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bubblegmkd

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  1. I'm thinking of a new mentalist character that is superpowerful maybe the most powerful mutant ever...the only problem he has no control over which abilities are currently active and they are in a constant state of flux changing sometimes even while in use. I'm thinking of VPP with a high point count with some kind of power chart that changes...but how to write the limitation is the real question.
  2. Re: How would you build? Great ideas - thanx!
  3. I'm looking to build a villain that basically has no control over his tremendous power....his powers change iradically...constantly in flux. He might have an ego blast that shifts to a drain that changes into a force field. I do want him to be able to control his powers when he has them but no control of how and when they change...my first instinct is to have it change very frequently. any thoughts or ideas would be appreciated
  4. I've been thinking of starting a new campaign based on the "the one who burns brighter burns twice as fast" premise...basically mutants only but their life span is significantly shorter....the more powerful the shorter the life span. How who you define this in game terms?
  5. I'm building a character that emits an aura that causes those effected to act apon their base impulses ie. if they wanted something they would take it or maybe an innocent bystander gets in the way of an effected hero and they blast with their energy blast, those that have a code against killing might kill...any help with this one is greatly appreciated.
  6. I'm creating a mutant villian team whose leader (the mother) has a very limited form of mind control over her followers (children). I'm not sure if I should actually give her some mind control or just have the followers with a disadvantage or both...any ideas or comments are appreciated.
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