SSJ Archon Posted October 14, 2003 Report Share Posted October 14, 2003 Ok, heres my situation. I have these power generators, and they run off radioactive decay. Most have half-lifes so long that it doesn't really matter, BUT there are some high yield generators that only work for a certain amount of time, say, an hour. I've already defined all electrical systems as using endurance, via endurance reserve. My players and I are still slightly new to HERO, so I'd like to keep it simple. My best guess is an endurance reserve that has 1 Unrecoverable Continous Charge, lasting 1 hour. How would you all handle it? Quote Link to comment Share on other sites More sharing options...
DigitalGolem Posted October 14, 2003 Report Share Posted October 14, 2003 One method I've used for this (in Star Hero) is to buy charges for the End Reserve's Recovery stat. One recovery every turn is 300 recoveries per hour, so I'd give the Recovery three hundred charges that don't recover. DGv3.0 Quote Link to comment Share on other sites More sharing options...
bjbrown Posted October 14, 2003 Report Share Posted October 14, 2003 You could give the generator the Fragile Focus limitation, and define the fragility this way: the focus breaks when the END in the Reserve hits zero. Quote Link to comment Share on other sites More sharing options...
dugfromthearth Posted October 14, 2003 Report Share Posted October 14, 2003 also focus can be bought "hard to replace" so they wear out and are difficult to replace Quote Link to comment Share on other sites More sharing options...
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