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Poison & Disease Resistance


Legendsmiths

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It's pretty obvious how to handle immunity, but what about resistance?

 

Poison I am not so concerned about, as poisons generally affect everyone, some survive and some don't, but everyone suffers (unless they're immune).

 

Disease however is a different story. People can encounter a virus once, not be affected, only to encounter it again a year later and get sick. Diseases in Hero are typically modeled as NND Drains and NND RKAs. This results in everyone being affected everytime.

 

Imposing a Resistance Roll seems appropriate, but does it make sense in terms of doing things hero-style.

 

So, what do you guys think? What's the best approach?

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