality/Motivation: thrill seeker

a way to expand her writings

develope a new character to write about

 

Quote: she is generally silent

 

Powers/Tactics: Str 55:just pretty much brick tactics

Flight:flys upright and strides when moving

She becomes an semi solid energy being when powered up

N-ray perception:mass detection based on touch(and can easily id targets by it)

Speed:she is using gravity to warp time/space(slowing everything vs her)

Teleportation:using gravity to warp 2 points in space

Drain:she is creating an intense gravity field to crush her target into a singlularity(think of a sub going past crush depth)

Tunneling:just a movement version of Drain

Knockback resistance:using gravity to lock her in place

Invisibility:expanding and refining of her skin tight field to include her clothing

 

Campaign Use: Flying Brick

Transport

 

Appearance: 34c-22-35

she looks like a set of animated clothing(nobody looks to be in the clothing but they look as if being worn)

when in her energy form she looks like a very strong heat shimmer(a very bad invisiblity fringe effect visible beyong 2m)

see picture


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