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Richgee

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    Richgee reacted to bigdamnhero in Revelations 1001   
    Here's my summary of the first session. Once we got the meta-plot introduced, the bulk of the night was spent with the PCs just getting to know one another and riffing off each other with minimal GM input.
     
    Episode 1 – Rome: You have each been summoned to Rome to meet with Pope Sylvester II. His Holiness tells you they have been hearing troubling reports about a Khazar/Turk leader named Prince Kor, who has been uniting the steppes tribes in the area east of Byzantium and north of the Caspian Sea. Some claim Kor has mystical powers, and that his armies include many foul and monstrous creatures. The Pope confides he has received information from other sources indicating that Prince Kor may be more than he seems, and it’s possible he may in fact be the Antichrist foretold in the Book of Revelations. He needs people he can trust to journey east, investigate this Prince Kor, and report back if these fears are well founded or not.
     
    Your journey is to be completely unofficial, but the Pope will support you with whatever resources you need. He introduces you to a trusted confidant, a merchant named Giordano Pironti, who will take you East to Constantinople, and can deliver messages back to Rome. If you need assistance or advice, His Holiness also says you can contact Arnulf, the Archbishop of Milan who is currently in Constantinople trying to arrange a bride for Emperor Otto III.
     
    Afterwards, Tyri and Aeddan bond over drinks in a tavern, while Geralt holds vigil overnight asking God to bless your journey. Father Edmundo has some affairs to put in order before you leave. And Abida is invited to dinner at the estate of Gregory I, Count of Tusculum, who claims to be a friend of the Pope and is eager to support your mission if you’ll only tell him what it is…. Abida tells him little of substance, but he gives you some names of people you can contact in Constantinople if you need assistance.
     
    The next day, you set sail on Pironti’s ship. A favorable wind takes you to the Isle of Rhodes in 10 days, where you put in for the night.
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