Hello everyone!.
I'm making a fantasy heroic-based campaign, and i want to make 2 extra characteristics: Reaction and Perception. These are my reasons:
- First: i want to make dexterity to cost 1 character point each, and determine de reaction speed of characters with a brand new stat: Reaction (REA) (1 character point each). This stats will be used to determine turn orders, and to make reaction rolls, wich determines who make actions first in roleplay situations, or determines how fast a character respond to surprise events.
- Second i want to make the Perception (PER) as a separate Characteristic, because i want to make perception-based characters (Werebeast, for example), that aren´t very intelligent, but more instinctive-sensory kind of characters. Another reason i have is that there are 2 magic systems: Mentalism (Int-based) and spiritism (Ego-based), and i'm feeling that Inteligence Char has become a high important characteristic, but i don't want to make it a 2 points Char, instead, i want to separate it into 2 stats: INT (Mental - Logic) and PER (Instinct - Sensory), and let the players to decide what kind of skills they want to pick without make them buy a 2cp stat when they only want some of their functions.
So, i would ask you 2 things:
1 - This really is a good solution to accomplish my balance and gameplay goals?.
2- What skills can i introduce in perception, if i go that way?, I'm thinking on lipreading, navigation and analyze, and i'm making some talents like danger sense to make PER rolls, but i don't know what else could do
I'm using characteristic maxima (Characteristics above 20, skills rolls above 13 and ocv,dcv above 6 have their costs doubled, 30 active cost maxima for powers).
PD: My english is not so good (im spanish), so i hope i could explained myself well enough. i'm sorry