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Ground Movement and Characteristic Maxima


phelar

Question

I'm playing a heroic game and were all new to the system, we are using characteristic maxima. For ground movement the soft cap is 20 after that the cast to buy 1m doubles to 2. My question is when say I have 30 meters of combat movement. Would I pay 4 end since the cost was 40 or 3 since the cost would normally add up to 30? I suspect it may be GM's choice

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Re: Ground Movement and Characteristic Maxima

 

The default rule is that you calculate the END cost as if the character had paid the normal cost for the ability — it’s not really very fair to charge extra END just because of a campaign defining/balancing rule that increases the cost (though there are exceptions — powers that pay extra for Autofire also pay extra END, typically). But the GM can certainly decide to do otherwise if he prefers. ;)

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