Jump to content

Improv ised weapons question- thrown and as a club


cboscari

Recommended Posts

I am confused on a certain point in the 5th ed rulebook- so I thought someone here could clarify-

 

If my guy uses an improvised object as a club, then the max damage that can be done from it is the DEF+BODY. The rules state that if the character tries to use more strength (DC's) than this the object breaks. (pg. 302) On pg 253, the rules state the same with the word "tries" to do more damage than DEF+BODY. Question- I assume from the rules on page 253 that both objects (the weapon and the target) take damage from the attack, equal to DEF+BODY. If my object with say 3 DEF and 3 BODY takes 1 BODY damage, is that damage-

1) Ignored since it did not exceed the 3 body but if next time it does exceed 3 body, it breaks

2) Subtracted from the Body, meaning it was damaged a little, two more BODY to go (cumlative damage

3) irelevant, because if the PC chooses to use 6 dice of damage (not exceeding DEF+BODY) the object is below the breaking threshold, so to speak. The object continues to be a weapon as long as the player is careful with it

also, if I thow an object to cause damage, is STR computed into the damage, or is it just the total of DEF+BODY?

 

As always, thanks for your help guys.

Link to comment
Share on other sites

Okay, from the top.

 

Let's call your 3 DEF 3 BODY object a "widget" for the sake of quicker typing.

 

#0> The widget doesn't ordinarily take damage from hitting something -- unless the GM wants it to :D This might be appropriate if the structure of the target the widget is striking has a pitted surface or some such.

 

#1> Depends on what you mean by "takes 1 BODY". If by this you mean "1 BODY that gets passed the DEF" (meaning that 4 BODY damage was actually dealt to the object), then the answer is that the widget now has 3 DEF 2 BODY.

 

If by this you mean "1 BODY being dealt to it", then the answer is that the damage doesn't get through the widget's 3 DEF.

 

#2> Generally, STR only adds to the damage done by melee attacks (FRED pg 269 under "How Many Dice Do I Roll?"). In the case of throwing the widget, your STR would determine how much of that damage you could do. So someone with a 25 STR is at most going to do 5d6 damage by throwing the widget...

 

If I'm misunderstanding your questions or wasn't sufficiently clear, let me know.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...