Jump to content
  • 0

END cost of a Continuous Suppress


JayH

Question

I have a couple accounting questions that were keeping me up.

 

1) When Suppress is bought with Continuous (not just maintaining the effect but increasing it each phase) does the END cost to maintain the effect steadily climb each phase as well?

 

2) If so, then regardless of the targets remaining points, there's no way to stop this progression, is there?

 

3) If bought with charges, do Suppresses automatically drop into the 0 END category for maintenance (i.e. specify a reasonably common method of regaining suppressed power) or would such a Suppress require it be fed charges to maintain the effect?

 

Thanks.

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Re: END cost of a Continuous Suppress

 

1-2. With most powers, applying Continuous converts a Power into a Constant Power that the character can maintain Phase after Phase by continuing to pay END. Since Suppress is already Constant, the effect of applying Continuous to it is to let the attacker use it to affect the target again and again and again, without having to make an Attack Roll or use an Attack Action. That means each subsequent “use” of Suppress is a new attack — just one the character gets to make without the need for roll or Action. He still has to pay END separately to make/maintain each Phase’s Suppress effect. While the overall END cost can be decreased using Reduced Endurance, there’s no way to stop the “accumulation” from occurring.

 

Example: Technique has a Suppress Machine Powers 2d6, all Machine Powers simultaneously (+2), Continuous (+1) (40 Active Points; costs 4 END per use) power that she uses to shut down devices. The first Phase she uses it, it costs her 4 END. The next Phase it costs her 4 END (to maintain the first Phase’s effect) + 4 END (for the second Phase’s “new” attack). The third Phase it increases to 12 END (4+4+4), and so on.

 

3. If Suppress is bought with Charges, the Suppress effect lasts for the one Phase the Charge is active, then it ends and the Suppressed points immediately return to the victim. If the Charges are Continuing Charges, the effect lasts until the duration of the Charge expires, then the points immediately return. If the Charges are Continuing Fuel Charges, the character has to keep expending 1 second’s worth of fuel per Phase to maintain the Suppress; as soon as he stops doing this, the points immediately return.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...