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MikeMitchell

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Posts posted by MikeMitchell

  1. Good day. 6E2, 106 says a character's END equals his STUN total upon waking up. How does that affect Adjustment Powers applied to the character's END?

     

    For example, a character has 10 points of Aid applied to his END (giving him an additional 50 points of END). That character is then Knocked Out. Does he awaken with his STUN total, as usual, or does he have the additional 50 points added to that as a result of the Aid?

  2. Good day. I have a character whose abilities revolve around creating "warp bubbles" in space-time. The general idea is that such "bubbles" will diminish and collapse over time (since the universe doesn't like its fundamentals messed with). Drain and Aid both have built-in "decay" features, so they work well.

     

    Now, let's say you want to expand to Barrier. A normal Barrier sticks around until it's destroyed or dismissed (if you buy that Adder). You want to create a "warp bubble" that decays over time. Making it a Constant power doesn't work; it just collapses immediately when you turn it off. Other than the obvious Limited Power option (say, "Loses 5 AP per turn", -1/4), what options would you consider to build this?

  3. Good day. I’m a little confused about the rules on changing SPD.

     

    1) The rules state that a character can voluntarily change SPD, but cannot act until both SPD values “would have had” a phase. So just to clarify, let’s take an example. A character changes his SPD on segment 2 from 6 to 3. That means he would have had a phase at both SPD values on segment 4. So does he act on segment 4, or segment 8?

     

    2) Does the same procedure apply if a character’s SPD changes due to an Adjustment Power?

     

    Thanks!

  4. I see in the power description for Summon an example of a necromancer creating zombies, which of course are automatons. However, the section on automatons says you have to buy them as Followers. So do you need to purchase both Followers and Summon to create automatons?

     

    Context: I’m trying to create a character who can animate non organic rubble (for example) as automatons. So basically, we want him to make little rubble zombies out of whatever happens to be lying around.

     

    Any help with figuring out how to build this appreciated.

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