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Shanoa Ravendare

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Posts posted by Shanoa Ravendare

  1. So they're saying you can't use Only in Alternate Identity?

     

    Lucius Alexander

     

    Next they'll be saying I can't use a palindromedary

    Haven't tried to run it past them but I can see them arguing that to use that we would have to do separate sheets for the heroic and non-heroic identities which takes us back around to Multiform and Perk debates. For some reason their old GM liked to make things more complicated than they had to be and they insist on carrying those habits into our games and driving us all crazy.

     

    As for the palindromedary, you can use him if he's on your sheet.

  2. Why even the need for Shape Shift?

    "Only in Heroic Identity" (wich was renamed to the more generic "only in alternate identity" in 6E). Transformers are just superheroes whose vehicle form is thier secret ID, as much as Bruce Wayne and Klark Kent are.

    It often has a shape minor shifting effect rolled into it.

     

    There are a few things the robot cannot do (that well). For example I asume the vehicle form is actually better for moving long distances.

    I can completely see that, and given my druthers that would be the way we handle it, however there are a couple folks at the table who used to play with GMs who insisted that if it wasn't explicitly listed on the sheet you couldn't do it (thus why we all have to put multiform on BOTH forms' sheet when we have multiform characters "If it isn't on both sheets you can't change back." :rolleyes: ) and one of them is co-GMing the Transformers game. We have issues like this come up a lot because of their past experiences and even if the majority of the table agrees that it should be A if they insist that it's B well...then it's B or the game grinds to a screeching halt and no one has any fun.

     

    I actually convinced the one that shapeshift was the better way to build them.

  3. I think that Legendary Hero should definitely exist but not just as a compilation of stats and info on legendary figures, you can go even further and include information on the storytelling form! Most of the storytelling done with the Hero system seems to me to be done in the style of comic books (which, since that is what a lot of it is desgined to emulate, makes sense) but adding that Legendary element to the storytelling can be a great asset.  Include info on the Hero's Journey and the many faces of the Hero.  A lot of legends deal with not just legendary people but places and things as well, how about information on how to represent that kind of power in game?

     

    I know you were mostly asking about what we want to see in MH but I personally would love to see Legendary as well!

  4. So my friends and I are putting together a Transformers themed game using 5e rules and there's been some debate at the table on which is the better way to build a Transformer's ability to change between robot mode and vehicle mode.

     

    I'm still fairly new to the system and my interpretation of Multiform is that you can't use it for a vehicle form so I suggested using the Vehicle Perk instead. Not too many folks at the table have experience with building vehicles though so they're leaning toward using Multiform.  There are good arguments for both sides, but I'm not sure which is really the "correct" way to do this by the rules.  Whichever method we wind up using we're going to knock the cost down to 0 points since it is an intrinsic part of how these beings work, so it doesn't really matter which way costs more.

  5. I'm actually working on a version of this idea that is supposed to work like the bad luck someone gets from a black cat crossing their path.

    So far I have it written up as:

     

    Custom Power, Hole In The Middle (+1/4), Personal Immunity (+1/4), Inherent (+1/4), Uncontrolled (+1/2), Persistent (+1/2), Affects Desolidified Any form of Desolidification (+1/2) (3 Active Points); Always On (-1/2)

     

    I'm looking for it to work kind of the way that GhostDancer decribed, but not just for everyday things. I would really like it to work like a projected version of the Disadvantage Unluck, I just have no idea how to go about making it work.

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