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ActivIngredient

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  1. Re: 6E Core Books vs. Basic Rulebook Thanks to both for the info. Sounds like it might be worth it to get both the basic and the "mega". Learn it with the basic (and don't scare off the other guys) -- and then use the mega for all the options and stuff once we're comfortable. I'll run it by my group. I was looking on the website and didn't see any bundles with all 3 books / PDFs. Was one there and I missed it? Or that's just not popular enough of a combo?
  2. Re: 6E Core Books vs. Basic Rulebook Hi all, I have (somewhere buried deep in my basement) an old copy of the original Champions hardcover book from 20+ years ago. Is the basic rulebook similar to this? In other words, that's all I need to play the game? ... and then if I want to "upgrade" I would get 'Character Creation' and 'Combat and Adventuring'? I'm a little confused about what I need to get a game going. If my basement wasn't such a mess I would just get out the old Champions book from the 80s.... Thanks for any info.
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