Greetings heroes!
Well, its been almost 2 decades since I last played CHAMPIONS. Army and new family commitments kept me out of the role playing realm. Recently I'd started playing CITY OF HEROES online, and that of course sparked my desire to return to the Champions fold.
My concern, since I'd been gone for so long, is that I don't have a good touch of what a "decent" or "realistic" starting character would be, so I present the following not so much for the math issues, but for the GMs to comment if a character such as this would last more than 30 seconds in your games. He's pretty heavy offense and light defense, but that is mostly from his direct translation from CITY OF HEROES. Do you think the choice of Multipower for the framework is more correct than Elemental Control, or would you require an EC framework, etc. Oh, I built him entirely from HERO 5th as I am still awaiting the UPS truck with my copy of CHAMPIONS.
[EDIT: UPS mis-delivered my package to some other address, and only heaven knows how difficult this is going to be to correct. Next time you see a person in brown shorts kick them in the shin for me.]
Appreciate your comments.
Best,
David
MIDNIGHT BLUE
Lost son of Atlantis
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CHARACTERISTICS_____________________138
10 STR ---
18 DEX 24
14 CON 8
15 BODY 10
18 INT 8
19 EGO 18
20 PRE 10
14 COM 2
8 PD 6
13 ED 10
4 SPD 12
10 REC 10
60 END 16
27 STUN ---
8" RUN 4
2" SWIM ---
3" LEAP ---
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SKILLS________________________________ 42
0 Language, Atlantean, 4 pts (Native)
1 Language, Greek, 2 pts
1 Language, English, 1 pt
10 Defense Maneuver IV
5 Knowledge Skill, Magic +3
5 Tactics, +3
20 4 Cbt Skill Levels (Magic Attacks)
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POWERS_____________________________ 115
20 Flight, 10"
12 Mage Sense, Detect Magic (Sense, Ranged)
83 MAGIC Blaster (En/En) Multipower, 60 Pt Reserve
3u Power Thrust -- HA, 6d6 (30 pts), Double Knockback (+1.75), HTH Atk, Inc. Endurance (x2)
6u Energy Torrent -- Energy Blast, +6d6 (30 pts), AoE: Cone
3u Sniper Attack -- Killing Attack, Ranged, +4d6 (60 pts), Increased End (x2), Extra Time (Extra Segment, No actions)
6u Power Bolt -- Energy Blast, +12d6 (60 pts)
5u Power Blast -- Energy Blast, +6d6 (53 pts), Autofire, 2-3 Shots (+1/4), Reduced END, 1/2 (+1/2)
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LIMITATIONS____________________________95
+5 Distinctive Features - Eyes (Easily concealed, Always Noticed)
+15 Public Identity (Frequent, Major)
+20 Psych Limitation: Honorable (Common, Total)
+10 Psych Limitation: Overprotective (Uncommon, Strong)
+25 Hunted: Fellow Atlantean (More Powerful, NCI, Public ID)
+20 Physical Limitation: Knows nothing Modern (All the time, greatly)
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BACKGROUND____________________________
Midnight Blue is a lost son of the destroyed continent of Atlantis. Atlantis was destroyed when evil Atlantean magi, aligned with Athenian warriors, used dark powers to wage war against the Atlantean peoples in a bid for power. Midnight Blue was a battle mage in charge of a group of javelineers, pole weapons, and swordsmen, lending his powers to theirs in order to achieve victory (note that it was because of this that Greek mythology developed having humanitized their gods.) When positive and negative arcana met in such numbers it created a cataclysmic event of great magnitude, destroying Atlantis and scattering its few remaining peoples. Midnight Blue was defeated when the powers shifted, just before the cataclysm, and bound within a sorcerous prison-artifact, where he remained, at the bottom of the Mediteranean Sea until the balance between positive and negative arcana balanced out enough for him to free himself. Struggling to the surface, Midnight Blue was rescued by an American cargo ship. His name is in reference to the first words he heard from his rescuers, describing his unusual eye color.
Today, Midnight Blue lives a public life. Various organizations struggle in court to gain control over him for research or other activities, media persons swarm him at every moment, and several racial groups have decided the world would be better off without him. Unbeknownst to all, another Atlantean survived to this age, having built a vast financial, military and mystical network named Poseidon. Midnight Blue represents a clear threat to his plans, and he is taking steps to eliminate this plan. Poseidon is based in a large underwater "research station" in the mediteranean Sea, near where Atlantis once stood, and is funded through several corporate holdings and activities in America and abroad.
Midnight Blue is strongly overprotective. He struggles with thoughts of failure, having had to experience the destruction of his ancient peoples and way of life, and refuses to allow it to happen again. There is some level of self-destruction too wrapped up in the sorrow and guilt of the loss of his peoples, and he is sometimes prone to doing reckless actions. He also has a very strong honor code that he adheres to, convinced that it is the last tie he has left to his old life, and he cherishes it greatly.
References/Influences:
ARION, LORD OF ATLANTIS, DC Comics, 1982
City of Heroes, NCSoft, 2004
Timaeus and Critias, Plato, circa 360 BC
ATLANTIS The Lost Empire, Disney