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Invader Zim for Champions


John515

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Re: Invader Zim for Champions

 

Zim would have +40 PRE, costs END, only works on self (-2).

 

Gaz would have either mental illusions, images, or both.

 

GIR would have Drain INT 4d6, persistent (+1/2), Area Effect 16" radius (+1.75), Always On (-1/4).

 

Professor Membrane would have VPP: SCIENCE!!!1 100 Active Points.

 

Dib would have Detect Aliens as an unusual sense.

 

Tak, while in disguise, would have invisibility to "Detect Aliens."

 

Iggins would have regeneration with resurrection.

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