After ending the most recent campaign with my group, in which only 1 of them died in the "Final Showdown", we have decided to do something a bit different with the next game.
We are going to keep it in the C:tNM timeline, and use the rules in the C:tNM book. We may inclue a power or two of our own creation, depending on what we can come up with using the book first.
We are all very big fans of Yuen Woo Ping's films, and they have decided they would like to play a game with the same sort of style/power level. So we are setting the game in an unnamed island nation in asia, and the characters will be low level supers with powers stemming from kung fu ability.
The three movies that we would like to emulate specifically are: Crouching Tiger, the Matrix, and Fist of Legend. I know the timeframes are fairly different, but we are willing to ignore that. We arent trying to play the movies, jsut emulate their characters.
Here is a list of powers Ive come up with so far, after (many) multiple viewings of the named films. Any additions would be welcome.
note: I havent really worked out Bullet Time yet. Im thinking it can easily be achieved with both Extra Actions for the most part, with a beefed up Dodge Action added to replicate the Rooftop Bullet Dodge scene.
Wirework (Clinging + Surface Float): Allows a character to move along any surface as if it were level and solid. Moving while using this power is always at your normal Running movement.
Super leap: This power supplements a characters natural Jumping distance.
Aid (Strength): Allows a character to raise their Physical for the purpose of performing feats of strength.
Aid (Reflex): Allows a character to raise their Mental for the purpose of Initiative, etc.
Extra Actions: Allows a character to perform extra actions in a Phase. (New)