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jimmyjimjam

HERO Member
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Posts posted by jimmyjimjam

  1. Ive been a GURPS fan since the last edition. Im a total noob at HERO. Now, im sure there have been thousands of threads about the differences between the two systems. But I want someone who is very knowledgable about both of them to enlighten me about the specific differences of the two systems' character generation systems. If possible.:)

  2. Your mission, if you choose to assist me, is to brainstorm with me on the creation of a Half-Dwarf (Half-human) race for a fantasy game that is at once more interesting and palatable to players than the Half-Elf. What choices could we make to accomplish this?

  3. Re: Deep Medieval RPGing

     

    Vikings' date=' Saxons and Normans are fairly much "Western Europe". [/quote']

    What about (in roughly the same time period): The Jutes, Celts, Visigoths, Ostrogoths, Romans, Picts, Scots, Burgundians, Basques, Arabs (invading Spain at this time), Franks, etc.?

  4. Re: Deep Medieval RPGing

     

    Although if there is a new politically correct term' date=' I would find it amusing to know what it was.[/quote']

    "Politically correct"? Who would be offended, the 12th century peasants who are still banging around today? As mentioned previously, "Dark Ages" is very much unused in academic circles today. One reason might be simple confusion--to what is "Dark Ages" referring to? The Ancient Greek Dark Ages? The early medieval one?

     

    Of course, you may certainly call your club whatever you may wish.

  5. Re: Deep Medieval RPGing

     

    Good work! You've converted your simple, poorly built farm implements to weapons! You join a local bandit brigade, and begin stealing grains and fruits from the locals who weren't smart enough to become bandits, and start poaching on your Lord's land.

     

    When he promptly dispatches a small group of conscripts with a Knight and they slaughter you and your families, and put your head on pikes as a reminder to others who would poach on the King's land!

     

    Would you like to play again?

    The Middle Ages werent quite as simple as this. Occasionally, there were peasant revolts (sometimes even large-scale) that threatened the nobility and even the King himself (Wat Tyler etc.). Peasants participating in such campaigns undoubtedly led exciting (though admittedly often short) lives.

     

    Of course, if you are running anything like a "real" Medieval campaign, why would you have the characters be in a boring situation in the first place? Because its realistic? In that case, in a modern campaign, most of the characters should be cubicle jockeys, whose daily challenges include a stubborn copy machine, and getting the kids to soccer practice on time..

  6. Thanks for the answer guys about my last question regarding the existence of a true "high renaissance" RPG (there isnt one, basically). My next question is about a "high medieval" RPG. Something like castles and crusades. Or Ars Magica but more historical, i guess. A game in which a Player might say "My PC is a Welsh knight, serving under the Duke of Glocester, in Henry the V's campaigns in France."

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