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Cloppy Clip

HERO Member
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Everything posted by Cloppy Clip

  1. So, if I understand right, there aren't any set answers to these questions and a given table can decide on what they want? It was a very open-ended question so that makes sense. Thanks Chris, and I'll see at taking a look at those books.
  2. I've recently bought into HERO, and am having a lot of fun picking apart the books to try and work out how different characters and powers would be built, but I'm having a bit of a sticking point with Extra-Dimensional Movement. The rules explain how to use the power to travel between dimensions, but I can't find any examples of what dimensions should look like, and if you were to have a character with a personal dimension, I wouldn't know what limits to set on that dimensions characteristics. If it helps, here are some ideas I've been unable to decide on (assume that this is from the GM's perspective, so there's no issue of permission to be resolved): 1. Can a dimension have a different rate of time? For example, could you spend 1 day inside and return to the normal world to find only 5 minutes have passed? 2. Can a dimension restrict certain actions? Could I make a dimension that doesn't allow any violence to take place inside, as if this were a physical law there? 2b. Can a dimension change how the game is played? In a cyberworld-type dimension, could you rule that all attack rolls are made with Computer Programming instead? 3. If using EDM as an attack, does there need to be a condition that allows the victim to escape on their own (for example, tag the character who sent them there)? I get the feeling that most of this is up to the GM's discretion, which I think is a good call, but as someone new to the game I don't have much of an instinct for what would and wouldn't be appropriate limits for this power, so I'd love to hear from some more experienced players. Thank you for reading this barrage of questions, and I'm looking forward to any answers. 🙂
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