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Quick check on a rules question


MarkusDark

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Figure I don't need to bother Steve with this one.

 

Character has 15 Str

Character has a martial manuver that adds 2DC to his attack - making it 5d6

Character has weapon element - clubs with his martial arts

Character picks up a 4d6 Normal Damage Club

 

Character uses his martial manuver with the club.

 

Overall damage from the attack is 8d6 - correct, since you can only double the damage a weapon can do?

 

I am not including in Str minimums as I want this to be simple. :)

 

Thanks

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Guest Keneton

Re: Quick check on a rules question

 

Assuming Superheroic (as you said no str min to keep it simple)

 

If the club is built as a hand attack = 4d6, all damage is base and added to gether 3+2+4=9d6

 

The double rule does not apply to a non advantaged HA in superheroic.

:)

 

Assuming Heroic Campiagn (given only for referance)

 

The club has a 10 strength minimum. Therfore the damage base is 4d6 (base from club) + 1d6 for strength (15-10 str min = +1 DCN) + 2d6 for martial maneuver = 4+1+2=7d6Normal

 

You may only double the damage in heroic for REAL WEAPONS

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