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Whitewings

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Posts posted by Whitewings

  1. Originally posted by nexus

    I thought it was "Muff-o-cation"? She jumps on her target's shoulders and squeezes his head between her thighs.

     

    And I really really shouldn't be revealing I know that much about the show.

    That's the translation given, it's probably a conceptually similar pun in Japanese - Go Nagai is mildly addicted to puns, it seems. In the unlikely event hasn't figured it out yet, yet, the show is a parody. Of quite a few genres.
  2. Originally posted by Herolover

    You're right, he should have swimming. I forgot about that Marianas Trench thing.

     

    I gave his extra limbs, because he has his two hand and it does how that his chair has "Waldo" type thingy's. I can remember the scene or comic, but I know it does.

     

    As for extra limbs, in the six issues I have (and the short strips in Nodwick, which I also have), Zodon's chair has only two arms. I've never seen any extra appendages: He has two hands, period. If you can find a scene with other appendages, let me know. It might be in some material I don't have.

     

    And somehow, I can't really see Zodon in melee either. What sort of fighting would he use, egg fu? :)

  3. Originally posted by Herolover

    Zodon.

    Yes, you can buy a disadvantage and then buy it off with a focus. Otherwise your telling me that a wheel chair can never be taken away. If if can't be taken away then you are correct.

    I think that's the question: Can Zodon be removed from his chair without need of surgery? You say yes (which makes it a Focus), I say no (which makes it a special effect). Oh, and it might not matter in the adventure, but Zodon does have swimming; he states that his chair allows him to visit "scenic areas of the Marianas Trunch." His chair definitely has no attack powers, but he does have, apparently, some basic hand-to-hand skill (though not enough to justify Skill Levels or anything), and I agree that a couple dice of HA would be appropriate. But why Extra Limbs? In or out of his chair, he has two hands.

  4. Originally posted by Fireg0lem

    Zodon has never actually fought anyone in PS238, so it's not necessarily true that he cannot fight effectively. You might consider giving him something, if just a HA for metal hands.

    He did quite a number on Tyler is issue #3, remember?

  5. Originally posted by Victim

    The player that never learns simple rules. The one who always ask what to roll, when they've made millions of them. I found this most annoying in DnD, when someone would call for a X saving throw, and the player would ask every time.

     

    I'll agree there, there was one in my second-to-last group. After an entire year of playing, she just couldn't get it though her thick head that you rolled a d20 for just about everything, or what her Feats were good for. And her SO was even worse; he understood the rules, yes, but he constantly insisted that he knew more about *everything* that anyone else at the table. I found this especially annoying because I really *did* know know about almost everything than anyone else at the table - him especially! You detune a harp for travelling, you don't replace its strings. Japanese daikyu were and are assymetrical so they can be fired when kneeling or on horseback, and so forth. He once spent twenty or so minutes trying to solve a mathematical sequence by applying numerological principles; I got fed up, pulled the drawing away from him, and solved all three sequences in my head in about 20 seconds (18 of which went to the last sequence; it was moderately difficult).

  6. Originally posted by BaronDread

    Players who can't stand to have a chink in their defenses, or a less than perfect offense. I call them "Cause-and-Effecters". Usually their method of operation goes something like this...

     

    Last game I had to fight a Desolid bad guy...I'm spending all my points to make my attacks affect Desolid characters!

     

    Last game, my Entangle was escaped from by a villian with Teleport...I'm spending all my experience to buy "Can't be escaped with Teleportation" for my Entangle!

    :D

     

    What's wrong with that? Iron Man's been doing it for decades.

  7. I do have some quibbles: First, Ron and Suzie do still need to breathe, and to eat and sleep. This is established in issue 4. Also in issue 4, we see that Bernard does in fact require a space suit, so presumably does not have Life Support.

     

    My main problems, however, are with Zodon. Extra Limbs, sold-back Running, then Running bought through his chair, no Distinctive features? I'm sorry, but he's the archetypal example of "A Disadvantage that doesn'tlimit the character isn't worth any points." He seem to be a myesthenia gravis victim, or possibly a quadraplegic, but he get *no* points for these, as his hoverchair provides him with full mobility and manipulation, thus he suffers no limitation from that condition. If anything, he'd have "DF: Big-headed kid in a hoverchair." The chair is *not* removable as far as we've seen; it appears to be directly connected to Zodon, and thus is not a focus. Oh, and he masses approximately 150 kg with his chair. PS: Supervillain is fine, but not on a 14 or less; he's brilliant, but he's still only five. He and Victor von Fogg are capable and skilled for their age, but that's the key: For their age. I'd give Zodon an 11- at most. ALso, he has "Images," in a cone, "only to create light" from his chair's headlamp.

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