Mad Fnorder Posted October 20, 2005 Report Share Posted October 20, 2005 Board newbie here, trying to construct a power I just haven't been able to build right. The idea is to make a "wall kick" power- the ability to basically make jumps in consecutive phases, A la the wall jumps seen in various fighting games and such. It's simulating the dexterity of the character to basically gain sufficient footing off an unstable or vertical surface long enough to take another jump or whatever. I was trying to simulate it with a limited form of clinging, with Costs END and RSR: Acrobatics- but it didn't seem to get the part about the power only working from phase to phase- you have to keep moving. I was thinking some sort of kludge involving continuing charges, but that doesn't seem to be it either. Suggestions for limitations to get this to work? Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted October 21, 2005 Report Share Posted October 21, 2005 Re: Building a "Wall Jump" power This seems to have been posted twice. Let's use the other thread. Quote Link to comment Share on other sites More sharing options...
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