Hi, again folks...
Even though it's still probably a few months down the road before we get a chance to play, I'm struggling through the basic rules and I am trying to create a character.
I'm a huge fan of Mystique. Naked, blue, sexy... deadly.
Also, I just recently read a book by F. Paul Wilson called Masque. It's a cyberpunk novel that centers around a 'mime', a clone that uses genetic templates to change his shape, sex, appearance etc. A super spy owned by a corporation.
Essentially, I would like to create a character that's similar to Mystique.
The GM has already decided that the campaign will involve 150 pt charactes with a maximum of 100 points in disadvantages.
Now, the concept is pretty simple. A metamorph. I was thinking of making this character a criminal, one who has basic shapeshifting abilities (only human, can't morph clothing, etc.).
He uses his abilities to appear to look like anyone, to pull off his robberies, and put the blame squarely on the shoulders of another person (haven't decided if he just mimic's random people or goes after specific people yet).
I was also planning on giving the character the following skills: acting, climbing, concealment, conversation, persuasion, security systems, shadowing, slight of hand, stealth, streetwise.
The powers would be shapeshifting of course, but I was also thinking of something along the lines of telepathy, so he could read peoples minds, in order to be able to act like those he's impersonating.
Finally, I don't fully grasp the concept yet, but I was figuring that he would keep some static statisticss (Int, con, and presence), but could have a variable power pool for stats, so that he could have different strength, agility, body, and com, depending on the person he was trying to imitate.
This is a big question, so could anyone give me a hand here in putting the basics together?
Thanks folks!
Chris