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ElrodtheAlbino

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  1. In my campaign I would like to create a power or spell that enables a character to alter the shape of the forest. This ability would be in the possession of a select few who use this power to create forest friendly villages, using the woods around them and molding it into homes, shelters, walls, etc. I have looked through the powers in my many HERO books and I either do not have the imagination to figure it out, or I just keep skipping over the pertinent info. Any help on how to get started?
  2. I have just started my own FH campaign and I am running into some problems with armor. In my simple worldview, armor should be hard to move around in, it makes you easier to hit, but difficult to damage. I know there are plenty of house rules dealing with this issue, as armor with no penalties is far too powerful. I would appreciate any hints on introducing some penalties that won't upset my players (too much).
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