Re: SW Conversions
Eosin,
The SW system is fairly deep in application, but very easy to comprehend imho. I consider it to be an excellent 'gateway' system to help people get core rpg concepts down without becoming overly intimidated by volumes of rules.
That said, I've started to learn the HERO system because sometimes having more structure prevents ambiguity. The answer, it's the GM's prerogative, while a fair point at times it leaves me wanting more guidance. As someone who hasn't GM'd before, but hopes too, the extensive rule discussion and examples included in the HERO System, while daunting, do inspire me to thoughts of interesting rp and combat.
Additionally, until recently, there hasn't been a windfall of SW supplements as other systems have. Again, as a potential game master, I'd like as many story outlines or canned campaigns to learn from before venturing out into my own twisted ideas. The Dark Champions genre in particular sold me on trying out HERO.