Arthurrw
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Posts posted by Arthurrw
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So long story, but I want a movement power (Running) that has it's speed but then under certain circumstances (downhill for instance) the power is better. I bought a multipower and put running twice into the multipower with 2 ultra slots but what it seems to be doing is adding ALL the running together even though they are ultra slots (Hero Designer btw) am I doing something wrong, is there a better way?
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Constant powers in hero 6th, how much END do the cost when it is not the hero's phase? Flight for instance mentions that you use 1 END per phase it is active, however things like Growth do not state it. It seems like it is too much END for a growth power to cost 5 END per phase not active phase as that would mean a person would need to pay 60 per turn and that seems crazy high, can someone help?
Help! - Movement power increases based on circumstances
in HERO Designer
Posted
Awesome thanks! that did the trick, I knew it was somewhere in there, I just could not figure out where!