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Delayed Effect?


Victim

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I have a couple of questions about the Delayed Effect advantage. Essentially, it let's you suffer all the disads of the power when you prepare it instead of when you use it.

 

So what if I want a power that requires certain limitations when preparing (Concentration, Extra Time), but also has certain limitations in effect when used. It seems like it might be appropriate to increase the value of those lims, but by how much? Would it be possible to take a lim twice, once for preparing, once for using?

 

Also, how would you create a multi-part power without having 2 separate Delayed Effect slots? The normal Linked approach doesn't seem to handle that right.

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It's hard to advice without knowing the specifics of what you are considering.

If the power requires two different sets of preparation to use, maybe it shouldn't have the Trigger advantage at all. If the character has to do the same things using the power that he did to prepare the power, then he really isn't getting any advantage from the trigger. In that case, buy the power without the trigger, and after all the other limitations, add an extra, perhaps -½, limitation- Conditional Power: Must Have Completed Prior Preparation Ritual.

Otherwise, I wouldn't allow a limitation to be purchased twice. At best, either increase them by -¼ (because doubling would have the effect of something like Gestures Throughout, and what you're describing isn't as limiting as that), or just add a separate limitation, like -½ or so depending on the other limitations, simulating that the character must do certain things twice.

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Well, the idea is building Vancian style spells. The caster needs some time and spell notes to ready his handful of spells. However, to release the spell, perhaps gestures, incantations, or a low level of extra time.

 

The doubling value like for Constant throughout is pretty much what I meant. But adding the same lim twice = doubling the value. And then you could set up different values of the lim. For example, a huge amount of extra time for preparing the spell, and full phase to cast it.

 

But the seperate -1/2 thing works too.

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