Legendsmiths Posted January 10, 2004 Report Share Posted January 10, 2004 It's pretty obvious how to handle immunity, but what about resistance? Poison I am not so concerned about, as poisons generally affect everyone, some survive and some don't, but everyone suffers (unless they're immune). Disease however is a different story. People can encounter a virus once, not be affected, only to encounter it again a year later and get sick. Diseases in Hero are typically modeled as NND Drains and NND RKAs. This results in everyone being affected everytime. Imposing a Resistance Roll seems appropriate, but does it make sense in terms of doing things hero-style. So, what do you guys think? What's the best approach? Quote Link to comment Share on other sites More sharing options...
Legendsmiths Posted January 10, 2004 Author Report Share Posted January 10, 2004 You could apply an activation roll to Immunity, be it a set amount or a CON roll of some kind. But this doesn't vary by disease, nor represent that some strains are stronger than others. Quote Link to comment Share on other sites More sharing options...
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