Folks,
I'm trying to convert a Silver Age Sentinels character I had into HERO just to see how it all works out, and I'm having a bit of a problem with this:
His main item is a suit of powered armour which has the following abilities:
Flight (with a limitation that you can't use the flight again until a period has passed equal to it's use - fly for 5 minutes, charge for 5 minutes)
Increased Str
Infrared Vision
Armour
I thought it would be best to use a Multipower to represent the suit, since one Drain should be able to power down the whole thing, but it doesn't work properly, because of the way assigning points in a Multipower works - putting points into the Flight doesn't automatically reduce the Strength boost, etc etc. Should it be a Multipower where all the powers are "ultra" type slots? An Elemental Control (although that feels conceptually wrong)? A VPP is definately out, as the powers can't be "re-tooled" into whatever the character wants, they are fixed.
Can someone have a go at building this - points don't matter too much, I just want to see how you do it, but here's some suggested values:
Flight 12" (with the automatic down-time thing; how do you do that?)
Armour 15PD/15ED, Hardened
Str +40
Extra Sense, IR, Bought as Sight Group
All in an OIF, 0 END (or with a battery pack??)
Thanks all,
Viperion