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HERO System 6th Edition Rules Questions

Post here for answers to your HERO System 6th Edition rules questions.

This forum is a question and answer forum - only members of the Rules Mavens group can post answers.

 

Please consider these as temporary, advisory answers until such time as Steve Long's health and personal circumstances permit him to resume answering rules questions himself.


Posting Guidelines

1. All posts in this forum should be questions pertaining to the HERO System 6th Edition ruleset. 

2. How to build questions are better posted in the discussion forums.

 

3. As much as possible, try to keep posts to a single question.  If you have multiple questions, consider breaking them out into separate posts.


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6,871 questions in this forum

  1. What is DCV and HitLoc Penalties When Recovering?

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    1 answer
  2. Does Combat Luck work against Area Effect Attacks?

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    1 answer
  3. Applying Movement Skill Levels

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    1 answer
  4. Stacked modifiers

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    1 answer
  5. Drain vs Target w/multiple instances of a power

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  6. Does Damage Negation affect Power Attacks?

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    1 answer
  7. When you perform a Brace AND Set, after the attack is performed, must the character re-establish a Set again--with the full phase--to achieve the benefit?

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  8. Multiple instances of Unified Power

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  9. Can I buy separate instances of the same power?

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  10. APW and Desol further clarification

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    1 answer
  11. Buying SPD For Abort

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  12. Transform - Mental and Physical

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  13. SURPRISE ATTACK - If an attack is not perceived at all before, but perceived only during the attack, is it then not classed as a Surprise Attack?

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  14. Telekinesis and END use

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  15. Order of application...

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  16. Barrier with no Defense

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    1 answer
  17. AVAD value for Social Defense

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    1 answer
  18. Multiform and Instant Powera

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    1 answer
  19. Temperature Level Adjustment

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    1 answer
  20. Defensive Throw Question

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    1 answer
  21. Unified Power on a multipower.

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  22. Damage Reduction & Damage Types

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  23. All or Nothing damage

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  24. Hound 13 Follow Up: Luck As A Power

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  25. Hound 13's Martial Arts

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