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Fugue

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  1. Re: Help on defining a "Break" superpower Good places to start, thanks all. I'll look into the HKA, nice touch with suggesting Pen and reminding me about needing something like invis if you don't want a flashy effect. Man, been too long since I've played Champions
  2. Okay, I'm sure this isn't as easy as I'm thinking and I'm new to the Hero System.... I was looking for some sort of entropy type power as I want to create a character who has the ability to "break" just about anything by touch. By "break" I mean find a weakness and exploit it. My first thoughts of an example was to have him be able to touch a lock and unlock it by "breaking" it since it's complicated. I then started considering to widen it to things like hacking a computer, and a martial arts skill similar to Dim Mak/Preassure points. So, guess at the base it's a mechanical and physical exploit of a weakness or at the very least a logical exploit of a weakness based upon touch. Thanks for any help.
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