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Captain Cliché


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Captain Cliché

 

a.k.a. Little Billy Harrington (400 pt build)

 

 

 

70/2 Str 37 – [unified –¼, hero ID –¼]

 

3 Dex -21

 

23/3 Con 6 – [unified –¼, hero ID –¼]

 

8 Int -2

 

8 Ego -2

 

30/4 Pre 11 – [unified –¼, hero ID –¼]

 

12/2 OCV 28 – [unified –¼, hero ID –¼]

 

2 DCV -5

 

1 OMCV -6

 

2 DMCV -3

 

6/2 Spd 27 – [unified –¼, hero ID –¼]

 

20/2 PD 10 – [unif–¼,heroID–¼,obv–¼]

 

20/2 ED 10 – [unif–¼,heroID–¼,obv–¼]

 

40/2 Rec 23 – [unified –¼, hero ID –¼]

 

300/10 End 23 – [unified –¼, hero ID –¼]

 

40/8 Body 19 – [unified –¼, hero ID –¼]

 

140/10 Stun 38 – [unified –¼, hero ID –¼]

 

193 in Characteristics

 

 

 

Movement

 

-1 – Run 12”/8” [hero ID –¼]

-2 – Swim 0”

17 – Fly 24” (x2 NCM, +¼ usable underwater, unified –¼, hero ID –¼, IIF Small Cape –¼) [?k/hr combat]

 

14 in Movement

 

Powers

 

 

 

27 – Cliché Battle Tactics, 75 Multipower (-¼ hero ID, -¼ unified power, -¼ incantations, -½ must be hit by foe in this combat first, -½ no range)

 

2f – Rip You Limb from Limb, 5d6 major transform [remove limbs/parts] and 1d6 penetrating RKA (al1 –½ linked to Grab)

 

1f – Knock the Stuffing Out of You, Teleport 4” (+1¾ usable against others, –1½ only to remove target from vehicle or full costume/suit, –½ linked to Move Through) and 3d6 RKA (only vs vehicles or costumes/suits, –¼ no knockback, –½ also linked to Move Through).

 

1f – Hit So Hard, You’ll Forget Your Mother’s Name, 15d6 Mind Control, only for amnesia (–1½ only amnesia, –¼ vs DCV, –½ linked to Move By)

 

2f – Hit So Hard, You’ll Be Seein’ Stars, 10d6 Flash +½ vs touch flash defense, –½ linked to Strike)

 

1f – ‘Pow’, To the Moon, Alice, Double Knockback on ½ of haymaker damage dice (–½ linked to Haymaker)

 

2f – Why Don’t You Boys Stick Around?, 6d6 entangle (+¼ 8” cone AoE, –½ OIF appropriate materials of opportunity, –½ defense depends on materials used, –0 may cause considerable damage to the environment)

87 – Comic Book Toughness, 75% PD/ED/MD, resistant (unified –¼, hero ID –¼, obvious –¼) only 50% vs foes with a vulnerability (partial limitation –¾ on half the cost)

13 – Takes A Lickin’, Keeps on Tickin’, +40 Recovery, Stun only (–½ incantations throughout, -1 Stun only, -¼ obvious, -¼ unified power)

5 – Is That All You’ve Got?, -8 Knockback Resistance (-¼ hero ID, -¼ unified power)

3 – Cool Superhero Goggles, 6 Flash Defense (–¼ hero ID, –½ OIF)

11 – Thick as a Brick, 20 mental defense (–¼ obvious, –¼ unified power, –¼ hero ID)

11 – Comic Book Anatomy, 20 power defense (–¼ obvious, –¼ unified power, –¼ hero ID)

7 – Animated Body, 13 Resistant PD & ED (unified –¼, hero ID –¼, obvious –¼)

11 – Regeneration, 1/turn (unified –¼, hero ID –¼)

 

184 in powers

 

Skills

 

 

 

0 Acting 8-

 

0 Climbing 8-

 

0 Concealment 8-

 

0 Conversation 8-

 

0 Deduction 8-

 

0 Language (English)

 

0 Paramedics 8-

 

0 Persuasion 8-

 

3 Pop Culture Scholar

 

1k – Comic Books 11-

 

1k – Movies 11-

 

1k – Music 11-

 

1k – Role Playing Games 11-

 

1k TV 11-

 

1k Video Games 11-

 

0 Shadowing 8-

 

0 Stealth 8-

 

0 TF: Bicycles

 

 

 

9 in Skills

 

 

 

Total Costs:

 

 

 

193 Characteristics

 

14 Movement

 

184 Powers

 

9 Skills

 

400 total

 

 

 

Complications

 

 

 

15 – Distinctive Features, (not concealable, noticed and recognizable)

 

15 – Psychological Complication – overconfident (very common, moderate)

 

15 – Susceptibility – comic book geeks [more geeky than Billy] (uncommon, every phase, 1d6)

 

15 – Dependent NPC – Soccer Mom (normal, unknown super hero ID, infrequently)

 

15 – Social Complication – Secret ID

 

 

 

Notes:

 

 

 

Unified Power = ‘Animated’ Brick Body

 

 

 

 

 

 

 

 

Background/History: Little Billy Harrington was just like any other boy. He loved comics, cartoons, movies, and all manners of diversions. He had his favorite local comic book store, his favorite movie theater, and his favorite games. Life was good.

 

It got even better when he found a new comic book. An old man in a local convention offered him an obscure comic, free of charge. Billy, not being one to look a gift horse in the mouth (and without his weekly allowance from mom), scooped it right up, and barely remember to shout a thank you to the old man behind the counter before running off. He didn’t think to ask why he was given this old comic without obvious reason.

 

As soon as he got home, he barricaded himself in his bedroom, turned on his little TV, and over the sounds of action TV explosions, he read through the comic, cover to cover. Or, at least he THOUGHT he made it to the end of the comic. In reality, he fell asleep, the open pages laying on his chest, his pillow its own bed of dreams for the story to come.

 

He awoke to find himself looking like the hero he had just read about! Bulging muscular arms, tiny cape, gargantuan jaw line…and his whole body an animated construct, seemingly drawn and plugged into a movie using bad special effects. But it was really him, and Billy didn’t know what to make of it.

Over time, he discovered that he could become this hero (who he now called ‘Captain Cliché‘ due to the double CC on his chest). He doesn’t know what he’ll do with his powers, but he’s sure he’ll be rocking the world with his super hero awesomeness – and bad guys beware!

 

Personality/Motivation: He is still a little kid in personality, but he can exist in the body of this cartoon hero, which gives him a large amount of confidence. His immaturity tends to rub others the wrong way, but he may learn slowly that they way it is in the comics is not the way it ends up in ‘real life’.

 

After that first night, he could never find the first comic he read that triggered this transformation. However, he’s figured out that he can trigger the transformation again by reading another comic book from start to finish (one that’s he never read before). This has caused him to haunt more comic book stores. It’s also caused him some problems, since each time he reads a new comic, he changes – he’s found himself because cautious about reading in public too much.

 

This newfound secret has caused him to almost become bitter about the other ‘fans’ of comics – and how they can read without fear of changing. They tend to distract him, annoy him, and eventually, he can’t stand to be in the same room with them. He no longer attends comic book conventions, and his favorite hobby shops he can only handle in small doses, although he goes frequently.

 

Billy’s love of pop culture causes him to quote song, TV, and movie lines constantly. He is under the delusion that they somehow make him ‘cooler’. However, his overuse of quotes and references sometimes start to lose their meaning.

 

Quote: “All right, bad boys! Are you ready to have your world ROCKED?! Captain is in the house, and he is taking you downtown!”

 

Powers/Tactics: Captain Cliché tends to act like most flying bricks – he is tough, and he knows it. In fact, often he will fly up to villains, taunting them at the start to “take their best shot!” Once he has been attacked by someone, his full suite of powers opens up, and he always announces what he is doing or going to do in combat, such as, “Hey, little man! Is that all you got?! Now I’m gonna take you apart piece by piece!” His reliance on bravado tends to hamper some of his attacks, but he is still too naïve to realize this.

 

Appearance: Captain Cliché is a distorted live action animated character – as if a comic book artist drew up a character, then pulled him off of the page and threw him into the air. He has a full body suit, and his tights are accented by goggles, a short cape (that only goes half way down his back), and a tremendously large chest disproportional to his waist. Even his chin is twice the size of the rest of his head. Two capital ‘C’s are embroidered on his chest.

 

Designer's Notes: This character was visually inspired partially by the character in the last 5 minutes of the movie ‘Cool World’ http://www.youtube.com/watch?v=hO0qsqdkMoE and with Don Simpson’s Megaton Man http://www.comicartfans.com/sketchbookpiece.asp?piece=664918 - Story background was influence partially by Prime, also from Malibu Comics.

 

 

 

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