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arch2ngel

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  1. Change Environment doesn't seem right, especially given that the description in the book says it's not allowed to cause effects that can be simulated by other powers - and there's enough discussion about Mind Control and Invisibility that it really seems like that's exactly what we'd be doing here. Having said that, it really was an elegantly written concept. Mind Control FEELS like it should work, and matches the tone of the power perfectly, except for the beforehand "if it doesn't work (yet), then everyone knows about it" clause. I'd be fine with those who could see him during that phase being able to know about it, but everyone in the megascale's radius? That's a LOT of people who would be panicking before the power took effect and after it was shut down...all for an "ignore me" command. Anyone who never saw him shouldn't be aware that anything happened. That leads me back to Invisibility. Would Indianajoe3's suggestion about Invisibility with Invisible Power Effect (or maybe with a Limitation that it only works as long as the power is active) work? How much does it cost to be invisible to EVERY possible sense?
  2. Thanks, guys! I greatly appreciate the insight and advice! Massey: it could easily get too expensive, normally. In this case, I was building it into a Multipower, so as long as I can keep the Active Points below 90, it shouldn't cost all that much. Ndreade: I kept skipping over Mind Control, due to the need for that Ego +30 roll. I hadn't considered Cumulative! (Nor Megascale, for that matter - so long as he activates the power far enough out, it'll already be working on everyone by the time he gets there!) Thanks again for everyone's help - I love seeing what a new (to me) system can do, and this was one of the harder concepts I've ever tried to make work.
  3. I apologize for the confusion - Ndreare was stating along the lines of what I'm looking for. I was thinking of the horns the character in Horns had, but I wanted it to apply to the entirety of my character, so long as the power was active (it would've been limited to the horns, but persistent in the book - for my character, it would be the whole character and require END to keep it up). For example, if an NPC was going into a restricted area of a secret facility, my character, while using his power, could grab the door before it closed and walk in behind him, and no one around would care. If I stopped one of them and said, "I'm not allowed in here, right?" They'd get a bit confused, say "no, you're really not," but not try to escort me out - in fact, they'd try to go right back to ignoring my character. If I pressed the issue, they'd get annoyed and say something like, "we've been over this - you're not allowed in here. Now, will you leave me alone? I don't have time to keep explaining this to you!" On the other hand, when I dropped the power or attacked someone, everyone would suddenly be clear about the problem, and quickly report a security breach. That's what I'm looking to be able to do. It gives the advantage over Invisibility that I can interact with people while using the power (though the longr the interaction, the more irate they'll become), but the disadvantage that, retroactively, nothing I did was hidden...
  4. I'm trying to mimic the effect of the horns in Joe Hill's book "Horns." Specifically, the horns are visible, but treated as common, everyday item. People ignore they are there, until they are pointed out to someone, at which point they acknowledge their existence, but try to change the subject as quickly as possible. Their minds don't want to acknowledge the horns... So I was thinking of having a character with this ability. He could activate it, change into (or out of) his hero uniform, and no one would pay him any mind. Once he dropped the power, though, everyone would suddenly "realize" that they knew his secret identity's face. If he did anything in front of a camera, anyone watching the camera would ignore him while his power was active, but anyone looking at old footage would immediately be able to recognize his actions and respond accordingly. So...how do I make that? I started with invisibility, but it would work against EVERY sense. Maybe it just needs to be that expensive? (It is pretty potent...) I was going to add Only When Not Attacking, but how to simulate the after effect (not being invisible retroactively)? Or is there a better starting point than invisibility?
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