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Western Champions Character Review: Nighthawk


JmOz

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Nighthawk

 

Player:

 

Val Char Cost
20 STR 10
20 DEX 30
20 CON 20
15 BODY 10
18 INT 8
12 EGO 4
15 PRE 5
14 COM 2
10 PD 3
10 ED 3
6 SPD 30
8 REC 0
40 END 0
35 STUN 0
8" RUN42" SWIM04" LEAP0Characteristics Cost: 129

 

Cost Power END
40 Totem Warrior: Multiform (202 Character Points in the most expensive form) (x4 Number Of Forms) (50 Active Points); Incantations (-1/4) 0
10 Shooting Iron: Killing Attack - Ranged 2d6 (vs. PD) (30 Active Points); OAF (-1), 2 clips of 6 Charges (-1/2), Increased Reloading Time: 2 phases (-1/4), Beam (-1/4) [6]
Powers Cost: 50

 

 

Cost Skill
5 Animal Handler (Birds, Canines, Equines, Ursines) 12-
4 +2 Shooting Iron
3 AK: Hope Springs Area (INT-based) 13-
3 CuK: Indians (INT-based) 13-
3 Breakfall 13-
3 Climbing 13-
3 Interrogation 12-
2 Navigation (Land) 13-
3 Paramedics 13-
3 Riding 13-
3 Shadowing 13-
3 Sleight Of Hand 13-
3 Stealth 13-
6 Survival (Arctic/Subarctic, Temperate/Subtropical, Mountain) 13-
3 Tracking 13-
Skills Cost: 50

 

Cost Perk
15 Follower
Perks Cost: 15

 

Cost Talent
6 Combat Luck (3 PD/3 ED)
Talents Cost: 6

 

 

Total Character Cost: 250

 

Val Disadvantages
10 DF: Native (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
5 DF: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
10 Enraged: In Combat (Common), go 8-, recover 14-
10 Hunted: Lloyd Gang 8- (As Pow, Harshly Punish)
10 Hunted: Firebrand 8- (As Pow, Harshly Punish)
15 Psych. Lim.: Honarable (Common, Strong)
10 Psychological Limitation: Seeks Justice (Common, Moderate)
15 Psych. Lim.: Protective of Natives (Common, Strong)
15 Soc. Lim.: Secret ID (Frequently, Major)

Disadvantage Points: 100

 

Base Points: 150

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: Western Champions Character Review: Nighthawk

 

Hawk Form

Nighthawk

 

Player:

 

Val Char Cost
5 STR -5
23 DEX 39
11 CON 2
8 BODY -4
18 INT 8
14 EGO 8
15 PRE 5
14 COM 2
2 PD 1
2 ED 0
6 SPD 27
3 REC 0
22 END 0
17 STUN 0
1" RUN-100" SWIM-21" LEAP0Characteristics Cost: 71

 

Cost Power END
8 Beak/Talons: HKA 1/2d6 (1d6 w/STR) (vs. PD) (10 Active Points); Reduced Penetration (-1/4) 1
33 Wings: Multipower, 50-point reserve, (50 Active Points); all slots Restrainable (-1/2)
3u 1) Flying: Flight 20", Reduced Endurance (1/2 END; +1/4) (50 Active Points) 2
3u 2) Riding the Thermals/Stooping: Gliding 45", x4 Noncombat (50 Active Points) 0
10 Hawk Eyes: +10 PER with Normal Sight 0
15 Hawk Eyes: +15 versus Range Modifier for Normal Sight 0
Powers Cost: 72

 

 

Cost Skill
3 AK: Hope Springs Area (INT-based) 13-
3 Breakfall 14-
3 CuK: Indians (INT-based) 13-
2 Navigation (Land) 13-
3 Shadowing 13-
3 Stealth 14-
6 Survival (Arctic/Subarctic, Temperate/Subtropical, Mountain) 13-
3 Tracking 13-
10 +2 with DCV
Skills Cost: 36

 

Cost Perk
15 Follower
Perks Cost: 15

 

Cost Talent
6 Combat Luck (3 PD/3 ED)
Talents Cost: 6

 

 

Total Character Cost: 200

 

Val Disadvantages
5 DF: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
10 Enraged: In Combat (Common), go 8-, recover 14-
10 Hunted: Lloyd Gang 8- (As Pow, Harshly Punish)
10 Hunted: Firebrand 8- (As Pow, Harshly Punish)
15 Psych. Lim.: Honarable (Common, Strong)
10 Psychological Limitation: Seeks Justice (Common, Moderate)
15 Psych. Lim.: Protective of Natives (Common, Strong)
15 Soc. Lim.: Secret ID (Frequently, Major)

Disadvantage Points: 90

 

Base Points: 150

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: Western Champions Character Review: Nighthawk

 

Bear Form

 

Nighthawk

 

Player:

 

Val Char Cost
35 STR 25
18 DEX 24
20 CON 20
17 BODY 14
18 INT 8
14 EGO 8
35 PRE 15
10 COM 0
10 PD 3
10 ED 6
3 SPD 2
11 REC 0
40 END 0
45 STUN 0
10" RUN00" SWIM-27" LEAP0Characteristics Cost: 123

 

Cost Power END
25 Bite/Claws: HKA 1 1/2d6 (3d6+1 w/STR) (vs. PD) 2
4 +10 PRE (10 Active Points); Pressence Attacks Only (-1), Incantations (-1/4)
5 Tough Skin: Damage Resistance (5 PD/5 ED) 0
6 Heavy: Knockback Resistance -3" 0
2 Running +4" (10" total) (8 Active Points); Increased Endurance Cost (x6 END; -2 1/2) 6
4 +2 PER with Smell/Taste Group 0
Powers Cost: 46

 

 

Cost Skill
3 AK: Hope Springs Area (INT-based) 13-
3 CuK: Indians (INT-based) 13-
2 Navigation (Land) 13-
6 Survival (Arctic/Subarctic, Temperate/Subtropical, Mountain) 13-
3 Tracking 13-
Skills Cost: 17

 

Cost Perk
15 Follower
Perks Cost: 15

 

 

 

Total Character Cost: 201

 

Val Disadvantages
5 DF: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
10 Enraged: In Combat (Common), go 8-, recover 14-
10 Hunted: Lloyd Gang 8- (As Pow, Harshly Punish)
10 Hunted: Firebrand 8- (As Pow, Harshly Punish)
15 Psych. Lim.: Honarable (Common, Strong)
10 Psychological Limitation: Seeks Justice (Common, Moderate)
15 Psych. Lim.: Protective of Natives (Common, Strong)
15 Soc. Lim.: Secret ID (Frequently, Major)

Disadvantage Points: 90

 

Base Points: 150

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: Western Champions Character Review: Nighthawk

 

Coyote Form

 

Nighthawk

 

Player:

 

Val Char Cost
15 STR 5
20 DEX 30
20 CON 20
12 BODY 4
18 INT 8
14 EGO 8
15 PRE 5
12 COM 1
5 PD 2
5 ED 1
5 SPD 20
7 REC 0
40 END 0
30 STUN 0
10" RUN82" SWIM03" LEAP0Characteristics Cost: 112

 

Cost Power END
12 Bite: HKA 1d6 (2d6 w/STR) (vs. PD) (15 Active Points); Reduced Penetration (-1/4) 1
3 Tough Skin: Damage Resistance (3 PD/3 ED) 0
15 Wolf Senses: +5 PER with all Sense Groups 0
5 Tracking with Normal Smell 0
3 Ultrasonic Perception (Hearing Group) 0
5 Wolf Eyes: Nightvision 0
Powers Cost: 43

 

 

Cost Skill
3 AK: Hope Springs Area (INT-based) 13-
3 Breakfall 13-
3 CuK: Indians (INT-based) 13-
2 Navigation (Land) 13-
3 Shadowing 13-
3 Stealth 13-
6 Survival (Arctic/Subarctic, Temperate/Subtropical, Mountain) 13-
3 Tracking 13-
Skills Cost: 26

 

Cost Perk
15 Follower
Perks Cost: 15

 

Cost Talent
6 Combat Luck (3 PD/3 ED)
Talents Cost: 6

 

 

Total Character Cost: 202

 

Val Disadvantages
5 DF: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
10 Enraged: In Combat (Common), go 8-, recover 14-
10 Hunted: Lloyd Gang 8- (As Pow, Harshly Punish)
10 Hunted: Firebrand 8- (As Pow, Harshly Punish)
15 Psych. Lim.: Honarable (Common, Strong)
10 Psychological Limitation: Seeks Justice (Common, Moderate)
15 Psych. Lim.: Protective of Natives (Common, Strong)
15 Soc. Lim.: Secret ID (Frequently, Major)

Disadvantage Points: 90

 

Base Points: 150

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: Western Champions Character Review: Nighthawk

 

Mouse Form

 

Nighthawk

 

Player:

 

Val Char Cost
-15 STR -25
28 DEX 54
10 CON 0
5 BODY -10
18 INT 8
12 EGO 4
15 PRE -5
10 COM 0
5 PD 2
5 ED 0
6 SPD 22
2 REC 0
20 END 0
10 STUN 0
12" RUN122" SWIM02" LEAP2Characteristics Cost: 64

 

Cost Power END
9 +3 PER with all Sense Groups 0
5 Nightvision 0
5 Bite: HKA 1 point (vs. ED) 1
5 +10 PRE (10 Active Points); Custom Modifier (Defence Only; -1)
Powers Cost: 24

 

 

Cost Skill
3 AK: Hope Springs Area (INT-based) 13-
30 +6 with DCV
3 CuK: Indians (INT-based) 13-
3 Breakfall 15-
3 Climbing 15-
17 Concealment 20-
2 Navigation (Land) 13-
3 Paramedics 13-
7 Shadowing 15-
13 Stealth 20-
6 Survival (Arctic/Subarctic, Temperate/Subtropical, Mountain) 13-
3 Tracking 13-
Skills Cost: 93

 

Cost Perk
15 Follower
Perks Cost: 15

 

Cost Talent
6 Combat Luck (3 PD/3 ED)
Talents Cost: 6

 

 

Total Character Cost: 202

 

Val Disadvantages
10 DF: Native (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
5 DF: Mystic Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
10 Enraged: In Combat (Common), go 8-, recover 14-
10 Hunted: Lloyd Gang 8- (As Pow, Harshly Punish)
10 Hunted: Firebrand 8- (As Pow, Harshly Punish)
15 Psych. Lim.: Honarable (Common, Strong)
10 Psychological Limitation: Seeks Justice (Common, Moderate)
15 Psych. Lim.: Protective of Natives (Common, Strong)
15 Soc. Lim.: Secret ID (Frequently, Major)

Disadvantage Points: 100

 

Base Points: 150

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: Western Champions Character Review: Nighthawk

 

Finaly this is his horse

 

Sky

 

Player:

 

Val Char Cost
25 STR 15
20 DEX 30
23 CON 26
15 BODY 10
13 INT 3
10 EGO 0
20 PRE 5
10 COM 0
7 PD 2
7 ED 2
6 SPD 30
10 REC 0
46 END 0
40 STUN 0
8" RUN42" SWIM07" LEAP2Characteristics Cost: 129

 

Cost Power END
5 Bite: HKA 1 point (1/2d6 w/STR) (vs. ED) 1
13 Kick/Rear: HA +4d6 (20 Active Points); HA (-1/2) 2
2 Tough Skin: Damage Resistance (2 PD/2 ED) 0
2 +5 PRE (5 Active Points); Protection Only (-1)
6 Heavy: Knockback Resistance -3" 0
6 +2 PER with all Sense Groups 0
Powers Cost: 34

 

 

Cost Skill
3 +1 with any three maneuvers or a tight group of attacks
1 Language: Native Language (basic conversation)
2 Riding 14- (5 Active Points); Complementary to Rider's Skill Only (-1)
Skills Cost: 6

 

 

Cost Talent
6 Combat Luck (3 PD/3 ED)
Talents Cost: 6

 

 

Total Character Cost: 175

 

Val Disadvantages
5 Physical Limitation: Large (4m; -2 DCV; +2 to Per Rolls to perceive) (Infrequently, Slightly Impairing)
10 Phys. Lim.: Near Human Intelegence (Infrequently, Greatly Impairing)
15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing)
20 Psychological Limitation: Domesticated (Very Common, Strong)
15 Psychological Limitation: Loyal (Common, Strong)
10 Distinctive Features: Well bred horse (Not Concealable; Noticed and Recognizable; Detectable By Simple Tests)
10 Hunted: Firebrand 8- (As Pow, Harshly Punish)
15 Enraged: When ridden by anyone other than Nighthawk (Uncommon), go 11-, recover 11-

Disadvantage Points: 100

 

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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