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OldHornToad

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  1. Thanks for the help. Is there by chance a guide on how to edit templates?? I think I would like to at least give it a try.
  2. Hi Everyone... My first post so please bear with me. I have only had HERO Designer for a couple weeks and I'm loving it. I do have a couple questions tho. I'm running a fantasy campaign with a few house rules. 1. Magic requires a skill roll (this may be a common rule) I want magic in my world to be extremely rare and difficult to master. To do this i make magic skill rolls at a - modifier = to the active power of the spell /10 and the skill itself cost 5/3 instead of the standard 3/2. There in lies my question: Is there a way to modify the cost of skills to reflect this? 2. Stat Maxima... This is another thing i have a house rule with and it goes along these lines. Example: Normal human max for STR is 20 at 1 pt for each STR point. Once a character reaches that point I double the cost for each point IE 2 points per 1 point of STR until they reach 40 then it doubles to 4 until 80 and so on. This rule allows a human to go above the 20 maxima if they are willing to spend the points. The question is: Is there a way to reflect this within HERO Designer? Thanks for your time.
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