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Changing Mental Class


ProfessorM@ss

Question

I'm trying to simulate a character who can change his mental 'class', as it references psionic abilities. Actually, what I'm really trying to simulate is someone who can take a power that causes him to be a different mental 'class' than the rest of his species, effectively rendering him immune to psionics, both positive and negative.

 

I'm thinking of doing this as follows:

 

Shape Shift (Mental) - 0 END +1/2, Persistent +1/2, Always On (-1/2)

 

Does this seem viable? Or is there a 'Hero-approved' way of doing this?

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