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Toric

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  1. Hello all, I am an old Champions player that has only played the 3rd and 4th editions of the game. I just picked up Champions Complete and Hero Designer and this is my first exposure to 6th edition. I really like what has been done with the system and the Champions Complete book is nicely organized and easy to read. In just under two weeks, I am starting a new Champions campaign. One of the players in my group has a character concept that I have no idea how to turn into an actual character. The general idea is that he wants a character that is desolid all the time but that has some ability to affect the real world. I plugged that into Hero Designer and came up with 35 points for Desolidification with persistant, 0 endurance, always on, cannot pass through solid objects. That part was pretty easy but everything else that he is interested in is extremely expensive because of the "affects normal world" advantage. He was looking at mind control, telekinesis with fine control, etc. He also had the idea that maybe his character could be in his desolid form all the time but that he might have a specialized suit that he can inhabit giving him the ability to interact with the real world. The suit would have its own powers like flight, and the ability to manipulate objects, drive a vehicle, interface with a computer, etc. Is there a good way to build something like this? Could he have his desolid form with all the advantages and drawbacks associated with that and then have a suit that he can inhabit that gives him powers like flight, mind control, more strength, etc., but that he only has when in that suit? In the suit he could still be in his gaseous form but doesn't have to have the benefits of being desolid. In other words, he could be affected as if he wasn't desolid when in the suit. So he would essentially be desolidified when out of the suit and would have to get in the suit to use most of his powers. If anyone has any ideas how to work out something like this, any help would be appreciated!
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