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Killing Damage and Defenses


rayoman

Question

After reading the STOPPING KILLING STUN thread on the Champions board it has occurred to me that I may have been figuring the damage from Killing Attacks wrong in my game. Luckily, I was doing it for and against both the Heroes and Villains. :)

 

Scenario: Killing Machine hits Hero Man with a 4d6 Killing Attack (BFG). KM rolls 3, 4,3,6 for 16 BODY. Next, KM rolls a 4 on his Sun Multiplier and subtracting a 1 makes the SM = 3. HM will take 16*3 = 48 STUN.

 

Assume Hero Man has 20 in Resistant PD and a 25 total PD.

 

a. MY WAY: Hero Man stops the 16 BODY therefore HM takes no STUN.

 

b. After reading 5ER, again, the way I THINK it should be done: Hero Man has to absorb 16 Body and 48 STUN. HM's resistant defenses allow him to ignore the BODY. His 25 total PD reduces the STUN take from the attack to 23. HM loses 23 STUN. Luckily his CON is 25 so he is not stunned.

 

So is a or b correct? I have been playing it as a but I think that may be wrong after reading the rules again.

 

Thanks.

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