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silverwolfie

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  1. Re: Healing Vs Undead Thank you all for the suggestions. I think you are right about just changing how the healing/damage works for all undead in this campaign. Seems to bet the best way to simulate what she was looking for. Thanks again!
  2. I am trying to help a new player figure out how healing would affect undead. In other systems, a heal vs. living gives them body back, but she is looking for the same ability to deal damage to those described as undead. The only way I could think to do it was a multi-power heal/EB. Can someone else point me to something better, it just does not have the right "feel" she says. She also was asking how to design a power that grants immunity to a particular type of damage, like fire, but is instead healed by the fire. for this one, i have no idea how to start this one. Any help would be appreciated.
  3. Re: Using DEX instead of STR for precision attacks. Awesome idea's guys... The optional rule from APG II that Christopher mentioned seems to be exactly what we were looking... You guyz are so cool for digging into the back of your brains to help me out... Thanks everyone!!!
  4. I have been GMing heroes now for almost a year, but I have recently run into a snag with converting something for one of my players. This player in my group wants to convert over a Feat from D&D. The feat states that using your Dex to make many precise attacks during your attack instead of Brute Strength to do the damage. We are looking for a way in this system to use a high dex to add in the damage to HtH attacks. He wants to remove the damage based off strength from his HtH attacks and add in damage based off his Dex. Any help would be appreciated, and thanks in advance for any help given.
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