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Gods of Civilization


jml

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Gods, elements, forces -- whatever you call them, these are the powers that pull merchants out of bed and drive men to despair. These things are the stuff of which your city is made.

 

Wealth.

 

Waste.

 

Words.

 

War.

 

Wanton.

 

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I got these after reading Don De Lillo's Underworld and musing about how waste is almost a force of nature (in fact, a force of civilization).

 

I think these could be used as gods, elements of some kind of magic (in an urban fantasy or swords and sorcery setting) or whatever. I'm unlikely to get a chance to do anything with them in the near future, so I thought I'd share, and instead get the pleasure of watching.

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Re: Gods of Civilization

 

Depends on the size of the city and the nature of the culture.

Medieval cities were so small, we'd call them towns these days.

Rome being a prime example/exception for a large city, actually had plumbing - so would have a bit of difference to other European cities.

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