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jayvis

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  1. Alright, so making a martial maneuver that allowed me to abort to block that did damage is a thing that I can do. I'd just build it by spending time and figuring it out. another more clear use would be "A guy is going to swing a giant sword at you!" "I poke his armpit with a feather duster" (see ip man) Or simply attacking in a way that stops the opponent from hitting you. while at the same time, sometimes even the same movement. Hit the other person. I think I was able to comprehend, thank you for the swift response. Now I'm excited to figure out how to do it, and if I can.
  2. I've been looking through the books I have and on how blocking works, I've come to the conclusion that there isn't a very clear way to make blocks that aren't simply more than wrist on wrist or sword on sword blocks. I am wanting a way to make blocking more than a passive thing that puts my character into a "better" position to block. But also allows me to do damage to the person I'm blocking then and there. Something along the lines of striking someone's shoulder as the swing for a punch, or pushing someone trying to kick you. Is the idea I'm trying to emulate. Any thoughts on how I might be able to do this?
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