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alternate weapon design mod: "spreadable" dc +1/4


dugfromthearth

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This is based on the spreadable part of the energy blast. It lets a dc be used for a +1 OCV, I don't allow it to be used to hit multiple hexes or targets since melees can sweep for that. So it is a limited form of spreadable.

 

For weapon design you buy the advantage for 1dc per 18" of blade or striking surface on the weapon. So a dagger is none, a short sword is 1dc spreadable, a 2 handed sworded is 4dc spreadable.

 

The idea is that for maximum damage you try to hit at or near the tip of the weapon - this gives it the most leverage. But you can aim for further down on the weapon, giving you a better chance to hit (since you have a bigger area to hit with) but doing less damage.

 

An example of where this really makes a difference is the staff. A staff is a 4d6 normal dmg weapon. As such it is not very desirable. But a 6' staff would have all 4dc spreadable. So instead of 4d6 dmg you could get +4 OCV, very useful for blocking - making the staff a low dmg but good defensive weapon.

 

The +1/4 is based on not "beam - or not spreadable" for EB's is -1/4 and this is less powerful then spreadable is.

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