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Mystic G.M.

HERO Member
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About Mystic G.M.

  • Birthday 07/07/1980

Mystic G.M.'s Achievements

  1. Re: Cyber Ninja Villan thank you that will definatly even things up and lower the ninja count i also think that both pirates and ninja bounce:thumbup:
  2. Re: Cyber Ninja Villan i havent seen a proper writup for a flare gun so what is an apropreate AoE and yes players are shooting guns and no ninjas are not useing killing attacks yes these guys were just to test the ninja waters as it where and to mesure the players ability.
  3. Re: Cyber Ninja Villan let me get a little bit deaper into the senario. my players (this was injenious if i do say so myself) used a flair gun as a flash attack as a first reaction to the ninjas blinding half of them right off the bat so what i did to beef them up was to give them some flash defence some armor and beefed up there stun, pd and ed 14pd 14 ed 5 resistant dose that sound about right
  4. Re: Cyber Ninja Villan The problem for me is how much should i beef them up I want them to be somewhat traditional ninjas
  5. I have been throwing ninja at my players lately and have come up against two problems 1. they are severly under tech( the ninja) 2. and as a consequence of 1 i send several (ok 20 against 5 heros) at them at once unfortunatly overwelming them(partly player role play at falt. example: we split up some stay here and the others walk into the waiting ambush) i dont want to over tech the ninja because my players are still fleglings in my world but i would like to get out of the T.M.N.T. sentament of throwing 50 foot ninja at them. any help wold be apreciated Mystic G.M.
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